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app/backend/tests/flow/test_queue.py
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Media dtypes: image, audio and video as narrowed artifact references
A port may now declare `image`, `audio` or `video`. Each is the artifact
reference the engine already had, narrowed by the `media_type` on it, so a
speech recogniser declares what it eats rather than taking any bytes at all and
finding out. Bytes still never travel as a message and nothing on the wire
stops being JSON: a camera publishes one reference per frame, a microphone one
per chunk, and a reference may carry a `meta` dict nothing here interprets.

Streaming media is therefore an ordinary streaming port — with one change to
what that means. An emission used to journal an item with no payload, so
downstream read whatever was current when the item was claimed; a consumer
slower than its producer saw only the newest chunk and the ones between were
lost. That is right for a training curve and wrong for a second of speech, so
an emission now journals a `kind="emission"` item carrying its values, and the
executor hands them to the nodes reading that message instead of writing them
to state again. The value in state stays the latest, which is what everything
else reads, and the wave is filtered by what actually changed rather than
walking everything reachable. No queue serialization change — the existing
`outputs` field carries it.

Continuous media makes the store's missing GC a real problem, so this closes
it: `sweep_artifacts` runs hourly, keeps every digest a `run_artifact` row
records or a live message holds, spares anything written in the last hour, and
stands aside entirely while a run is in flight, since a node may store a
checkpoint long before it returns the reference to it. That also collects the
orphans a deleted flow has always left behind. `ARTIFACT_GC_INTERVAL_S=0` turns
it off.

Around the edges: `GET /artifacts/{digest}` serves the media type the caller
passes and answers ranged requests, so a browser plays a clip rather than
downloading it; `PUT` spools to disk instead of holding the whole body in
memory, as does `save_artifact` given a path; a Media widget draws whatever its
message points at, and a wall panel may fetch the bytes its own tiles are
showing and nothing else; and a connector gets `save_artifact`, for a device
whose readings are bytes.

What this cannot do is live video: a frame every second or two is a glance, and
the honest answer above that is the camera's own stream, which the widget takes
as a URL and the browser plays from source.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 23:44:55 +02:00

525 lines
16 KiB
Python

"""The work queue, and what the execution service does with it."""
import threading
import time
from fluksio.flow import executor
from fluksio.flow.executor import ExecutionService
from fluksio.flow.messages import DType, MessageSpec
from fluksio.flow.nodes import Node
from fluksio.flow.pipeline import Pipeline
from fluksio.flow.queue import MemoryWorkQueue, WorkItem
from fluksio.flow.state import MemoryState
def test_items_come_back_in_the_order_they_went_in():
queue = MemoryWorkQueue()
for i in range(3):
queue.add(WorkItem(kind="cascade", node=f"f.n{i}", flow="f"))
claimed = queue.claim(10, 10)
assert [item.node for item in claimed] == ["f.n0", "f.n1", "f.n2"]
# Every item gets an id, which is what idempotency markers hang off.
assert all(item.entry_id for item in claimed)
def test_claiming_an_empty_queue_waits_and_gives_up():
queue = MemoryWorkQueue()
started = time.monotonic()
assert queue.claim(1, 50) == []
assert time.monotonic() - started >= 0.04
def test_a_delayed_item_stays_put_until_it_is_due():
queue = MemoryWorkQueue()
queue.add_delayed(WorkItem(kind="cascade", node="f.n", flow="f"), time.time() + 60)
assert queue.claim(1, 10) == []
assert queue.move_due(time.time()) == 0
assert queue.move_due(time.time() + 61) == 1
assert [i.node for i in queue.claim(1, 10)] == ["f.n"]
def test_parked_work_comes_back_oldest_first():
queue = MemoryWorkQueue()
for i in range(3):
queue.park("heating", WorkItem(kind="cascade", node=f"f.n{i}", flow="heating"))
assert [i.node for i in queue.unpark("heating")] == ["f.n0", "f.n1", "f.n2"]
# Unparking empties it, so a second resume does not replay the same work.
assert queue.unpark("heating") == []
def test_a_deleted_flow_leaves_nothing_parked():
queue = MemoryWorkQueue()
queue.park("gone", WorkItem(kind="cascade", node="gone.n", flow="gone"))
queue.clear_flow("gone")
assert queue.unpark("gone") == []
def test_claimed_work_counts_as_in_flight_until_it_is_acknowledged():
"""The health tile's "in flight" reads zero without this."""
