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The site read as a design journal: rationale paragraphs, hedges
("deliberately", "on purpose", "genuinely"), meta-commentary about the docs
themselves, and one em-dash every ten lines carrying an aside.
Roughly twenty rationale blocks are gone or reduced to what a reader needs
in order to use the thing. Em-dashes go from 507 to 135, and what is left is
structural rather than prose: list and definition separators, table cells,
and four inside code blocks that quote what the CLI actually prints.
Also: api.example.com becomes api.fluksio.com (the emails stay, since
bootstrap.py really defaults to admin@example.com and RFC 2606 reserves it);
the mqtt table gains the two settings it had drifted behind on and inject's
wording matches the engine; llms.txt lists the two connector pages that were
in the nav but not in it; and the two device/device_policy notes now agree.
Builds clean under `zensical build --strict`.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015YrQnKV3bnQd4K342y8tKj
300 lines
14 KiB
Markdown
300 lines
14 KiB
Markdown
# Dashboards and panels
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A dashboard is a grid of widgets bound to message names, the same names that
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wire the graph. It is its own document rather than a set of nodes, so it reads
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across flows without belonging to any of them, and a flow stays the logic it
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was.
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There is no second tool and no separate deployment. You build the panel next to
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the thing feeding it.
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## Building one
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**Dashboards → New dashboard**, then drag widgets onto the grid from the widget
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picker and bind each to a message.
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Like flows, dashboards are drafts until you publish. A wall panel reads only
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the published version, so a half-arranged page never reaches the wall.
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On a phone the dashboard is read, not arranged: the grid stacks to one column
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and dragging is off. Picking a widget and editing its settings still works.
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## The widgets
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### Display
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| Widget | Binds to | Notes |
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| **Value** | anything | a formatted reading with a unit and a precision |
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| **Gauge** | `float`, `int` | min, max, unit |
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| **Chart** | `float`, `int` | up to five series; see *Two kinds of chart* below |
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| **Bar** | `float`, `int` | up to eight readings, a row each, with a scale per row |
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| **Icon** | numbers, booleans, weather strings | maps a value onto a glyph |
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| **Text** | — | markdown you write; a label, a note, an instruction |
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| **Agenda** | `list` | upcoming items, e.g. from a calendar connector |
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| **Forecast** | `list` | a short outlook strip |
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| **Notification** | `record` | title, body and severity — what an alert channel writes |
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| **Media** | `image`, `audio`, `video` | a camera frame, a clip; see *Media tiles* below |
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| **Player** | `record` | what a streamer is playing, with its transport; see *Player tiles* below |
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| **Clock** | — | the time, in a size a wall can read |
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Every widget carries a **title**, and **Show title** decides whether the panel
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draws it. Turned off, the tile is just the reading, which is what a row of
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gauges under one heading wants. The title is still the widget's name: what a
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screen reader calls its controls, and what a published value is labelled with.
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### Input
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| Widget | Publishes | Notes |
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| **Button** | a fixed value | one-shot: run it, open it, reset it |
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| **Switch** | `bool` | on/off |
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| **Slider** | `float`, `int` | min, max, step; **Drawn as** makes it a vertical fader |
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| **Input** | text or a number | free entry |
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| **Selector** | one of a list | a mode, a scene, a preset — as a menu, or as a row of choices with the active one held |
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| **Colour** | `[h, s, v]`, `[r, g, b]` or `"#rrggbb"` | a hue wheel with saturation and brightness, for an RGB fixture |
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The colour wheel sends `[h, s, v]` by default (hue 0-360 degrees, saturation
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and value 0-100 percent, which is what a DMX encoder expects) and its
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**Sends** setting switches that to `[r, g, b]` (0-255 each) or to a
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`"#rrggbb"` string, because fixtures differ. The first two bind a `list`
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message, the third a `str`.
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A control publishes the message it is bound to, exactly as a node would. On the
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flow canvas it is drawn as a labelled endpoint feeding the nodes that read it,
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so nobody has to guess where the value came from.
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### Typed bindings
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Widgets are type-checked against the message the same way ports are: a switch
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takes a `bool`, a gauge takes a number, an agenda takes a `list`, a
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notification takes a `record`. Bind one wrong and the editor says so rather
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than drawing nothing. The same table is enforced on the server.
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Charts are the exception worth knowing: because identity across five series is
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carried by lightness alone, a chart with more than one series always draws a
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legend.
