A three-node cascade publishes 13-16 events and each one crossed to the
event loop on its own. They are one `call_soon_threadsafe` now — whatever
was published between two turns of the loop goes over together — and every
subscriber still receives every event, oldest still dropped first when one
falls behind.
The socket end of the same path:
- **any frame from the client ended its stream.** `receive_text` was
awaited once, outside the loop, so a keepalive — or anything else a
client decided to say — satisfied it and was read as the client going
away. It is recreated per iteration; only a disconnect ends the stream.
- events go out in one frame per wave (`{"type": "batch", "events": [...]}`,
capped at 64), serialised once with orjson rather than per client with
the stdlib's `json.dumps` through `send_json`. The client unpacks a batch
and still understands single frames, so an older engine behind a newer
bundle keeps working.
- authenticating and building the snapshot happen on a thread. Both were on
the event loop: one is a database round trip, the other reads the whole
of state, per connect and again per `dashboard_changed` per panel.
`Pipeline.values()` — what that snapshot is — no longer SCANs the whole
Redis namespace. It scanned five bookkeeping keys for every message to find
the messages; `RedisState` keeps a set of the names beside them and answers
from it. Maintained wherever a message is written, so a seeded value or a
deleted flow keeps it exact.
On the client, while in the same file:
- a `node_health` event invalidates the flow's detail. The canvas draws
health from the server-derived `issues`, so a node going down or
recovering only showed on mount, navigation or a rebuild. The store had
a health map of its own that nothing ever read; it and `useNodeHealth`
are gone rather than wired up, since the server's view is the one the
canvas already uses.
- a reconnect invalidates the five key families this socket feeds instead
of the entire cache, and the backoff is jittered. The usual reason a
socket dropped is the engine restarting, so every tab and every wall
panel refetched everything, together, at the moment it was least able to
answer.
- a frame that will not parse costs the frame, not the connection. It was
the one unguarded `JSON.parse` in the app; an exception there escaped to
`window.onerror` and left whatever it had already applied behind.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01M6hPWS6YEbT1P8LxhhFb2T
629 lines
20 KiB
Python
629 lines
20 KiB
Python
"""The work queue, and what the execution service does with it."""
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import threading
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import time
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from fluksio.flow import executor
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from fluksio.flow import queue as queue_module
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from fluksio.flow.executor import ExecutionService
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from fluksio.flow.messages import DType, MessageSpec
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from fluksio.flow.nodes import Node
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from fluksio.flow.pipeline import Pipeline
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from fluksio.flow.queue import MemoryWorkQueue, WorkItem
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from fluksio.flow.state import MemoryState
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def test_items_come_back_in_the_order_they_went_in():
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queue = MemoryWorkQueue()
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for i in range(3):
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queue.add(WorkItem(kind="cascade", node=f"f.n{i}", flow="f"))
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claimed = queue.claim(10, 10)
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assert [item.node for item in claimed] == ["f.n0", "f.n1", "f.n2"]
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# Every item gets an id, which is what idempotency markers hang off.
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assert all(item.entry_id for item in claimed)
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def test_claiming_an_empty_queue_waits_and_gives_up():
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queue = MemoryWorkQueue()
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started = time.monotonic()
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assert queue.claim(1, 50) == []
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assert time.monotonic() - started >= 0.04
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def test_a_delayed_item_stays_put_until_it_is_due():
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queue = MemoryWorkQueue()
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queue.add_delayed(WorkItem(kind="cascade", node="f.n", flow="f"), time.time() + 60)
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assert queue.claim(1, 10) == []
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assert queue.move_due(time.time()) == 0
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assert queue.move_due(time.time() + 61) == 1
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assert [i.node for i in queue.claim(1, 10)] == ["f.n"]
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def test_the_queue_says_when_the_soonest_delayed_item_is_due():
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"""What lets the engine sleep to a deadline rather than poll for it."""
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queue = MemoryWorkQueue()
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assert queue.next_due() is None
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queue.add_delayed(WorkItem(kind="cascade", node="f.late", flow="f"), 500.0)
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queue.add_delayed(WorkItem(kind="cascade", node="f.soon", flow="f"), 100.0)
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assert queue.next_due() == 100.0
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queue.move_due(200.0)
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assert queue.next_due() == 500.0
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def test_scheduling_says_a_deadline_moved():
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"""A delay scheduled for 200ms must cut short a sleep to the next second."""