queue = MemoryWorkQueue()
queue.add(WorkItem(kind="cascade", node="f.n", flow="f"))
assert queue.stats()["pending"] == 0
# The stream length was never a backlog, so the key is gone from both queues.
assert "depth" not in queue.stats()
(item,) = queue.claim(1, 10)
assert queue.stats()["pending"] == 1
queue.ack(item)
assert queue.stats()["pending"] == 0
def test_work_waiting_to_be_claimed_is_the_backlog():
"""`pending` is what is running; an engine hours behind reports it as idle."""
queue = MemoryWorkQueue()
queue.add(WorkItem(kind="cascade", node="f.n", flow="f"))
assert queue.stats()["backlog"] == 1
assert queue.stats()["pending"] == 0
(item,) = queue.claim(1, 10)
assert queue.stats()["backlog"] == 0
assert queue.stats()["pending"] == 1
queue.ack(item)
assert queue.stats()["backlog"] == 0
def test_a_sustained_backlog_says_the_engine_is_behind():
"""A flow enqueuing faster than the pool drains produced no signal at all."""
events: list[dict] = []
queue = MemoryWorkQueue()
service = ExecutionService(queue)
service._publish = events.append # type: ignore[method-assign]
for _ in range(executor.BACKLOG_DEGRADED):
queue.add(WorkItem(kind="cascade", node="f.n", flow="f"))
for _ in range(executor.BACKLOG_STRIKES - 1):
service._check_backlog()
assert events == []
service._check_backlog()
assert [e["type"] for e in events] == ["engine_degraded"]
assert service.stats()["behind"] is True
# Said once, not once every five seconds for as long as it lasts.
service._check_backlog()
assert len(events) == 1
# And a drained queue clears it, so the next backlog is announced again.
queue.claim(executor.BACKLOG_DEGRADED, 10)
service._check_backlog()
assert service.stats()["behind"] is False
def _pipeline_with_a_consumer() -> tuple[Pipeline, Node, MemoryState, list]:
"""A source whose message a consumer records."""
seen: list[float] = []
def consume(reading, params):
seen.append(reading)
return {"doubled": reading * 2}
source = Node(
f=lambda params: None,
provides=[MessageSpec(name="reading", port="reading", dtype=DType.FLOAT)],
name="source",
)
consumer = Node(
f=consume,
requires=[MessageSpec(name="reading", port="reading", dtype=DType.FLOAT)],
provides=[MessageSpec(name="doubled", port="doubled", dtype=DType.FLOAT)],
name="consumer",
)
source.assign_flow("f", "source")
consumer.assign_flow("f", "consumer")
state = MemoryState()
queue = MemoryWorkQueue()
pipeline = Pipeline(nodes=[source, consumer], state=state, work_queue=queue)
return pipeline, source, state, seen
def test_a_trigger_is_journaled_rather_than_run_on_the_spot():
pipeline, source, state, seen = _pipeline_with_a_consumer()
source.inject({"reading": 3.0})
# Nothing ran yet: the value is in the queue, not in state.
assert seen == []
assert "f.reading" not in state
service = ExecutionService(pipeline._queue)
service.bind(pipeline)
for item in pipeline._queue.claim(10, 10):
service._run_item(item)
assert seen == [3.0]
assert state["f.doubled"] == 6.0
def test_work_for_a_paused_flow_is_held_and_released_on_resume():
pipeline, source, state, seen = _pipeline_with_a_consumer()
service = ExecutionService(pipeline._queue)
service.bind(pipeline)
pipeline.pause("f")
source.inject({"reading": 1.0})
for item in pipeline._queue.claim(10, 10):
service._run_item(item)
assert seen == []
pipeline.resume("f")
for item in pipeline._queue.unpark("f"):
pipeline._queue.add(item)
for item in pipeline._queue.claim(10, 10):
service._run_item(item)
assert seen == [1.0]
def test_a_step_runs_one_held_item_and_leaves_the_flow_paused():
pipeline, source, _state, seen = _pipeline_with_a_consumer()
service = ExecutionService(pipeline._queue)
service.bind(pipeline)
pipeline.pause("f")
source.inject({"reading": 1.0})
source.inject({"reading": 2.0})
for item in pipeline._queue.claim(10, 10):
service._run_item(item)
assert seen == []
assert service.step("f") == "f.source"
assert seen == [1.0]
