Files
app/frontend/src/components/Flow/FlowEditor.tsx
T
stroblmeandClaude Fable 5 75c26ef000 Say what caused a value, and draw what is not a node
Moving a dashboard slider lit up an edge between two nodes that had done
nothing. The canvas pulsed on the message's timestamp alone, and a message
has no idea who published it — so it credited whichever node happened to
be drawn as a producer.

That was never only about dashboards. Two nodes producing one message
pulsed both their edges whichever fired, and a message produced in another
flow changed with nothing on screen to account for it at all.

Values now carry their cause: a node, a dashboard widget, another flow, an
agent or an API caller. An edge pulses only for the producer that actually
published, and the edge inspector says where a value came from when it did
not come from a node.

What is not a node in this flow is now drawn as one — a label rather than
a card, because a dashboard with twenty tiles would otherwise bury the
logic the canvas exists to show. That covers cross-flow wiring too, which
is the link in/out affordance that has been missing.

They are never part of the document. They join at render, after everything
that reads or writes the canvas nodes, so an autosave, an undo or a delete
cannot reach them — with a Playwright test that drags a node and asserts
the stored flow still holds exactly what it did.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011LF61rxW1FG5YCD2J9YqjY
2026-08-16 15:51:54 +02:00

1072 lines
34 KiB
TypeScript

import {
Background,
BackgroundVariant,
type Connection,
type Node as FlowCanvasNode,
ReactFlow,
ReactFlowProvider,
useNodesState,
useReactFlow,
useStore,
useUpdateNodeInternals,
} from "@xyflow/react"
import "@xyflow/react/dist/style.css"
import {
useMutation,
useQuery,
useQueryClient,
useSuspenseQuery,
} from "@tanstack/react-query"
import { useNavigate } from "@tanstack/react-router"
import { Workflow } from "lucide-react"
import { AnimatePresence } from "motion/react"
import { useCallback, useEffect, useMemo, useRef, useState } from "react"
import {
type FlowDef_Input,
type FlowDetail,
FlowsService,
type MessageSpec,
type NodeDef_Input,
} from "@/client"
import { Button } from "@/components/ui/button"
import {
Dialog,
DialogContent,
DialogDescription,
DialogFooter,
DialogHeader,
DialogTitle,
} from "@/components/ui/dialog"
import useCustomToast from "@/hooks/useCustomToast"
import { CommandPalette } from "./CommandPalette"
import { bindingsKey, deriveEdges, portOf, qualify } from "./deriveEdges"
import { EdgeInspector, type InspectedEdge } from "./EdgeInspector"
import { EndpointNode } from "./EndpointNode"
import { deriveEndpoints, ENDPOINT_TYPE, isEndpointNode } from "./endpoints"
import { FIT_VIEW, FlowDock } from "./FlowDock"
import { FlowNode, type FlowNodeData } from "./FlowNode"
import { FlowPanel } from "./FlowPanel"
import { FlowTabs } from "./FlowTabs"
import { LiveEdge } from "./LiveEdge"
import { NodePanel } from "./NodePanel"
import "./flow.css"
import { liveStore, useFlowPaused } from "./liveStore"
import {
flowKeys,
flowQueryOptions,
flowsQueryOptions,
nodeTypesQueryOptions,
useAutosave,
useDiscardDraft,
usePublish,
} from "./queries"
import { useFlowSocket } from "./useFlowSocket"
const nodeTypes = { flow: FlowNode, [ENDPOINT_TYPE]: EndpointNode }
/** Is this canvas node actually part of the flow document? */
const isDocumentNode = (node: { id: string }) => !isEndpointNode(node)
const edgeTypes = { live: LiveEdge }
type Rebind = {
nodeId: string
nodeLabel: string
port: string
from: string
to: string
dtype: MessageSpec["dtype"]
}
/** A finished message rename, waiting on an answer about the rest of the flow. */
type MessageRename = {
from: string
to: string
/** How many other nodes are still bound to the old name. */
count: number
}
/** Documents to step back and forward through, newest last. */
type History = {
past: NodeDef_Input[][]
future: NodeDef_Input[][]
/** When the last entry was recorded, so a burst of typing stays one edit. */
at: number
}
const HISTORY_LIMIT = 50
const TYPING_WINDOW = 500
/**
* Remember the document as it was before a change.