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queue = MemoryWorkQueue()
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woken = threading.Event()
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queue.on_delayed = woken.set
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queue.add_delayed(WorkItem(kind="cascade", node="f.n", flow="f"), time.time() + 0.2)
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assert woken.is_set()
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def test_a_due_timer_is_claimed_before_the_backlog():
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"""Lateness is what a timer is measured by; queued work waits on no clock."""
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queue = MemoryWorkQueue()
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for i in range(3):
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queue.add(WorkItem(kind="cascade", node=f"f.queued{i}", flow="f"))
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queue.add_delayed(WorkItem(kind="cascade", node="f.timer", flow="f"), 100.0)
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queue.move_due(200.0)
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assert [i.node for i in queue.claim(10, 10)][0] == "f.timer"
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def test_a_delay_fires_without_waiting_out_the_poll():
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"""The whole point: a 200ms delay is 200ms late, not up to a second."""
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queue = MemoryWorkQueue()
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service = ExecutionService(queue)
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dispatched: list[float] = []
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service._dispatch = lambda item: dispatched.append(time.monotonic()) # type: ignore[method-assign]
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service.start()
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try:
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started = time.monotonic()
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queue.add_delayed(
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WorkItem(kind="cascade", node="f.n", flow="f"), time.time() + 0.2
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)
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# Claimed by the consumer thread, which is what calls _dispatch.
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deadline = time.monotonic() + 2.0
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while not dispatched and time.monotonic() < deadline:
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time.sleep(0.01)
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finally:
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service.stop()
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assert dispatched, "the deferred item never ran"
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late = dispatched[0] - started - 0.2
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# A fixed one-second poll made this up to 1.0s; the budget is generous
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# because CI is not a real-time machine.
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assert late < 0.3, f"fired {late:.3f}s late"
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def test_parked_work_comes_back_oldest_first():
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queue = MemoryWorkQueue()
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for i in range(3):
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queue.park("heating", WorkItem(kind="cascade", node=f"f.n{i}", flow="heating"))
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assert [i.node for i in queue.unpark("heating")] == ["f.n0", "f.n1", "f.n2"]
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# Unparking empties it, so a second resume does not replay the same work.
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assert queue.unpark("heating") == []
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def test_a_deleted_flow_leaves_nothing_parked():
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queue = MemoryWorkQueue()
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queue.park("gone", WorkItem(kind="cascade", node="gone.n", flow="gone"))
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queue.clear_flow("gone")
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assert queue.unpark("gone") == []
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def test_claimed_work_counts_as_in_flight_until_it_is_acknowledged():
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"""The health tile's "in flight" reads zero without this."""
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queue = MemoryWorkQueue()
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queue.add(WorkItem(kind="cascade", node="f.n", flow="f"))
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assert queue.stats()["pending"] == 0
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# The stream length was never a backlog, so the key is gone from both queues.
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assert "depth" not in queue.stats()
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(item,) = queue.claim(1, 10)
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assert queue.stats()["pending"] == 1
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queue.ack(item)
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assert queue.stats()["pending"] == 0
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def test_work_waiting_to_be_claimed_is_the_backlog():
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"""`pending` is what is running; an engine hours behind reports it as idle."""
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queue = MemoryWorkQueue()
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queue.add(WorkItem(kind="cascade", node="f.n", flow="f"))
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assert queue.stats()["backlog"] == 1
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assert queue.stats()["pending"] == 0
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(item,) = queue.claim(1, 10)
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assert queue.stats()["backlog"] == 0
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assert queue.stats()["pending"] == 1
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queue.ack(item)
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assert queue.stats()["backlog"] == 0
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def test_a_sustained_backlog_says_the_engine_is_behind():
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"""A flow enqueuing faster than the pool drains produced no signal at all."""