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## Two kinds of chart
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**Live.** Bind up to five messages and the chart draws the engine's own ring
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buffer of recent values, extended over the socket as new ones land. Nothing
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else is involved. This is what you want for "the last few hours of the living
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room".
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**Querying.** The chart publishes a *request* (the window and resolution it
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wants) exactly as a slider publishes a value, and draws the `series` some flow
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answers with. What serves that request is the flow's business: typically a
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small Python node that builds a Flux query, an InfluxDB node that runs it, and
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another Python node that shapes the rows.
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The widget never learns which database answered it, so swapping the store
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changes one flow and nothing else. An answer states what it was computed for,
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so an answer to a different question is ignored.
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!!! note "Drop the bucket that is still filling"
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The request carries a window and an interval, and the binning is the flow's
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own work, so the newest bucket only ever holds the part of an interval
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that has elapsed. Drawn, it reads as a fall that never happened. The
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engine's own [Activity charts](index.md#activity) end on the last closed
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bin for that reason; a flow answering a chart has to drop or hold back its
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newest bucket the same way.
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## Media tiles
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A media widget draws what its message points at: a picture, a clip with
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controls, a video. Media does not travel as a message; a reference to it does.
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The tile fetches the bytes behind whichever reference the message holds,
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and redraws when a new one arrives.
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**Crop or fit** decides how a picture fills the tile. **Play as it arrives**
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starts a clip by itself, though a browser only plays sound once somebody has
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touched the page, so a screen nobody has tapped stays silent.
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Rate is the thing to get right. A frame every second or two is a glance at a
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door, and works; through the portal, make that every few seconds. Live video is
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not something to push through the message plane at all. Put the camera's own
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address in **Live stream** and the browser plays it from source, leaving the
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messages to carry the occasional still that a flow can actually react to.
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Panels see media the same way, and only their own: a screen may fetch the bytes
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its own tiles are showing and nothing else.
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## Player tiles
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A player is the one tile that both reads and publishes, so it has two bindings.
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It **shows** a `record` describing what is playing and **publishes to** a `str`
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carrying what to do about it:
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| Field of the record | Means |
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| `title`, `artist`, `album` | what is playing |
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| `status` | `play`, `pause`, `stop`, `load`, or `off` for a streamer with no power |
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| `position`, `duration` | seconds, both |
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The buttons and the bar publish words: `toggle`, `next`, `prev` and
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`seek:<seconds>`. Those are a streamer's own vocabulary rather than this app's,
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which is what lets one tile drive whatever is on the other end: the node that
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receives them decides what they mean for its device.
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The position counts forward in the browser between readings, so the bar moves
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at one second while the device is polled at whatever rate suits it. Every
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reading that arrives is taken as the truth and the count restarts from it.
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## Dashboard settings
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Most of what a dashboard carries is a widget: a tile bound to a message. A
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handful of things are not, because they belong to the whole surface rather than
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to any tile on it, and a screen bolted to a wall has nobody standing at it to
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set them.
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| Setting | Is | Driven by |
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| **Look** | `Fluksio`, `Material` or `Glass` | a `str` message |
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| **Theme** | `System`, `Light` or `Dark` | a `str` message |
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| **Palette** | the dashboard's colours, in order | a `list` message |
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| **Background** | the URL of an image | a `str` message |
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| **Touch** | touch friendly on or off | a `bool` message |
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| **Lock** | read-only on or off | a `bool` message |
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They all work the same way, and both halves are optional:
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- **Just a value.** Set Theme to `Dark` and that dashboard is dark wherever it
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is shown, whatever the device or the browser prefers. This costs no flow at
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all, and it is what most wall panels want.
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- **Driven by a message.** Pick one in **Driven by** and a flow takes the
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setting over, exactly as it drives a tile. The value you set stays the
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fallback: what the dashboard uses before the first message arrives, and
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whenever the message is silent.
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A bound setting is type-checked like a widget binding, so a Theme pointed at a
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`float` is refused by the editor and by the server. The panel's credential
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is extended to it, so a paired screen may read its own theme message and
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nothing further.
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There is no schedule field. **A schedule is a node publishing to the bound
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message**: an `inject` with a cron expression feeding a `change` node that maps
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the hour onto a palette is the whole of "warmer after sunset". The same channel
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drives anything else, including locking a panel down remotely.
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### Look
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**Fluksio** is the app's own design (`--card` surfaces separated by a hairline
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and a low shadow, pill controls, one slate-blue accent) and is what a dashboard
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wears until you choose otherwise. **Material** lays flat, tonal cards on a plain
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ground. **Glass** floats translucent tiles over a soft, slowly moving one.