*
* Fields commit on every keystroke, so consecutive edits that leave the same
* nodes in place fold into the entry already on the stack. Anything carrying
* positions — a drag, a new node — is a finished action and starts its own.
*/
function record(
history: History,
previous: NodeDef_Input[],
next: NodeDef_Input[],
settled: boolean,
) {
const sameNodes =
previous.length === next.length &&
previous.every((node, index) => node.id === next[index].id)
const stillTyping =
!settled && sameNodes && Date.now() - history.at < TYPING_WINDOW
if (!stillTyping) {
history.past.push(previous)
if (history.past.length > HISTORY_LIMIT) history.past.shift()
}
history.at = settled ? 0 : Date.now()
// A new change is a new branch: what was undone is not coming back.
history.future = []
}
/** Monaco and every text field keep their own undo, so leave theirs alone. */
function isTextEntry(target: EventTarget | null): boolean {
return Boolean(
(target as Element | null)?.closest?.(
"input, textarea, [contenteditable='true'], .monaco-editor",
),
)
}
function toCanvasNodes(definitions: NodeDef_Input[]): FlowCanvasNode[] {
return definitions.map((node) => ({
id: node.id,
type: "flow",
position: { x: node.position?.x ?? 0, y: node.position?.y ?? 0 },
data: {},
}))
}
/**
* The dot grid lives in flow space, so React Flow shrinks it along with the
* zoom. Below 1:1 that leaves sub-pixel dots on a fractional grid, which the
* canvas can only render as a moiré haze — the whole viewport reads as blurry.
* Taking the zoom back out of both the radius and the spacing gives the same
* crisp 1.5px dots, 24px apart, whatever the zoom is.
*/
function CanvasBackground() {
const zoom = useStore((state) => state.transform[2])
// In octaves, so the grid halves rather than drifting as you zoom.
const step = 2 ** Math.round(Math.log2(1 / zoom))
return (
<Background
variant={BackgroundVariant.Dots}
gap={24 * step}
size={1.5 / zoom}
/>
)
}
/** Step a new node off any node already sitting at that spot. */
function freePosition(
nodes: NodeDef_Input[],
start: { x: number; y: number },
): { x: number; y: number } {
const position = { ...start }
// Roughly a node's footprint, so a nudged node clears the one below it.
const occupied = () =>
nodes.some(
(node) =>
Math.abs((node.position?.x ?? 0) - position.x) < 220 &&
Math.abs((node.position?.y ?? 0) - position.y) < 80,
)
while (occupied()) {
position.x += 48
position.y += 96
}
return position
}
/** A name that does not collide with the nodes already on the canvas. */
function uniqueNodeId(existing: NodeDef_Input[], type: string): string {
const taken = new Set(existing.map((node) => node.id))
for (let index = 1; ; index += 1) {
const candidate = index === 1 ? type : `${type}_${index}`
if (!taken.has(candidate)) return candidate
}
}
function FlowEditorInner({
flowName,
onReload,
}: {
flowName: string
onReload: () => void
}) {
const navigate = useNavigate()
const queryClient = useQueryClient()
const { showErrorToast } = useCustomToast()
const { screenToFlowPosition, fitView } = useReactFlow()
const updateNodeInternals = useUpdateNodeInternals()
const { data: flows } = useSuspenseQuery(flowsQueryOptions())
const { data: detail } = useSuspenseQuery(flowQueryOptions(flowName))
const { data: nodeTypeInfo } = useQuery(nodeTypesQueryOptions())
const {
save,
flush,
conflict,
resolveConflict,
mutation: saving,
} = useAutosave(flowName)
const publish = usePublish(flowName)
const discard = useDiscardDraft(flowName)
const [definitions, setDefinitions] = useState<NodeDef_Input[]>(
() => detail.definition.nodes ?? [],
)
const [canvasNodes, setCanvasNodes, onNodesChange] = useUnpositionedNodes(
detail.definition.nodes ?? [],
)
const [selectedId, setSelectedId] = useState<string | null>(null)
const [paletteOpen, setPaletteOpen] = useState(false)
const [inspected, setInspected] = useState<InspectedEdge | null>(null)
const [rebind, setRebind] = useState<Rebind | null>(null)
const [renamed, setRenamed] = useState<MessageRename | null>(null)
const [flowPanelOpen, setFlowPanelOpen] = useState(false)
// The editor at full size covers the canvas, so its chrome steps aside.
