Each was a loose end recorded under `### SDK` in the notepad. `serve` takes its own pidfile down on SIGTERM. uvicorn restores the handler it found and re-raises the signal it stopped on, so the default handler ended the process without unwinding and the `finally` never ran — which is what a stop sends, and what left `serve.pid` behind. `serve.log` is cut back past 5 MB by the engine rather than by the screen that started it, so an adopted engine is bounded too. Gated on its own stdout being an appended regular file, which is what makes the cut safe: the kernel then puts the next write at the new end. Cards are counted from `/dev/nvidia[0-9]*`, so `FLOW_GPUS`/`--gpus` of 0 means "work it out" the way `FLOW_CPUS` always has. The engine counts, not the accountant — a remote worker builds one of those from its own inventory, and detecting there would hand it the engine host's cards. The worker counts last: what a batch job says it was granted still wins. `GET /runs/metrics/names` is the distinct over a selection that `--list` and the terminal's metric picker were approximating by reading the newest run that had measured anything, which missed a name only an older run ever wrote. `MetricSink` announces each batch it has written (`run_metric`, carrying the names). Not a per-point event: one covers up to 500 points or two seconds of them, and the rows stay the record. The terminal comparison fills in as the first readings land instead of staying blank until reopened, and the browser refetches the run and any comparison rather than the list behind them. `retry --group` pages the list route by `before` instead of stopping at 500. The terminal dashboard takes the terminal's colours (`ansi-dark`), and the web UI can re-pair from Settings without disconnecting first. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01PRQ9bmTvCbqCwXo9mxZzzV
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Remote workers
The engine runs where the automations are. The GPU is somewhere else, the Raspberry Pi with the relays is in a shed, and neither of them is on the same network as the other.
A worker is a process that runs the code of nodes marked for it. It dials out to the engine over one authenticated websocket, so nothing on that machine has to be reachable, and nothing has to expose the engine's state backend across hosts, which it never should.
Install and attach
pip install fluksio-worker
fluksio-worker \
--url wss://api.fluksio.com/api/v1/workers/attach \
--token "$FLUKSIO_WORKER_TOKEN" \
--labels gpu,cuda12 \
--python /opt/torch-venv/bin/python
fluksio-worker is its own distribution: the agent, the node runner, and
websockets. Nothing of the engine, so a GPU box does not install a database
driver in order to run a training step. An engine host already has it, and
fluksio worker … is the same program.
| Option | Default | What it does |
|---|---|---|
--url |
required | wss://…/api/v1/workers/attach |
--token |
$FLUKSIO_WORKER_TOKEN |
the credential, minted on the engine |
--name |
this host's name | how it shows up in the worker list |
--labels |
none | comma-separated; what a node's device matches |
--python |
this interpreter | the interpreter node code runs on |
--parallel |
1 |
how many node calls it will take at once |
--artifact-url |
derived from --url |
where the artifact store is, if not beside the socket |
--cpus |
what the job or the machine has | cores to advertise |
--gpus |
what the job says, else counted | GPUs to advertise |
--ram-mb |
what the job or the machine has | memory to advertise, in MB |
--max-idle |
never | stop after this many seconds with nothing running |
--python is the important one. It is how this machine keeps its own wheels
(the CUDA build, the vendor SDK, the thing that will not install anywhere else)
without the engine ever installing them or knowing about them.
What it says it has
A worker reports its inventory when it attaches (cores, GPUs and memory) and the engine schedules against it: a node asking for two cores and a GPU goes to a machine that has them free, not merely to one carrying the right label.
Cores and memory are read off the machine, or off the batch job that started
this worker (SLURM_CPUS_ON_NODE, SLURM_MEM_PER_NODE). What the job says
it was given always wins for GPUs (SLURM_GPUS_ON_NODE, SLURM_JOB_GPUS,
or FLUKSIO_WORKER_GPUS): a node with eight cards may have granted this job
one, and advertising eight would be a lie the scheduler acts on. With nothing
said, NVIDIA's device nodes are counted, the same as the engine does for its
own machine, and --gpus overrides either. No vendor tool is asked, which is
what keeps the one dependency from becoming two. A worker that reports nothing
still attaches and is scheduled by its label alone, as every worker was before
any of them reported anything.
The engine tells each call what it may use: thread caps, and the devices it may see. The worker starts a process per call, so it applies them at the only moment a numerical library still reads them: before the import.
--max-idle is for a worker something else started for one job, a batch
scheduler say. It exits when nothing has run for that long, so the allocation
goes back rather than idling until its walltime.
Mint the token
On the engine, as a superuser:
curl -X POST $FLUKSIO/workers/tokens -H "Authorization: Bearer $TOKEN" \
-H 'Content-Type: application/json' -d '{"name": "gpu-dev"}'
Shown once, valid for a year, since a worker is a machine somebody sets up and leaves running. It is signed with the same keypair agent tokens use, so rotating that key revokes every worker along with them.
??? note "A host where pip is not an option"
The two files work copied into one directory and run with `python agent.py
…`. The engine serves the runner itself at `GET /api/v1/workers/runtime`.
It is the same module its own local workers run, deliberately standard
library only.