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events: list[dict] = []
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queue = MemoryWorkQueue()
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service = ExecutionService(queue)
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service._publish = events.append # type: ignore[method-assign]
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for _ in range(executor.BACKLOG_DEGRADED):
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queue.add(WorkItem(kind="cascade", node="f.n", flow="f"))
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for _ in range(executor.BACKLOG_STRIKES - 1):
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service._check_backlog()
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assert events == []
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service._check_backlog()
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assert [e["type"] for e in events] == ["engine_degraded"]
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assert service.stats()["behind"] is True
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# Said once, not once every five seconds for as long as it lasts.
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service._check_backlog()
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assert len(events) == 1
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# And a drained queue clears it, so the next backlog is announced again.
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queue.claim(executor.BACKLOG_DEGRADED, 10)
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service._check_backlog()
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assert service.stats()["behind"] is False
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def _pipeline_with_a_consumer() -> tuple[Pipeline, Node, MemoryState, list]:
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"""A source whose message a consumer records."""
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seen: list[float] = []
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def consume(reading, params):
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seen.append(reading)
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return {"doubled": reading * 2}
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source = Node(
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f=lambda params: None,
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provides=[MessageSpec(name="reading", port="reading", dtype=DType.FLOAT)],
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name="source",
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)
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consumer = Node(
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f=consume,
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requires=[MessageSpec(name="reading", port="reading", dtype=DType.FLOAT)],
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provides=[MessageSpec(name="doubled", port="doubled", dtype=DType.FLOAT)],
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name="consumer",
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)
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source.assign_flow("f", "source")
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consumer.assign_flow("f", "consumer")
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state = MemoryState()
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queue = MemoryWorkQueue()
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pipeline = Pipeline(nodes=[source, consumer], state=state, work_queue=queue)
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return pipeline, source, state, seen
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def test_a_trigger_is_journaled_rather_than_run_on_the_spot():
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pipeline, source, state, seen = _pipeline_with_a_consumer()
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source.inject({"reading": 3.0})
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# Nothing ran yet: the value is in the queue, not in state.
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assert seen == []
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assert "f.reading" not in state
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service = ExecutionService(pipeline._queue)
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service.bind(pipeline)
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for item in pipeline._queue.claim(10, 10):
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service._run_item(item)
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assert seen == [3.0]
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assert state["f.doubled"] == 6.0
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def test_work_for_a_paused_flow_is_held_and_released_on_resume():
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pipeline, source, state, seen = _pipeline_with_a_consumer()
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service = ExecutionService(pipeline._queue)
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service.bind(pipeline)
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pipeline.pause("f")
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source.inject({"reading": 1.0})
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for item in pipeline._queue.claim(10, 10):
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service._run_item(item)
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assert seen == []
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pipeline.resume("f")
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for item in pipeline._queue.unpark("f"):
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pipeline._queue.add(item)
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for item in pipeline._queue.claim(10, 10):
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service._run_item(item)
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assert seen == [1.0]
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def test_a_step_runs_one_held_item_and_leaves_the_flow_paused():
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pipeline, source, _state, seen = _pipeline_with_a_consumer()
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service = ExecutionService(pipeline._queue)
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service.bind(pipeline)
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pipeline.pause("f")
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source.inject({"reading": 1.0})
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source.inject({"reading": 2.0})
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for item in pipeline._queue.claim(10, 10):
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service._run_item(item)
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assert seen == []
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assert service.step("f") == "f.source"
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assert seen == [1.0]
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# Still paused, and the second value is still waiting for the next step.
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assert pipeline.is_paused("f")
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assert [i.outputs for i in pipeline._queue.unpark("f")] == [{"f.reading": 2.0}]
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def test_stepping_a_flow_with_nothing_held_says_so_rather_than_failing():
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pipeline, _source, _state, _seen = _pipeline_with_a_consumer()
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service = ExecutionService(pipeline._queue)
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service.bind(pipeline)
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pipeline.pause("f")
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assert service.step("f") is None
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def test_work_for_a_stopped_flow_is_dropped():
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pipeline, source, state, seen = _pipeline_with_a_consumer()
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stopped = Pipeline(
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nodes=pipeline.nodes,
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state=pipeline.state,
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work_queue=pipeline._queue,
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disabled_flows={"f"},
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)
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service = ExecutionService(pipeline._queue)
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service.bind(stopped)
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# Reaching the queue at all takes a direct add: trigger drops it earlier.