# Still paused, and the second value is still waiting for the next step.
assert pipeline.is_paused("f")
assert [i.outputs for i in pipeline._queue.unpark("f")] == [{"f.reading": 2.0}]
def test_stepping_a_flow_with_nothing_held_says_so_rather_than_failing():
pipeline, _source, _state, _seen = _pipeline_with_a_consumer()
service = ExecutionService(pipeline._queue)
service.bind(pipeline)
pipeline.pause("f")
assert service.step("f") is None
def test_work_for_a_stopped_flow_is_dropped():
pipeline, source, state, seen = _pipeline_with_a_consumer()
stopped = Pipeline(
nodes=pipeline.nodes,
state=pipeline.state,
work_queue=pipeline._queue,
disabled_flows={"f"},
)
service = ExecutionService(pipeline._queue)
service.bind(stopped)
# Reaching the queue at all takes a direct add: trigger drops it earlier.
stopped._queue.add(
WorkItem(kind="cascade", node="f.source", flow="f", outputs={"f.reading": 1.0})
)
for item in stopped._queue.claim(10, 10):
service._run_item(item)
assert seen == []
def test_an_item_that_keeps_coming_back_is_dead_lettered():
pipeline, _source, _state, seen = _pipeline_with_a_consumer()
service = ExecutionService(pipeline._queue)
service.bind(pipeline)
item = WorkItem(
kind="cascade",
node="f.source",
flow="f",
outputs={"f.reading": 1.0},
deliveries=4,
)
service._run_item(item)
# Given up on rather than run again, so a poison item cannot loop forever.
assert seen == []
def test_an_item_for_a_node_that_no_longer_exists_is_dropped():
pipeline, _source, _state, seen = _pipeline_with_a_consumer()
service = ExecutionService(pipeline._queue)
service.bind(pipeline)
service._run_item(WorkItem(kind="cascade", node="f.removed", flow="f"))
assert seen == []
def test_a_replayed_item_does_not_repeat_a_side_effect():
"""At-least-once delivery must not mean two of the same outgoing request."""
calls: list[float] = []
def send(reading, params):
calls.append(reading)
return None
source = Node(
f=lambda params: None,
provides=[MessageSpec(name="reading", port="reading", dtype=DType.FLOAT)],
name="source",
)
class SendingNode(Node):
"""Stands in for the built-ins that reach outside."""
idempotent = False
sender = SendingNode(
f=send,
requires=[MessageSpec(name="reading", port="reading", dtype=DType.FLOAT)],
name="sender",
)
source.assign_flow("f", "source")
sender.assign_flow("f", "sender")
queue = MemoryWorkQueue()
pipeline = Pipeline(nodes=[source, sender], state=MemoryState(), work_queue=queue)
service = ExecutionService(queue)
service.bind(pipeline)
source.inject({"reading": 5.0})
(item,) = queue.claim(10, 10)
service._run_item(item)
assert calls == [5.0]
# The same item again, as a reaper would hand it back after a crash.
item.deliveries = 2
service._run_item(item)
assert calls == [5.0]
# -----------------------------------------------------------------------------
# Telling the queue that a long node is working, not lost
#
# What marks an item abandoned is nobody touching it. A node with no timeout
# may run for hours, so the engine holding it says so on a timer — and an
# engine that died says nothing, which is the distinction the reaper needs.
# -----------------------------------------------------------------------------
class RecordingQueue(MemoryWorkQueue):
"""A memory queue that writes down what it was asked to hold on to."""
def __init__(self) -> None:
super().__init__()
self.touched: list[list[str]] = []
def touch(self, entry_ids: list[str]) -> None:
self.touched.append(list(entry_ids))
def test_work_in_flight_is_touched_until_it_finishes(monkeypatch):
monkeypatch.setattr(executor, "TOUCH_INTERVAL_S", 0.0)
monkeypatch.setattr(executor, "DELAYED_INTERVAL_S", 0.05)
running = threading.Event()
release = threading.Event()
def slow(reading, params):
running.set()
release.wait(5)
return {"doubled": reading * 2}
source = Node(
f=lambda params: None,
provides=[MessageSpec(name="reading", dtype=DType.FLOAT)],
name="source",
)
consumer = Node(
f=slow,
requires=[MessageSpec(name="reading", dtype=DType.FLOAT)],
provides=[MessageSpec(name="doubled", dtype=DType.FLOAT)],
name="consumer",
)
source.assign_flow("f", "source")
consumer.assign_flow("f", "consumer")
queue = RecordingQueue()
pipeline = Pipeline(nodes=[source, consumer], state=MemoryState(), work_queue=queue)
service = ExecutionService(queue)
service.bind(pipeline)
service.start()
try:
source.inject({"reading": 3.0})
assert running.wait(5)
# Give the timer a couple of passes while the node is still in there.
time.sleep(0.2)
held = [ids for ids in queue.touched if ids]
assert held, "a running item was never touched"
release.set()
time.sleep(0.3)
# Once it is done it is acknowledged, so there is nothing to hold.
assert queue.touched[-1] == []
finally:
release.set()
service.stop()
def test_no_more_is_claimed_than_the_pool_can_run():
"""A backlog belongs in the queue, not inside the process.
