Files
app/frontend/playwright.config.ts
T
Melvin StroblandClaude Fable 5 8c82549cf6 Add the flow editor: canvas, node panel and live values
The browser half of M3. Flows open on a full-bleed canvas with their chrome
floating over it: flow tabs top, dock bottom, node settings in a panel on the
right that leaves the graph visible and running behind it.

- Connections are derived, not stored. A node declares the messages it reads
  and publishes; every matching pair draws an edge, so two producers of one
  message converge on their consumer. Dragging output to input is shorthand
  for pointing that input at the producer's message, and asks before it
  replaces an existing one.
- Values land on the edges as they flow, over a websocket that feeds a store
  outside React, so a value arriving re-renders its own chip and nothing else.
  Clicking an edge shows the last payload and when it arrived.
- Node source is edited in Monaco, loaded only when a panel opens and themed
  from the design tokens.
- Edits autosave; identical documents are skipped server-side, so a quiet
  canvas writes nothing.
- Validation from the API shows on the node it belongs to and is summarised in
  the dock, where each entry pans to its node.
- Works on a phone: touch-connect, 44px dock targets, and the node panel
  becomes a full-screen sheet.

Two new tokens (--status-success, --font-mono) are mirrored in the website repo
and recorded in DESIGN-GUIDELINES.md.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016WzrvW7rjQbynnhF6pxh6i
2026-08-15 18:10:50 +02:00

97 lines
2.7 KiB
TypeScript

import { defineConfig, devices } from '@playwright/test';
import 'dotenv/config'
/**
* Read environment variables from file.
* https://github.com/motdotla/dotenv
*/
/**
* See https://playwright.dev/docs/test-configuration.
*/
export default defineConfig({
testDir: './tests',
/* Run tests in files in parallel */
fullyParallel: true,
/* Fail the build on CI if you accidentally left test.only in the source code. */
forbidOnly: !!process.env.CI,
/* Retry on CI only */
retries: process.env.CI ? 2 : 0,
/* Opt out of parallel tests on CI. */
workers: process.env.CI ? 1 : undefined,
/* Reporter to use. See https://playwright.dev/docs/test-reporters */
reporter: process.env.CI ? 'blob' : 'html',
/* Shared settings for all the projects below. See https://playwright.dev/docs/api/class-testoptions. */
use: {
/* Base URL to use in actions like `await page.goto('/')`.
Point PLAYWRIGHT_BASE_URL at the integrated stack (http://app.localhost)
to test what `make dev` is serving; the API only allows CORS from there. */
baseURL: process.env.PLAYWRIGHT_BASE_URL || 'http://localhost:5173',
/* Collect trace when retrying the failed test. See https://playwright.dev/docs/trace-viewer */
trace: 'on-first-retry',
},
/* Configure projects for major browsers */
projects: [
{ name: 'setup', testMatch: /.*\.setup\.ts/ },
{
name: 'chromium',
use: {
...devices['Desktop Chrome'],
storageState: 'playwright/.auth/user.json',
},
dependencies: ['setup'],
},
// {
// name: 'firefox',
// use: {
// ...devices['Desktop Firefox'],
// storageState: 'playwright/.auth/user.json',
// },
// dependencies: ['setup'],
// },
// {
// name: 'webkit',
// use: {
// ...devices['Desktop Safari'],
// storageState: 'playwright/.auth/user.json',
// },
// dependencies: ['setup'],
// },
/* Test against mobile viewports. */
// {
// name: 'Mobile Chrome',
// use: { ...devices['Pixel 5'] },
// },
// {
// name: 'Mobile Safari',
// use: { ...devices['iPhone 12'] },
// },
/* Test against branded browsers. */
// {
// name: 'Microsoft Edge',
// use: { ...devices['Desktop Edge'], channel: 'msedge' },
// },
// {
// name: 'Google Chrome',
// use: { ...devices['Desktop Chrome'], channel: 'chrome' },
// },
],
/* Run your local dev server before starting the tests, unless we were
pointed at an already-running one. */
webServer: process.env.PLAYWRIGHT_BASE_URL
? undefined
: {
command: 'bun run dev',
url: 'http://localhost:5173',
reuseExistingServer: !process.env.CI,
},
});