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stopped._queue.add(
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WorkItem(kind="cascade", node="f.source", flow="f", outputs={"f.reading": 1.0})
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)
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for item in stopped._queue.claim(10, 10):
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service._run_item(item)
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assert seen == []
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def test_an_item_that_keeps_coming_back_is_dead_lettered():
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pipeline, _source, _state, seen = _pipeline_with_a_consumer()
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service = ExecutionService(pipeline._queue)
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service.bind(pipeline)
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item = WorkItem(
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kind="cascade",
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node="f.source",
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flow="f",
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outputs={"f.reading": 1.0},
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deliveries=4,
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)
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service._run_item(item)
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# Given up on rather than run again, so a poison item cannot loop forever.
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assert seen == []
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def test_an_item_for_a_node_that_no_longer_exists_is_dropped():
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pipeline, _source, _state, seen = _pipeline_with_a_consumer()
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service = ExecutionService(pipeline._queue)
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service.bind(pipeline)
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service._run_item(WorkItem(kind="cascade", node="f.removed", flow="f"))
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assert seen == []
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def test_a_replayed_item_does_not_repeat_a_side_effect():
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"""At-least-once delivery must not mean two of the same outgoing request."""
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calls: list[float] = []
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def send(reading, params):
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calls.append(reading)
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return None
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source = Node(
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f=lambda params: None,
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provides=[MessageSpec(name="reading", port="reading", dtype=DType.FLOAT)],
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name="source",
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)
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class SendingNode(Node):
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"""Stands in for the built-ins that reach outside."""
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idempotent = False
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sender = SendingNode(
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f=send,
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requires=[MessageSpec(name="reading", port="reading", dtype=DType.FLOAT)],
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name="sender",
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)
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source.assign_flow("f", "source")
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sender.assign_flow("f", "sender")
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queue = MemoryWorkQueue()
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pipeline = Pipeline(nodes=[source, sender], state=MemoryState(), work_queue=queue)
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service = ExecutionService(queue)
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service.bind(pipeline)
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source.inject({"reading": 5.0})
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(item,) = queue.claim(10, 10)
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service._run_item(item)
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assert calls == [5.0]
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# The same item again, as a reaper would hand it back after a crash.
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item.deliveries = 2
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service._run_item(item)
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assert calls == [5.0]
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# -----------------------------------------------------------------------------
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# Telling the queue that a long node is working, not lost
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#
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# What marks an item abandoned is nobody touching it. A node with no timeout
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# may run for hours, so the engine holding it says so on a timer — and an
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# engine that died says nothing, which is the distinction the reaper needs.
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# -----------------------------------------------------------------------------
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class RecordingQueue(MemoryWorkQueue):
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"""A memory queue that writes down what it was asked to hold on to."""
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def __init__(self) -> None:
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super().__init__()
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self.touched: list[list[str]] = []
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def touch(self, entry_ids: list[str]) -> None:
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self.touched.append(list(entry_ids))
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def test_work_in_flight_is_touched_until_it_finishes(monkeypatch):
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monkeypatch.setattr(executor, "TOUCH_INTERVAL_S", 0.0)
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monkeypatch.setattr(executor, "DELAYED_INTERVAL_S", 0.05)
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running = threading.Event()
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release = threading.Event()
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def slow(reading, params):
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running.set()
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release.wait(5)
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return {"doubled": reading * 2}
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source = Node(
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f=lambda params: None,
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provides=[MessageSpec(name="reading", dtype=DType.FLOAT)],
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name="source",
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)
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consumer = Node(
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f=slow,
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requires=[MessageSpec(name="reading", dtype=DType.FLOAT)],
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provides=[MessageSpec(name="doubled", dtype=DType.FLOAT)],
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name="consumer",
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)
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source.assign_flow("f", "source")
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consumer.assign_flow("f", "consumer")
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queue = RecordingQueue()
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pipeline = Pipeline(nodes=[source, consumer], state=MemoryState(), work_queue=queue)
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service = ExecutionService(queue)
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service.bind(pipeline)
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service.start()
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try:
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source.inject({"reading": 3.0})
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assert running.wait(5)
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# Give the timer a couple of passes while the node is still in there.
