/** * The one place the app says something back. * * A single stack at the top centre, over whatever is below it. Newest on top, * each card going on its own after a few seconds unless it was raised as * persistent — an offline notice stays until the instance answers again. * * Raised from anywhere through `notify()` in `lib/notificationStore`, which is * where the semantics live; this only draws them. * * See DESIGN-GUIDELINES.md at the repository root for notification styling. */ import { CircleAlert, CircleCheck, Info, TriangleAlert, X } from "lucide-react" import { AnimatePresence, motion } from "motion/react" import { useEffect, useState, useSyncExternalStore } from "react" import { Button } from "@/components/ui/button" import { duration, easeStandard, transitions } from "@/lib/motion" import { type AppNotification, dismiss, type NotificationSeverity, notificationStore, } from "@/lib/notificationStore" import { cn } from "@/lib/utils" /** Long enough to read a sentence, short enough not to sit in the way. */ const AUTO_HIDE_MS = 5_000 const SEVERITY: Record< NotificationSeverity, { icon: typeof Info; accent: string } > = { error: { icon: CircleAlert, accent: "text-destructive" }, warning: { icon: TriangleAlert, accent: "text-primary" }, success: { icon: CircleCheck, accent: "text-status-success" }, info: { icon: Info, accent: "text-muted-foreground" }, } const exitTransition = { duration: duration.fast, ease: easeStandard } export function Notifications() { const items = useSyncExternalStore( notificationStore.subscribe, notificationStore.snapshot, // The portal prerenders its shell, where there is no store to read yet. notificationStore.snapshot, ) return ( // Over dialogs, which sit at z-50: a notification is often what explains // why the dialog did nothing. Not interactive except on the cards, so the // page underneath stays clickable through the empty column.
{[...items].reverse().map((item) => ( ))}
) } function Card({ item }: { item: AppNotification }) { const [hovered, setHovered] = useState(false) useEffect(() => { // Hovering holds it: somebody is reading it, or about to press one of its // buttons. Leaving starts the full countdown again rather than resuming a // second of it. if (item.persistent || hovered) return const timer = setTimeout(() => dismiss(item.id), AUTO_HIDE_MS) return () => clearTimeout(timer) }, [item.id, item.persistent, hovered]) const { icon: Icon, accent } = SEVERITY[item.severity] return ( setHovered(true)} onMouseLeave={() => setHovered(false)} initial={{ opacity: 0, y: -16 }} animate={{ opacity: 1, y: 0, transition: transitions.emphasized }} exit={{ opacity: 0, y: -16, transition: exitTransition }} className="pointer-events-auto flex w-[min(28rem,calc(100vw-2rem))] flex-col gap-2 rounded-lg border border-border bg-card/80 p-3 shadow-e2 backdrop-blur-md" >
{/* Wraps rather than truncates: a message worth interrupting for is worth reading whole. */}
{item.message}
{/* Under the message rather than beside it, so the text keeps the whole card width however long the labels are. */} {item.actions?.length ? (
{item.actions.map((action) => ( ))}
) : null}
) }