const [editorExpanded, setEditorExpanded] = useState(false)
const issues = detail.issues ?? []
const paused = useFlowPaused(flowName)
// Keep the latest document in a ref so autosave never captures a stale copy.
const latest = useRef<FlowDef_Input>(detail.definition)
const history = useRef<History>({ past: [], future: [], at: 0 })
/** Put a set of nodes on the canvas and on their way to the server. */
const apply = useCallback(
(nodes: NodeDef_Input[], positions?: FlowCanvasNode[]) => {
const placed = nodes.map((node) => {
const canvas = (positions ?? canvasNodes).find((n) => n.id === node.id)
return canvas ? { ...node, position: canvas.position } : node
})
setDefinitions(placed)
const next: FlowDef_Input = { ...detail.definition, nodes: placed }
latest.current = next
save(next)
},
[canvasNodes, detail.definition, save],
)
/** Apply a change and make it undoable. */
const commit = useCallback(
(nodes: NodeDef_Input[], positions?: FlowCanvasNode[]) => {
record(
history.current,
latest.current.nodes ?? [],
nodes,
Boolean(positions),
)
apply(nodes, positions)
},
[apply],
)
/**
* Step through the history. Undo and redo save like any other edit, so the
* autosave debounce collapses a run of them into one write.
*/
const step = useCallback(
(back: boolean) => {
const { past, future } = history.current
const remembered = (back ? past : future).pop()
if (!remembered) return
;(back ? future : past).push(latest.current.nodes ?? [])
history.current.at = 0
// xyflow owns the positions, so hand it the remembered ones too.
const canvas = toCanvasNodes(remembered)
setCanvasNodes(canvas)
apply(remembered, canvas)
setInspected(null)
},
[apply, setCanvasNodes],
)
useEffect(() => {
const onKeyDown = (event: KeyboardEvent) => {
// Shift makes it a capital Z, so compare on the letter alone.
const undoKey =
(event.metaKey || event.ctrlKey) && event.key.toLowerCase() === "z"
if (!undoKey || isTextEntry(event.target)) return
event.preventDefault()
step(!event.shiftKey)
}
window.addEventListener("keydown", onKeyDown)
return () => window.removeEventListener("keydown", onKeyDown)
}, [step])
const typeLabels = useMemo(
() => new Map((nodeTypeInfo ?? []).map((info) => [info.type, info.title])),
[nodeTypeInfo],
)
// Which types came from an installed connector rather than the engine. They
// cannot be in the icon map, so they share one.
const pluginTypes = useMemo(
() =>
new Set(
(nodeTypeInfo ?? [])
.filter((info) => info.plugin)
.map((info) => info.type),
),
[nodeTypeInfo],
)
const issuesByNode = useMemo(() => {
const map = new Map<string, string[]>()
for (const issue of issues) {
if (!issue.node) continue
const list = map.get(issue.node) ?? []
list.push(issue.message)
map.set(issue.node, list)
}
return map
}, [issues])
// Canvas nodes carry the definition so the node component can render it.
const renderedNodes = useMemo(
() =>
canvasNodes.map((node) => {
const definition = definitions.find((entry) => entry.id === node.id)
const nodeIssues = issuesByNode.get(`${flowName}.${node.id}`) ?? []
return {
...node,
selected: node.id === selectedId,
data: {
definition: definition ?? { id: node.id },
flow: flowName,
typeLabel:
typeLabels.get(definition?.type ?? "") ?? definition?.type ?? "",
isPlugin: pluginTypes.has(definition?.type ?? ""),
issueText: nodeIssues.join("\n"),
} satisfies FlowNodeData,
}
}),
[
canvasNodes,
definitions,
flowName,
issuesByNode,
pluginTypes,
selectedId,
typeLabels,
],
)
// A cheap fingerprint of the wiring: it changes when a name does, but not
// when a node merely moves.
const key = bindingsKey(definitions)
// Offer the names already in play: everything published is worth reading,
// and an input nobody provides yet is worth publishing.