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time.sleep(0.2)
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held = [ids for ids in queue.touched if ids]
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assert held, "a running item was never touched"
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release.set()
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time.sleep(0.3)
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# Once it is done it is acknowledged, so there is nothing to hold.
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assert queue.touched[-1] == []
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finally:
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release.set()
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service.stop()
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def test_no_more_is_claimed_than_the_pool_can_run():
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"""A backlog belongs in the queue, not inside the process.
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Claiming ahead of the pool used to leave every waiting item counted as a
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busy cascade and holding its journal entry open, so four cascade threads
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reported hundreds in flight on an engine that was merely behind.
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"""
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release = threading.Event()
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def slow(reading, params):
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release.wait(5)
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return {"doubled": reading * 2}
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|
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source = Node(
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f=lambda params: None,
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provides=[MessageSpec(name="reading", dtype=DType.FLOAT)],
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name="source",
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)
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consumer = Node(
|
|
f=slow,
|
|
requires=[MessageSpec(name="reading", dtype=DType.FLOAT)],
|
|
provides=[MessageSpec(name="doubled", dtype=DType.FLOAT)],
|
|
name="consumer",
|
|
)
|
|
source.assign_flow("f", "source")
|
|
consumer.assign_flow("f", "consumer")
|
|
|
|
queue = MemoryWorkQueue()
|
|
pipeline = Pipeline(nodes=[source, consumer], state=MemoryState(), work_queue=queue)
|
|
service = ExecutionService(queue)
|
|
service.bind(pipeline)
|
|
service.start()
|
|
try:
|
|
for i in range(40):
|
|
queue.add(
|
|
WorkItem(
|
|
kind="cascade",
|
|
node="f.source",
|
|
flow="f",
|
|
outputs={"f.reading": float(i)},
|
|
)
|
|
)
|
|
time.sleep(0.5)
|
|
|
|
stats = service.stats()
|
|
assert stats["cascades_busy"] <= service.max_cascades
|
|
# And the journal entries of what is only waiting are still free.
|
|
assert stats["pending"] <= service.max_cascades
|
|
# Waiting is not idle: the rest of the forty is the backlog.
|
|
assert stats["backlog"] >= 30
|
|
finally:
|
|
release.set()
|
|
service.stop()
|
|
|
|
|
|
# -----------------------------------------------------------------------------
|
|
# Emissions: values a node publishes while it is still running
|
|
# -----------------------------------------------------------------------------
|
|
|
|
|
|
def _emitting_pipeline() -> tuple[Pipeline, Node, MemoryState, list]:
|
|
"""A source with a streaming port, and a consumer that records every value."""
|
|
seen: list[float] = []
|
|
|
|
def consume(chunk, params):
|
|
seen.append(chunk)
|
|
return None
|
|
|
|
source = Node(
|
|
f=lambda params: None,
|
|
provides=[
|
|
MessageSpec(name="chunk", port="chunk", dtype=DType.FLOAT, stream=True)
|
|
],
|
|
name="source",
|
|
)
|
|
consumer = Node(
|
|
f=consume,
|
|
requires=[MessageSpec(name="chunk", port="chunk", dtype=DType.FLOAT)],
|
|
name="consumer",
|
|
)
|
|
source.assign_flow("f", "source")
|
|
consumer.assign_flow("f", "consumer")
|
|
|
|
state = MemoryState()
|
|
queue = MemoryWorkQueue()
|
|
pipeline = Pipeline(nodes=[source, consumer], state=state, work_queue=queue)
|
|
return pipeline, source, state, seen
|
|
|
|
|
|
def test_every_emitted_chunk_reaches_the_consumer():
|
|
"""A consumer slower than its producer must not skip what it missed.
|
|
|
|
Reading state instead would give whichever chunk is newest by the time the
|
|
item runs — fine for a temperature, lossy for a second of speech.
