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Dragging the brightness slider on the wall panel set the handle and published nothing; tapping a point on the track worked. The control is a native range input laid transparent over the drawn track, and only the release publishes — but the input never said the drag was its own. On a touch panel a sideways swipe is a pan, or a back-navigation, so the browser took the pointer over mid-drag and ended it in `pointercancel`. The value had followed the finger and was never sent. `touch-action: none`, as the colour disk beside it has always had. The release also answers `pointercancel` and `lostpointercapture` now, which covers a mouse let go outside the input and leaves no way for a draft to sit there unpublished. Two checks: a drag across the track reaches the engine, and the input still owns its gesture. The second fails against a build without the CSS, which is what makes it worth having. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_012n6CehUsHYYUXJ48rxaD18