// biome-ignore lint/correctness/useExhaustiveDependencies: the bindings key is what changes names.
const suggestions = useMemo(() => {
const provided = new Set<string>()
const consumed = new Set<string>()
for (const node of definitions) {
for (const spec of node.provides ?? []) {
if (spec.name) provided.add(spec.name)
}
for (const spec of node.requires ?? []) {
if (spec.name) consumed.add(spec.name)
}
}
return {
consumes: [...provided].sort(),
provides: [...consumed].filter((name) => !provided.has(name)).sort(),
}
}, [key])
/** Where clicking an endpoint takes you: the thing it stands for. */
const openEndpoint = useCallback(
(id: string) => {
const [kind, rest] = id.split(":", 2)
if (kind === "dashboard") {
navigate({
to: "/dashboards/$name",
params: { name: (rest ?? "").split(":")[0] },
})
} else if (kind === "flow") {
navigate({
to: "/flows/$flowName",
params: { flowName: (rest ?? "").split(".")[0] },
})
}
},
[navigate],
)
// Dashboards and other flows wired into this one. They are drawn but never
// stored: they join at render, after everything that reads or writes
// canvasNodes, so an autosave, an undo or a delete cannot reach them.
// biome-ignore lint/correctness/useExhaustiveDependencies: positions change on every drag frame; the key covers the wiring.
const external = useMemo(
() =>
deriveEndpoints(
detail.endpoints ?? [],
definitions,
flowName,
new Map(canvasNodes.map((node) => [node.id, node.position])),
),
[detail.endpoints, key, flowName],
)
// Edges follow from the name bindings, so they are derived, never stored.
// biome-ignore lint/correctness/useExhaustiveDependencies: the key is the dependency; the array identity changes on every drag frame.
const edges = useMemo(
() => [...deriveEdges(definitions, flowName), ...external.edges],
[key, flowName, external],
)
const shownNodes = useMemo(
() => [...renderedNodes, ...external.nodes],
[renderedNodes, external],
)
// Editing ports adds and removes handles. React Flow measures those once, so
// it has to be told, or an edge to a brand-new handle never gets drawn.
// biome-ignore lint/correctness/useExhaustiveDependencies: the bindings key is what changes handles.
useEffect(() => {
updateNodeInternals(definitions.map((node) => node.id))
}, [key, updateNodeInternals])
const runMutation = useMutation({
mutationFn: () =>
FlowsService.runFlow({ name: flowName, requestBody: { inputs: {} } }),
onSuccess: (state) => {
liveStore.setValues(
Object.fromEntries(
Object.entries(state.values ?? {}).map(([name, value]) => [
name,
{ value: value.value, ts: value.ts ?? null },
]),
),
)
},
onError: () =>
showErrorToast("The flow could not run. Check the node errors."),
})
const enableMutation = useMutation({
mutationFn: (next: boolean) =>
next
? FlowsService.startFlow({ name: flowName })
: FlowsService.stopFlow({ name: flowName }),
onSuccess: (detail) => {
queryClient.setQueryData(flowKeys.detail(flowName), detail)
queryClient.invalidateQueries({ queryKey: flowKeys.all, exact: true })
},
onError: () => showErrorToast("The flow could not be started or stopped."),
})
const pauseMutation = useMutation({
mutationFn: (next: boolean) =>
next
? FlowsService.pauseFlow({ name: flowName })
: FlowsService.resumeFlow({ name: flowName }),
// The engine answers with a flow_paused event, which is what the dock reads.
