- Volatile frames are held in memory with a byte-bounded queue instead of
the /dev/shm ring scanned on every put; workers keep writing to the
directory, which is trimmed on a timer. A volatile upload no longer spools
to disk. ARTIFACT_VOLATILE_BYTES=0 turns the ring off.
- A device sends camera frames as binary messages on its socket, held and
published in one step and credited to its device node; refused frames are
logged and dropped. Its snapshot carries demand and the uplink (binary, or
http through the portal).
- One demand registry for every socket's wanted media, the tunnel's
included, plus what running flows read, mapped onto on-demand ports and
published as device_demand; at most 8 media names per socket.
- Per-message deflate off in serve and dev; a device may fetch the last 8
digests of a message; published dashboards cached per store revision; a
revoked device socket is closed with 1008.
- Media tiles want bytes only while on screen; the Devices tab previews a
wired camera; the device node warns when a flow reads an on-demand port.