Send a node to it
A node declares the label of the machine it needs:
{
"id": "train",
"device": "gpu",
"device_policy": "require",
"timeout": 7200
}
device_policy |
Behaviour when nothing carrying the label is attached |
|---|---|
require (default) |
the run stays queued and says what it is waiting for |
prefer |
it runs on the engine instead |
prefer is what makes a flow work before the GPU box exists. require is what
you want once it does.
!!! note "Not in the panel yet"
`device` and `device_policy`, which machine a node's code runs on, are set
through the API rather than the panel, with `PUT /flows/{name}`.
What follows from this
- The node's source travels with every call. Nothing has to be deployed to the worker, and changing a node's code takes effect on the next execution.
- A node bound to a device is compiled on that machine. A node importing
torchis correct on the GPU box and a missing module on the engine, so checking it here would fail something that is fine. import fluksioinside a node is the worker's own reporter.emit,save_artifact,load_artifact, installed before your code runs, so an installedfluksiopackage on that box never shadows it.- Cancelling a run kills what it is executing, there or here, and leaves other runs of the same node alone.
- If the worker disappears mid-call, the run fails in seconds with
worker went away mid-callrather than waiting out its timeout. - A worker sends a heartbeat every ten seconds while it executes, so a long node is distinguishable from a dead socket. Ninety seconds of nothing at all, not even a heartbeat, fails the call as gone. A heartbeat says the agent is alive and nothing about the node, so it never satisfies a node's own timeout: one set to thirty seconds fires after thirty seconds of the node reporting nothing, wherever it runs.
Artifacts across machines
An artifact reference names content by its hash, not a location, so it stays valid wherever the store is reachable from. A worker that shares the engine's filesystem writes to it directly; one that does not fetches and uploads over HTTP, using the artifact endpoint beside the socket it already has. Either way your node code is the same two calls.
A fetch is cached on the worker by digest, since content addressing means an
entry is never stale. Nothing expires on its own, so the cache is bounded by
size and the oldest fall out: FLUKSIO_ARTIFACT_CACHE says where it lives
(default a directory in the temporary directory) and
FLUKSIO_ARTIFACT_CACHE_BYTES how much it holds (default 1 GiB). Worth raising
where a worker reads the same large inputs repeatedly, and worth leaving alone
where it reads a media stream — those are chunks nothing asks for twice.
Seeing what is attached
curl -s $FLUKSIO/workers -H "Authorization: Bearer $TOKEN" | jq
Name, labels, how many calls it will take at once, how many are in flight, when it attached, when it was last seen, its Python version, a digest of its environment, and what it says it has: cores, GPUs and memory.
Upgrading
The engine and the worker speak a version-matched protocol, and a worker
announcing anything else is refused rather than half-understood. Protocol 2,
the one that carries inventory, is fluksio-worker 0.2.0. An older agent is
told so on the socket and stops, rather than retrying against an engine that
will never accept it; pip install -U fluksio-worker on that host is the whole
upgrade. Nothing changed in the runner served at GET /api/v1/workers/runtime,
so a host that copies its two files copies the same one as before.
Machines from a batch scheduler
A cluster is not a machine that attaches and stays; it is a queue somebody else owns. So Fluksio does not submit nodes to Slurm. It submits a job whose payload is an ordinary worker dialling back in, and from there everything works the way it already does: the same protocol, the same artifacts, the same cancellation.
Write the clusters into provisioners.json beside the flows:
[{
"type": "slurm",
"name": "hpc",
"login": "me@login.cluster",
"ssh_key": "/secrets/hpc_ed25519",
"engine_url": "wss://api.fluksio.com/api/v1/workers/attach",
"max_idle_s": 300,
"provision_timeout_s": 900,
"profiles": [{
"name": "gpu-small",
"cpus": 8, "gpus": 1, "ram_mb": 65536,
"labels": ["gpu"],
"sbatch": ["--partition=gpu", "--gres=gpu:1", "--time=04:00:00"],
"prerun": ["module load cuda/12", "source ~/venvs/flux/bin/activate"]
}]
}]
A profile is what the scheduler is asked for, where a flavor is what a node asks for. They are separate on purpose, and agree when you set them up to.
When a node needs a machine nothing attached can give, and a profile fits, the
engine sbatches one over the system ssh, and the run waits meanwhile, saying
so. prerun owns the environment: a module load, or a venv with
fluksio-worker already in it. The generated script runs no pip install.
One outstanding request per profile, however often it is asked for. A job that
never attaches within provision_timeout_s is scancelled, as is anything
outstanding when the engine stops. --max-idle is what ends the job at the
other end, so an allocation goes back rather than idling to its walltime.
Both take 0 for "no limit": provision_timeout_s: 0 waits for as long as the
queue does, which is what a cluster that queues overnight needs, and
max_idle_s: 0 keeps the machine for the job's whole walltime.
GET /workers/resources reports what is outstanding and what last went wrong.
!!! note "It needs a route out"
A compute node must be able to open a connection to the engine. That is
true of most clusters and false of air-gapped ones; there is no staging
path today.
What a worker is not
It is not a second engine. Subscriptions, schedules, webhooks, the dashboards and the run queue all stay in one process, which keeps a message having one definition and a cron tick happening once. A worker executes node bodies.
Running two engines against one data directory is not supported. Distribute work with workers.