onError: () => showErrorToast("The flow could not be paused."),
})
const renameMutation = useMutation({
mutationFn: (newName: string) =>
FlowsService.renameFlow({
name: flowName,
requestBody: { new_name: newName },
}),
onSuccess: (detail) => {
queryClient.invalidateQueries({ queryKey: flowKeys.all })
setFlowPanelOpen(false)
navigate({
to: "/flows/$flowName",
params: { flowName: detail.definition.name },
replace: true,
})
},
onError: () =>
showErrorToast("That name is taken, or is not a valid flow name."),
})
const deleteMutation = useMutation({
mutationFn: () => FlowsService.deleteFlow({ name: flowName }),
onSuccess: () => {
queryClient.invalidateQueries({ queryKey: flowKeys.all })
setFlowPanelOpen(false)
navigate({ to: "/flows", replace: true })
},
onError: () => showErrorToast("The flow could not be deleted."),
})
const sourceMutation = useMutation({
mutationFn: ({ nodeId, code }: { nodeId: string; code: string }) =>
FlowsService.saveNodeSource({
name: flowName,
nodeId,
requestBody: { code },
}),
onSuccess: () => {
queryClient.invalidateQueries({ queryKey: ["flows", flowName] })
},
})
const addNode = useCallback(
(type: string, sourceRef?: string) => {
const id = uniqueNodeId(definitions, sourceRef ?? type)
// Drop it where the user is looking, but never on top of another node.
const position = freePosition(
definitions,
screenToFlowPosition({
x: window.innerWidth / 2,
y: window.innerHeight / 2,
}),
)
const node: NodeDef_Input = {
id,
type,
position,
params: {},
requires: [],
provides: [],
// A shared node brings the code; the ports and settings are this
// flow's own.
...(sourceRef ? { source_ref: sourceRef } : {}),
}
const nextDefinitions = [...definitions, node]
const nextCanvas = [
...canvasNodes,
{ id, type: "flow", position, data: {} } as FlowCanvasNode,
]
setCanvasNodes(nextCanvas)
commit(nextDefinitions, nextCanvas)
setSelectedId(id)
},
[canvasNodes, commit, definitions, screenToFlowPosition, setCanvasNodes],
)
const updateNode = useCallback(
(next: NodeDef_Input) => {
commit(definitions.map((node) => (node.id === next.id ? next : node)))
},
[commit, definitions],
)
const deleteNodes = useCallback(
(ids: string[]) => {
const remaining = definitions.filter((node) => !ids.includes(node.id))
setCanvasNodes(canvasNodes.filter((node) => !ids.includes(node.id)))
commit(remaining)
if (selectedId && ids.includes(selectedId)) setSelectedId(null)
},
[canvasNodes, commit, definitions, selectedId, setCanvasNodes],
)
const applyBinding = useCallback(
(nodeId: string, port: string, message: string) => {
commit(
definitions.map((node) =>
node.id === nodeId
? {
...node,
requires: (node.requires ?? []).map((spec) =>
portOf(spec) === port
? { ...spec, name: message, port }
: spec,
),
}
: node,
),
)
},
[commit, definitions],
)
/**
* Dragging output to input is shorthand for "consume what that node
* publishes": it points the input at the producer's message name.
*/
const onConnect = useCallback(
(connection: Connection) => {
const producer = definitions.find((node) => node.id === connection.source)
const consumer = definitions.find((node) => node.id === connection.target)
if (!producer || !consumer) return
const outSpec = (producer.provides ?? []).find(
(spec) => portOf(spec) === connection.sourceHandle,
)
const inSpec = (consumer.requires ?? []).find(
(spec) => portOf(spec) === connection.targetHandle,
)
if (!outSpec?.name || !inSpec) return
// Already reading something else: the user may want either message, so
// offer the extra port rather than assuming a replacement.
