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Two looks were somebody else's language spoken well, and neither was the product's. A dashboard nobody has dressed yet should look like the rest of the app, so there is now a third set that follows the root DESIGN-GUIDELINES.md to the letter — `--card` surfaces told from the page by a hairline and a low shadow rather than by colour, every control a pill, 16px panels, frosted floating chrome, one slate-blue accent spent on what a person can act on — and it is what `look` means when nothing says otherwise. That also turns the exemption the other way round. The dashboard is still allowed to look unlike the product; it just no longer does so by default. An existing dashboard, which has never named a look, lands on the design it had before any of this. Restraint is the style rather than an omission here: no ripple, no glow, no lift, and a press answered by the colour changing. The one deliberate departure is the selector, which holds its choice in `--primary` rather than the `--accent` the segmented rule asks for — that is a decision about the widget, not about the look, and a control must not change what it signals when the drawing changes. All three sets hold it the same way.
224 lines
6.5 KiB
TypeScript
224 lines
6.5 KiB
TypeScript
/**
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* Fluksio: the controls.
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*
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* Every control is a pill, and a press is answered by the colour changing and
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* nothing else — no ripple, no glow, no lift. That restraint is the house
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* style rather than an omission: the one accent is spent on saying what is
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* selected, not on saying that something was touched.
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*
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* Every one of these is a `ui/core` hook in a different coat — the state, the
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* keyboard and the `aria-` come from there.
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*/
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import * as SelectPrimitive from "@radix-ui/react-select"
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import { Check, ChevronDown } from "lucide-react"
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import { motion } from "motion/react"
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import { cn } from "@/lib/utils"
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import { asOriginal, text } from "../core/config"
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import type {
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ButtonProps,
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InputProps,
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SegmentedProps,
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SelectProps,
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SliderProps,
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SwitchProps,
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} from "../core/contract"
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import { useSegmented, useSliderDrag, useSwitch } from "../core/controls"
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import { useLook } from "../core/look"
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import { LOOK } from "../core/motion"
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export function Button({
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variant = "tonal",
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pressed,
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disabled,
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label,
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onClick,
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children,
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}: ButtonProps) {
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return (
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<button
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type="button"
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className="fx-button w-full"
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data-variant={variant}
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aria-pressed={pressed}
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aria-label={label}
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disabled={disabled}
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onClick={onClick}
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>
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<span className="min-w-0 truncate">{children}</span>
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</button>
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)
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}
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export function Switch(props: SwitchProps) {
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const { buttonProps } = useSwitch(props)
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return (
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<button {...buttonProps} className="fx-switch">
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<motion.span
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layout
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transition={LOOK.fluksio.spring}
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className="fx-switch-thumb"
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/>
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</button>
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)
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}
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export function Slider(props: SliderProps) {
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const { fraction, inputProps, marks } = useSliderDrag(props)
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const orientation = props.orientation ?? "horizontal"
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return (
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<div
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className={cn(
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"dui-slider fx-slider",
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orientation === "horizontal" && "w-full",
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)}
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data-orientation={orientation}
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style={{ "--dui-fraction": fraction } as React.CSSProperties}
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>
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<div className="dui-slider-body">
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<span className="dui-slider-rail" aria-hidden>
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<span className="dui-slider-fill" />
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</span>
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{/* The control itself, laid transparent over what is drawn: it keeps
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the keyboard, the pointer and every `aria-`, and owes the look
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nothing. */}
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<input {...inputProps} className="dui-slider-input" />
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<span className="dui-slider-thumb" aria-hidden />
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</div>
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{marks.length > 0 ? (
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// Decoration: the input itself announces min, max and where it stands.
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<div aria-hidden className="dui-ticks">
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{marks.map((mark) => (
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<span
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key={mark.percent}
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className="absolute top-0"
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// Shifted by its own share of itself: the first label sits flush
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// left and the last flush right, so neither hangs off the tile.
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style={{
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left: `${mark.percent}%`,
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transform: `translateX(-${mark.percent}%)`,
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}}
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>
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{mark.label}
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</span>
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))}
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</div>
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) : null}
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</div>
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)
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}
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export function Segmented(props: SegmentedProps) {
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const { chosen, thumbId, groupProps, itemProps } = useSegmented(props)
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const vertical = props.orientation === "vertical"
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return (
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<div
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{...groupProps}
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data-testid={props.testId}
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className="fx-segmented"
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style={
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vertical
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? undefined
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: {
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gridTemplateColumns: `repeat(${props.options.length}, minmax(0, 1fr))`,
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}
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}
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>
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{props.options.map(([value, label], index) => (
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<button key={value} {...itemProps(index)} className="fx-segment">
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{index === chosen ? (
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<motion.span
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aria-hidden
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layoutId={thumbId}
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transition={LOOK.fluksio.spring}
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className="fx-segment-thumb"
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/>
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) : null}
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<span className="fx-segment-label">{label}</span>
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</button>
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))}
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</div>
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)
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}
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export function Select({
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value,
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options,
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label,
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disabled,
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onChange,
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}: SelectProps) {
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// The menu is portalled to `body`, which is outside the canvas — so it
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// re-states the dashboard's own colours rather than borrowing the app's.
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const { style } = useLook()
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return (
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<SelectPrimitive.Root
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value={value}
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onValueChange={(selected) => onChange(asOriginal(selected, options))}
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>
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<SelectPrimitive.Trigger
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aria-label={label}
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disabled={disabled}
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className="fx-field justify-between"
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>
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<span className="min-w-0 truncate">
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<SelectPrimitive.Value placeholder="Choose" />
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</span>
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<SelectPrimitive.Icon asChild>
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<ChevronDown className="size-4 shrink-0 opacity-60" aria-hidden />
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</SelectPrimitive.Icon>
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</SelectPrimitive.Trigger>
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<SelectPrimitive.Portal>
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<SelectPrimitive.Content
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position="popper"
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sideOffset={4}
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style={style}
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className="fx-menu z-50 max-h-64 min-w-[var(--radix-select-trigger-width)] overflow-y-auto p-1 data-[state=open]:animate-in data-[state=open]:zoom-in-95 data-[state=open]:fade-in-0"
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>
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<SelectPrimitive.Viewport>
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{options.map((option) => (
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<SelectPrimitive.Item
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key={text(option.value)}
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value={text(option.value)}
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className="fx-menu-item flex cursor-pointer select-none items-center justify-between gap-2 px-3 py-2 text-sm outline-none"
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>
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<SelectPrimitive.ItemText>
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{option.label ?? text(option.value)}
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</SelectPrimitive.ItemText>
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<SelectPrimitive.ItemIndicator>
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<Check className="size-4" aria-hidden />
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</SelectPrimitive.ItemIndicator>
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</SelectPrimitive.Item>
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))}
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</SelectPrimitive.Viewport>
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</SelectPrimitive.Content>
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</SelectPrimitive.Portal>
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</SelectPrimitive.Root>
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)
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}
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export function Input({
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value,
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type,
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label,
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disabled,
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onChange,
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onCommit,
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}: InputProps) {
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return (
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<input
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className="fx-field"
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value={value}
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type={type}
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aria-label={label}
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disabled={disabled}
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onChange={(event) => onChange(event.target.value)}
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onBlur={onCommit}
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onKeyDown={(event) => {
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if (event.key === "Enter") onCommit()
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}}
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/>
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)
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}
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