Claiming ahead of the pool used to leave every waiting item counted as a
busy cascade and holding its journal entry open, so four cascade threads
reported hundreds in flight on an engine that was merely behind.
"""
release = threading.Event()
def slow(reading, params):
release.wait(5)
return {"doubled": reading * 2}
source = Node(
f=lambda params: None,
provides=[MessageSpec(name="reading", dtype=DType.FLOAT)],
name="source",
)
consumer = Node(
f=slow,
requires=[MessageSpec(name="reading", dtype=DType.FLOAT)],
provides=[MessageSpec(name="doubled", dtype=DType.FLOAT)],
name="consumer",
)
source.assign_flow("f", "source")
consumer.assign_flow("f", "consumer")
queue = MemoryWorkQueue()
pipeline = Pipeline(nodes=[source, consumer], state=MemoryState(), work_queue=queue)
service = ExecutionService(queue)
service.bind(pipeline)
service.start()
try:
for i in range(40):
queue.add(
WorkItem(
kind="cascade",
node="f.source",
flow="f",
outputs={"f.reading": float(i)},
)
)
time.sleep(0.5)
stats = service.stats()
assert stats["cascades_busy"] <= service.max_cascades
# And the journal entries of what is only waiting are still free.
assert stats["pending"] <= service.max_cascades
# Waiting is not idle: the rest of the forty is the backlog.
assert stats["backlog"] >= 30
finally:
release.set()
service.stop()
# -----------------------------------------------------------------------------
# Emissions: values a node publishes while it is still running
# -----------------------------------------------------------------------------
def _emitting_pipeline() -> tuple[Pipeline, Node, MemoryState, list]:
"""A source with a streaming port, and a consumer that records every value."""
seen: list[float] = []
def consume(chunk, params):
seen.append(chunk)
return None
source = Node(
f=lambda params: None,
provides=[
MessageSpec(name="chunk", port="chunk", dtype=DType.FLOAT, stream=True)
],
name="source",
)
consumer = Node(
f=consume,
requires=[MessageSpec(name="chunk", port="chunk", dtype=DType.FLOAT)],
name="consumer",
)
source.assign_flow("f", "source")
consumer.assign_flow("f", "consumer")
state = MemoryState()
queue = MemoryWorkQueue()
pipeline = Pipeline(nodes=[source, consumer], state=state, work_queue=queue)
return pipeline, source, state, seen
def test_every_emitted_chunk_reaches_the_consumer():
"""A consumer slower than its producer must not skip what it missed.
Reading state instead would give whichever chunk is newest by the time the
item runs — fine for a temperature, lossy for a second of speech.
"""
pipeline, source, state, seen = _emitting_pipeline()
service = ExecutionService(pipeline._queue)
service.bind(pipeline)
# Both emitted before either item is claimed, so state has moved on.
pipeline.publish_emission(source, {"f.chunk": 1.0})
pipeline.publish_emission(source, {"f.chunk": 2.0})
assert state["f.chunk"] == 2.0
for item in pipeline._queue.claim(10, 10):
service._run_item(item)
assert seen == [1.0, 2.0]
def test_a_delivered_emission_does_not_write_state_a_second_time():
"""The value in state stays the newest one, whenever an item is claimed."""
pipeline, source, state, seen = _emitting_pipeline()
service = ExecutionService(pipeline._queue)
service.bind(pipeline)
pipeline.publish_emission(source, {"f.chunk": 1.0})
# What the node returned at the end, after the emission it made on the way.
pipeline.apply_outputs(source, {"f.chunk": 9.0})
for item in pipeline._queue.claim(10, 10):
service._run_item(item)
assert seen[0] == 1.0
# Re-applying the carried chunk here is what would undo the final value.
assert state["f.chunk"] == 9.0
def test_a_throttled_emission_wakes_nothing():
pipeline, source, _state, seen = _emitting_pipeline()
source.provides["f.chunk"] = MessageSpec(
name="f.chunk", port="chunk", dtype=DType.FLOAT, stream=True, interval=60
)
service = ExecutionService(pipeline._queue)
service.bind(pipeline)
pipeline.publish_emission(source, {"f.chunk": 1.0})
pipeline.publish_emission(source, {"f.chunk": 2.0})
for item in pipeline._queue.claim(10, 10):
service._run_item(item)
# The first is let through; the second is held by the interval, and a value
# nothing published is nothing to wake on.
assert seen == [1.0]