if (inSpec.name && inSpec.name !== outSpec.name) {
setRebind({
nodeId: consumer.id,
nodeLabel: consumer.title || consumer.id,
port: portOf(inSpec),
from: inSpec.name,
to: outSpec.name,
dtype: outSpec.dtype,
})
return
}
applyBinding(consumer.id, portOf(inSpec), outSpec.name)
},
[definitions, applyBinding],
)
/** Give the consumer a second input, bound to the producer's message. */
const addInputPort = useCallback(
(nodeId: string, message: string, dtype: MessageSpec["dtype"]) => {
commit(
definitions.map((node) =>
node.id === nodeId
? {
...node,
requires: [
...(node.requires ?? []),
{ name: message, port: "", dtype },
],
}
: node,
),
)
},
[commit, definitions],
)
const unbind = useCallback(
(message: string) => {
const qualified = qualify(flowName, message)
commit(
definitions.map((node) => ({
...node,
requires: (node.requires ?? []).map((spec) =>
qualify(flowName, spec.name ?? "") === qualified
? { ...spec, name: "", port: portOf(spec) }
: spec,
),
})),
)
setInspected(null)
},
[commit, definitions, flowName],
)
/**
* A message name is shared, not owned: renaming it where it is published
* strands every node still reading the old one. Offer to bring them along
* rather than deciding for the user.
*/
const proposeRename = useCallback(
(from: string, to: string) => {
if (!from || !to) return
const message = qualify(flowName, from)
const bound = definitions.filter((node) =>
[...(node.requires ?? []), ...(node.provides ?? [])].some(
(spec) => qualify(flowName, spec.name ?? "") === message,
),
)
if (bound.length) setRenamed({ from, to, count: bound.length })
},
[definitions, flowName],
)
/** Carry a rename to everything bound to the old name, as one edit. */
const applyRename = useCallback(
({ from, to }: MessageRename) => {
const message = qualify(flowName, from)
const follow = (specs: MessageSpec[] | undefined) =>
(specs ?? []).map((spec) =>
qualify(flowName, spec.name ?? "") === message
? { ...spec, name: to, port: "" }
: spec,
)
commit(
definitions.map((node) => ({
...node,
requires: follow(node.requires),
provides: follow(node.provides),
})),
)
setRenamed(null)
},
[commit, definitions, flowName],
)
const focusNode = useCallback(
(qualifiedId: string) => {
const id = qualifiedId.startsWith(`${flowName}.`)
? qualifiedId.slice(flowName.length + 1)
: qualifiedId
fitView({ nodes: [{ id }], duration: 300, maxZoom: 1.2 })
setSelectedId(id)
},
[fitView, flowName],
)
const selected = definitions.find((node) => node.id === selectedId) ?? null
// A panel is the view you are working in: the bars would only compete with
// it, so they step aside until it closes. On a phone the panel covers them
// anyway, and its own close button is the way back.
const panelOpen = Boolean(selected) || flowPanelOpen
return (
<>
<ReactFlow
nodes={shownNodes}
edges={edges}
onNodesChange={onNodesChange}
onNodeDragStop={(_event, _node, dragged) =>
commit(
definitions,
mergeDragged(canvasNodes, dragged.filter(isDocumentNode)),
)
}
onNodesDelete={(deleted) =>
deleteNodes(deleted.filter(isDocumentNode).map((node) => node.id))
}
onNodeClick={(_event, node) => {
// An endpoint is somewhere else's: opening its panel here would
// offer to edit a node this flow does not contain.
if (!isDocumentNode(node)) {
openEndpoint(node.id)
return
}
setFlowPanelOpen(false)
setSelectedId(node.id)
}}
onPaneClick={() => {
setSelectedId(null)
setEditorExpanded(false)
setInspected(null)
}}
onEdgeClick={(event, edge) => {
const label = (id: string) => {
const node = definitions.find((entry) => entry.id === id)
return node?.title || node?.id || id
}
setInspected({
message: (edge.data as { message: string }).message,
from: label(edge.source),
to: label(edge.target),
sourceId: edge.source,
x: event.clientX,
y: event.clientY,
})
}}
onConnect={onConnect}
nodeTypes={nodeTypes}
edgeTypes={edgeTypes}
proOptions={{ hideAttribution: true }}
fitView
fitViewOptions={FIT_VIEW}
minZoom={0.25}
maxZoom={2}
nodeDragThreshold={5}
connectionRadius={30}
connectOnClick
autoPanOnConnect
edgesReconnectable={false}
deleteKeyCode={["Backspace", "Delete"]}
className="h-full w-full"
>
<CanvasBackground />
</ReactFlow>
<AnimatePresence>
{panelOpen ? null : (
<FlowTabs
key="flow-tabs"
flows={flows.data}
active={flowName}
saving={saving.isPending}
hasDraft={detail.has_draft ?? false}
publishing={publish.isPending || saving.isPending}
onPublish={async () => {
// Publish what was actually stored: the version only advances
// once the queued save has landed.
