Five things a wall panel showed that a wall panel should not. **A tile's body no longer clips.** It scrolled, and a box that scrolls also cuts whatever crosses its edge — which took the glow off a lit button at exactly the width where the button filled its tile, and off a gauge's arc at exactly the height where the dial filled its own. Only what is written or listed asks for a scroller now; everything else is a picture drawn to fit, and what overflows is left to the frame, which clips at the tile's edge where a shadow has already faded out. The slider's phantom scrollbar goes with it. **The selector is a selector.** Named for what it does rather than what it is, and the choice it is holding is held in the dashboard's own primary — a pill that slides between the options rather than a grey one that had to be looked for. The stored type is untouched, so no document changes meaning. **The arrangement is held off the panel's edges**, by the same distance it holds between two widgets. The ground is not held off with it: a background covers the whole panel, and only what is arranged on it has a margin. No stored panel loses a row to it. **The rail is drawn on the panel.** It was chrome bolted to the edge of the screen beside the canvas — in the app's own design rather than the dashboard's, and on a scaled canvas not even lined up with it. It now takes a column out of the canvas the way the margin does, scaled with it and wearing its look. Which cell each widget sits in is unchanged; only how big a cell is. Two of these were the same mistake twice: an unlayered rule stating `position` for everything wearing a class — `.gl-surface` on a rail placed by a utility, and a blanket lift over every child of a pressable on a pill placed by `layoutId`. Both now say it one element at a time.
46 lines
1.5 KiB
TypeScript
46 lines
1.5 KiB
TypeScript
import { useQueries } from "@tanstack/react-query"
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import type { LinkProps } from "@tanstack/react-router"
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import { dashboardQueryOptions } from "@/components/Dashboard/queries"
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import { useUi } from "./ui"
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/**
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* Switching between the dashboards one panel was assigned.
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*
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* Permanent rather than a menu behind a button: a wall panel is glanced at,
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* and something you have to open first is something nobody opens. It costs
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* about a fortieth of the canvas, which `CanvasSurface` absorbs by scaling —
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* the grid itself never changes, so an arrangement made without the rail still
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* fits with it.
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*
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* Drawn in the dashboard's own look, because it hangs on the same screen: a
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* rail wearing the app's chrome beside a glass panel is two designs at once.
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*
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* Reading the dashboards it links to is also what fills the labels, and it
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* warms the cache for the neighbours so a switch draws immediately.
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*/
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export function PanelRail({
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dashboards,
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current,
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linkFor,
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}: {
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dashboards: string[]
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current: string
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linkFor: (name: string) => LinkProps
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}) {
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const { Rail } = useUi()
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const entries = useQueries({
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queries: dashboards.map((name) => dashboardQueryOptions(name)),
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combine: (results) =>
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results.map((result, index) => ({
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name: dashboards[index],
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label: result.data?.title || dashboards[index],
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icon: result.data?.icon ?? "",
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active: dashboards[index] === current,
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link: linkFor(dashboards[index]),
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})),
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})
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return <Rail entries={entries} />
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}
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