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They are three complete sets of components, not three stylesheets, but they are
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the same dashboard: every widget, every control and every keystroke behaves
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identically, so switching look never changes what a panel can do.
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### Palette
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A palette is an ordered list of colours, and **position is the role**:
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| # | Role |
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| 1 | the ground the dashboard sits on |
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| 2 | the surface a widget is |
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| 3 | the primary — fills, active controls, the first chart line |
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| 4 | the accent — the second chart line |
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| 5 | text |
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| 6+ | further chart colours |
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Paste a [coolors.co](https://coolors.co) link (or a list of hex colours) and the
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whole dashboard is recoloured: every widget, the rail and the charts. Leave the
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later roles off and they are worked out from the ones you gave, so **three
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colours are a whole dashboard**. **Rotate** turns the list when the roles landed
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in the wrong order. Text that could not be read on a surface is replaced with
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black or white there, so no palette can produce a line nobody can see.
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While a palette is set, **Theme is idle**: the first colour is the ground, so
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whether the panel reads light or dark is already decided by the palette itself.
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Fault and success keep their own colours in every palette, so a failure is never
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paintable as a reading.
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### Background
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An image drawn under the widgets, covering the canvas. It replaces the ground
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the Glass look brings with it. Bound to a message, a flow decides the picture.
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### Touch
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Bigger controls, and nothing that only happens on hover. A phone gets this
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anyway, from its own width; a wall panel has no way to say so for itself.
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### Lock
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Lock is a read-only *surface*, not a permission. The controls stay visible,
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stop publishing and read as disabled, and the panel says **Read-only** in the
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corner. What a paired screen is allowed to reach is still decided by its own
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credential, below.
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## Showing one
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- `/view/{name}` — a browser tab pointed at one dashboard. Needs an ordinary
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session.
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- **Panels** — a named device that pairs instead of logging in. Below.
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## Panels: hanging a screen on a wall
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A wall tablet has no keyboard, so it pairs.
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1. **Dashboards → Panels**, add a panel named after where it hangs, and tick
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the dashboards it shows. More than one and the screen draws a rail to switch
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between them.
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2. Point the device's browser at the link the dialog shows. The device then
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displays a six-character code.
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3. Type that code into the same panel's **Pair device** field. The line under
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it names what is holding the code. Check it is the screen you just hung,
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because approving adopts whatever answered. The screen picks the credential
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up within a few seconds and never asks again.
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What the screen holds is not a login. It reaches that panel's published
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dashboards and the messages its own widgets read or publish, and nothing else.
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A message no tile on it draws is refused in both directions.
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The *credential* cannot be made strictly read-only, and that is honest rather
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than an oversight: a querying chart publishes its request, and a control on a
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panel is the reason you put one there. The dashboard's own **Lock** setting
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above stops its controls publishing and can be driven by a flow, which is how
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you quieten a screen remotely, but that is the surface behaving, not the
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credential being narrowed.
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Deleting the panel revokes the credential and the assignment together, which is
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how you retire a device and what it showed. Unpairing revokes only the
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credential: the panel, its dashboards and their arrangement stay exactly where
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they are, and the screen falls back to asking for a new code, which is how you
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swap the device out without rebuilding what hangs there.
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!!! note "If the link is wrong"
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The pairing link is built from the instance's `FRONTEND_HOST`. If that
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is not the address devices on your network actually reach, fix the setting
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rather than the link: it is the same one password-reset mails and the OAuth
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metadata are built from.
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### A screen somewhere you cannot reach
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Another building, someone else's network, no route in. An instance
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[enrolled with a portal](portal.md) shows a second link,
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`https://hub.${DOMAIN}/i/{instance-id}/panel`, and the same three steps
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work through it: the portal serves that one page without a session, forwards
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the pairing calls down the tunnel, and mints the credential when you approve
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the code. The pairing line then reads *via portal*.
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The portal names the panel and nothing else. What the panel may read is decided
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on the instance, on every call, by the same check a locally paired screen
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passes. Two differences: it acts as the account the instance was enrolled
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with rather than as whoever approved it, and deleting the panel stops it here
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immediately while the portal's copy of the token expires on its own, which is
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also why unpairing, which works on a credential this instance signed, does
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not reach a remote screen. Revoke that one at the hub.
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## See also
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- [Payload types](../reference/payload-types.md) — what a widget can bind to
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- [Flows, nodes and messages](../concepts/flows.md) — where the names come from
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- [Accounts and the portal](portal.md) — reaching all of this from outside
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