await flush()
const current = queryClient.getQueryData<FlowDetail>(
flowKeys.detail(flowName),
)
publish.mutate(current?.definition.version ?? 1)
}}
onEditFlow={() => {
setSelectedId(null)
setFlowPanelOpen(true)
}}
/>
)}
{panelOpen ? null : (
<FlowDock
key="flow-dock"
flow={flowName}
issues={issues}
running={runMutation.isPending}
enabled={detail.enabled ?? true}
paused={paused}
onAddNode={() => setPaletteOpen(true)}
onRun={async () => {
// Running executes what is stored, so the queued edit goes first.
await flush()
runMutation.mutate()
}}
onTogglePause={() => pauseMutation.mutate(!paused)}
onFocusNode={focusNode}
/>
)}
</AnimatePresence>
{definitions.length === 0 ? (
<div className="pointer-events-none absolute inset-0 flex items-center justify-center">
<div className="flex flex-col items-center gap-3 text-center">
<span className="flex size-14 items-center justify-center rounded-full bg-muted text-muted-foreground">
<Workflow className="size-6" />
</span>
<p className="text-lg font-medium">This flow is empty</p>
<p className="max-w-xs text-sm text-muted-foreground">
Add a node to get started. Press K, or use the plus in the bar
below.
</p>
</div>
</div>
) : null}
<FlowPanel
open={flowPanelOpen && !selected}
definition={{ ...detail.definition, nodes: definitions }}
nodeCount={definitions.length}
renaming={renameMutation.isPending}
onChange={(next) => {
flush()
save({ ...next, nodes: definitions })
}}
onRename={async (newName) => {
await flush()
renameMutation.mutate(newName)
}}
onDelete={() => deleteMutation.mutate()}
enabled={detail.enabled ?? true}
toggling={enableMutation.isPending}
onToggleEnabled={(next) => enableMutation.mutate(next)}
hasDraft={detail.has_draft ?? false}
discarding={discard.isPending}
onDiscardDraft={() => {
discard.mutate(undefined, {
// The published document replaces what is on the canvas, and the
// version counter goes back with it.
onSuccess: () => {
setFlowPanelOpen(false)
onReload()
},
})
}}
onClose={() => setFlowPanelOpen(false)}
/>
<NodePanel
node={selected}
flow={flowName}
nodeTypes={nodeTypeInfo ?? []}
suggestions={suggestions}
expanded={editorExpanded}
onToggleExpand={() => setEditorExpanded((wide) => !wide)}
onChange={updateNode}
onRenameMessage={proposeRename}
onSaveSource={(code) => {
if (selected) sourceMutation.mutate({ nodeId: selected.id, code })
}}
// Sharing rewrites the stored document, so the canvas takes the
// server's copy rather than keeping its own.
onShared={onReload}
onClose={() => {
flush()
setEditorExpanded(false)
setSelectedId(null)
}}
onDelete={() => selected && deleteNodes([selected.id])}
/>
<EdgeInspector
edge={inspected}
flow={flowName}
onClose={() => setInspected(null)}
onUnbind={unbind}
/>
<CommandPalette
open={paletteOpen}
onOpenChange={setPaletteOpen}
nodeTypes={nodeTypeInfo ?? []}
flows={flows.data}
onAddNode={addNode}
onAddSharedNode={(libName) => addNode("python", libName)}
onRun={() => runMutation.mutate()}
/>
<Dialog
open={Boolean(rebind)}
onOpenChange={(open) => !open && setRebind(null)}
>
<DialogContent>
<DialogHeader>
<DialogTitle>How should {rebind?.nodeLabel} read this?</DialogTitle>
<DialogDescription>
Its "{rebind?.port}" input already reads{" "}
<span className="font-mono">{rebind?.from}</span>. It can take{" "}
<span className="font-mono">{rebind?.to}</span> as well, or
instead.