|
|
"""
|
|
pipeline, source, state, seen = _emitting_pipeline()
|
|
service = ExecutionService(pipeline._queue)
|
|
service.bind(pipeline)
|
|
|
|
# Both emitted before either item is claimed, so state has moved on.
|
|
pipeline.publish_emission(source, {"f.chunk": 1.0})
|
|
pipeline.publish_emission(source, {"f.chunk": 2.0})
|
|
assert state["f.chunk"] == 2.0
|
|
|
|
for item in pipeline._queue.claim(10, 10):
|
|
service._run_item(item)
|
|
|
|
assert seen == [1.0, 2.0]
|
|
|
|
|
|
def test_a_delivered_emission_does_not_write_state_a_second_time():
|
|
"""The value in state stays the newest one, whenever an item is claimed."""
|
|
pipeline, source, state, seen = _emitting_pipeline()
|
|
service = ExecutionService(pipeline._queue)
|
|
service.bind(pipeline)
|
|
|
|
pipeline.publish_emission(source, {"f.chunk": 1.0})
|
|
# What the node returned at the end, after the emission it made on the way.
|
|
pipeline.apply_outputs(source, {"f.chunk": 9.0})
|
|
|
|
for item in pipeline._queue.claim(10, 10):
|
|
service._run_item(item)
|
|
|
|
assert seen[0] == 1.0
|
|
# Re-applying the carried chunk here is what would undo the final value.
|
|
assert state["f.chunk"] == 9.0
|
|
|
|
|
|
def test_a_throttled_emission_wakes_nothing():
|
|
pipeline, source, _state, seen = _emitting_pipeline()
|
|
source.provides["f.chunk"] = MessageSpec(
|
|
name="f.chunk", port="chunk", dtype=DType.FLOAT, stream=True, interval=60
|
|
)
|
|
service = ExecutionService(pipeline._queue)
|
|
service.bind(pipeline)
|
|
|
|
pipeline.publish_emission(source, {"f.chunk": 1.0})
|
|
pipeline.publish_emission(source, {"f.chunk": 2.0})
|
|
for item in pipeline._queue.claim(10, 10):
|
|
service._run_item(item)
|
|
|
|
# The first is let through; the second is held by the interval, and a value
|
|
# nothing published is nothing to wake on.
|
|
assert seen == [1.0]
|
|
|
|
|
|
def test_a_due_timer_is_claimable_while_the_backlog_is_not():
|
|
"""What a saturated engine uses to get a motor's stop out.
|
|
|
|
Every cascade slot held by a long node used to mean the due lane was not
|
|
merely behind the backlog but unread, because the capacity gate sits in
|
|
front of the claim.
|
|
"""
|
|
queue = MemoryWorkQueue()
|
|
queue.add(WorkItem(kind="cascade", node="f.backlog", flow="f"))
|
|
queue.add_delayed(
|
|
WorkItem(kind="cascade", node="f.timer", flow="f"), time.time() - 1
|
|
)
|
|
assert queue.move_due(time.time()) == 1
|
|
|
|
claimed = queue.claim(10, 10, due_only=True)
|
|
assert [item.node for item in claimed] == ["f.timer"]
|
|
|
|
# And the backlog is still there for whoever comes next.
|
|
assert [item.node for item in queue.claim(10, 10)] == ["f.backlog"]
|
|
|
|
|
|
def test_a_due_only_claim_of_nothing_does_not_take_the_backlog():
|
|
queue = MemoryWorkQueue()
|
|
queue.add(WorkItem(kind="cascade", node="f.backlog", flow="f"))
|
|
|
|
assert queue.claim(10, 10, due_only=True) == []
|
|
assert len(queue.claim(10, 10)) == 1
|
|
|
|
|
|
def test_done_markers_do_not_grow_without_bound():
|
|
"""The Redis side expires them after an hour; this one is capped by count."""
|
|
queue = MemoryWorkQueue()
|
|
for i in range(queue_module.DONE_MARKERS + 500):
|
|
queue.mark_done(f"entry-{i}", "f.node")
|
|
|
|
assert len(queue._done) == queue_module.DONE_MARKERS
|
|
# The newest are what redelivery would ask about.
|
|
assert queue.was_done(f"entry-{queue_module.DONE_MARKERS + 499}", "f.node")
|
|
assert not queue.was_done("entry-0", "f.node")
|