</DialogDescription>
</DialogHeader>
<DialogFooter className="sm:justify-between">
<Button variant="ghost" onClick={() => setRebind(null)}>
Cancel
</Button>
<div className="flex gap-2">
<Button
variant="outline"
onClick={() => {
if (rebind) {
applyBinding(rebind.nodeId, rebind.port, rebind.to)
}
setRebind(null)
}}
>
Replace
</Button>
<Button
onClick={() => {
if (rebind) {
addInputPort(rebind.nodeId, rebind.to, rebind.dtype)
}
setRebind(null)
}}
>
Add as another input
</Button>
</div>
</DialogFooter>
</DialogContent>
</Dialog>
<Dialog
open={Boolean(renamed)}
onOpenChange={(open) => !open && setRenamed(null)}
>
<DialogContent data-testid="rename-message">
<DialogHeader>
<DialogTitle>Rename this message everywhere?</DialogTitle>
<DialogDescription>
{renamed?.count === 1
? "One other node is"
: `${renamed?.count} other nodes are`}{" "}
still bound to <span className="font-mono">{renamed?.from}</span>.
They keep the old name unless they follow it to{" "}
<span className="font-mono">{renamed?.to}</span>.
</DialogDescription>
</DialogHeader>
<DialogFooter className="sm:justify-between">
<Button variant="ghost" onClick={() => setRenamed(null)}>
Leave them
</Button>
<Button onClick={() => renamed && applyRename(renamed)}>
Rename everywhere
</Button>
</DialogFooter>
</DialogContent>
</Dialog>
{/*
* Not dismissable: until one version wins, every further save fails, so
* there is nothing useful to go back to.
*/}
<Dialog open={conflict}>
<DialogContent
data-testid="save-conflict"
showCloseButton={false}
onEscapeKeyDown={(event) => event.preventDefault()}
onPointerDownOutside={(event) => event.preventDefault()}
>
<DialogHeader>
<DialogTitle>Someone else changed this flow</DialogTitle>
<DialogDescription>
Another editor saved <span className="font-mono">{flowName}</span>{" "}
while you were working on it. Load their version, or keep yours
and write over theirs.
</DialogDescription>
</DialogHeader>
<DialogFooter className="sm:justify-between">
<Button
variant="ghost"
onClick={() => {
void resolveConflict("theirs")
onReload()
}}
>
Load theirs
</Button>
<Button onClick={() => void resolveConflict("mine")}>
Keep mine
</Button>
</DialogFooter>
</DialogContent>
</Dialog>
</>
)
}
function mergeDragged(
nodes: FlowCanvasNode[],
dragged: FlowCanvasNode[],
): FlowCanvasNode[] {
const moved = new Map(dragged.map((node) => [node.id, node.position]))
return nodes.map((node) =>
moved.has(node.id) ? { ...node, position: moved.get(node.id)! } : node,
)
}
/** Seed xyflow's own node state once; it owns positions while you drag. */
function useUnpositionedNodes(definitions: NodeDef_Input[]) {
return useNodesState<FlowCanvasNode>(toCanvasNodes(definitions))
}
export function FlowEditor({ flowName }: { flowName: string }) {
const navigate = useNavigate()
const onAuthFailure = useCallback(() => {
navigate({ to: "/login" })
}, [navigate])
// Bumped when the canvas has to take the server's document over its own:
// local edits live in state seeded on mount, so a remount is the reset.
const [epoch, setEpoch] = useState(0)
const reload = useCallback(() => setEpoch((n) => n + 1), [])
useFlowSocket(onAuthFailure)
return (
<ReactFlowProvider>
{/*
* Remounting per flow keeps canvas state from leaking between them, and
* it is what makes `fitView` run once per flow: xyflow queues the fit on
* mount and resolves it as soon as the nodes have been measured.
*/}
<FlowEditorInner
key={`${flowName}:${epoch}`}
flowName={flowName}
onReload={reload}
/>
</ReactFlowProvider>
)
}