22 Commits
Author SHA1 Message Date
stroblmeandClaude Opus 5 7d87dfffdd Put resources where somebody would look for them
`resources` was reachable from the SDK and the API and nowhere else, and
`node_queued` was published to nothing at all — so a node waiting for a machine
looked exactly like a node that had hung, which is the failure the event was
added for.

The node panel gets a Resources section: a size by name, the numbers for a node
that wants its own, and how long it is expected to take. Picking a flavor drops
the numbers, because saying both is two answers and the engine refuses it.

A queued node draws a neutral dot rather than one of the three status colours —
it is not running, it did not go well, and it did not go wrong; it is idle with
a reason, which the tooltip gives.

And a Workers screen, which is the first UI for any of this: every machine the
engine can reach with what is free of each, what is attached, what a cluster
has been asked for, and the sizes, editable. `fluksio status` grew a line of
the same.

The demo's training node already preferred a GPU worker, which was exactly the
declaration that used to be dropped, so it now says how much of that machine it
takes as well.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01A6HeySA27EkGANZN95QySW
2026-08-27 09:32:08 +02:00
stroblmeandClaude Opus 5 0ffcabfdb9 Media dtypes: image, audio and video as narrowed artifact references
Docs / docs (push) Successful in 30s
Playwright Tests / test-playwright (1, 2) (push) Successful in 3m7s
Playwright Tests / test-playwright (2, 2) (push) Successful in 1m54s
pre-commit / pre-commit (push) Failing after 4m24s
Test Backend / test-backend (push) Successful in 3m8s
Compose Smoke Test / test-compose (push) Successful in 40s
Playwright Tests / merge-reports (push) Successful in 1m33s
A port may now declare `image`, `audio` or `video`. Each is the artifact
reference the engine already had, narrowed by the `media_type` on it, so a
speech recogniser declares what it eats rather than taking any bytes at all and
finding out. Bytes still never travel as a message and nothing on the wire
stops being JSON: a camera publishes one reference per frame, a microphone one
per chunk, and a reference may carry a `meta` dict nothing here interprets.

Streaming media is therefore an ordinary streaming port — with one change to
what that means. An emission used to journal an item with no payload, so
downstream read whatever was current when the item was claimed; a consumer
slower than its producer saw only the newest chunk and the ones between were
lost. That is right for a training curve and wrong for a second of speech, so
an emission now journals a `kind="emission"` item carrying its values, and the
executor hands them to the nodes reading that message instead of writing them
to state again. The value in state stays the latest, which is what everything
else reads, and the wave is filtered by what actually changed rather than
walking everything reachable. No queue serialization change — the existing
`outputs` field carries it.

Continuous media makes the store's missing GC a real problem, so this closes
it: `sweep_artifacts` runs hourly, keeps every digest a `run_artifact` row
records or a live message holds, spares anything written in the last hour, and
stands aside entirely while a run is in flight, since a node may store a
checkpoint long before it returns the reference to it. That also collects the
orphans a deleted flow has always left behind. `ARTIFACT_GC_INTERVAL_S=0` turns
it off.

Around the edges: `GET /artifacts/{digest}` serves the media type the caller
passes and answers ranged requests, so a browser plays a clip rather than
downloading it; `PUT` spools to disk instead of holding the whole body in
memory, as does `save_artifact` given a path; a Media widget draws whatever its
message points at, and a wall panel may fetch the bytes its own tiles are
showing and nothing else; and a connector gets `save_artifact`, for a device
whose readings are bytes.

What this cannot do is live video: a frame every second or two is a glance, and
the honest answer above that is the camera's own stream, which the widget takes
as a URL and the browser plays from source.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 23:44:55 +02:00
stroblme 03e12b7647 Document the runs screen, the run context and the generated dashboard
Docs / docs (push) Successful in 25s
Playwright Tests / test-playwright (1, 2) (push) Failing after 2m47s
Playwright Tests / test-playwright (2, 2) (push) Failing after 1m42s
Playwright Tests / merge-reports (push) Canceled after 0s
pre-commit / pre-commit (push) Canceled after 1m45s
Test Backend / test-backend (push) Canceled after 0s
Compose Smoke Test / test-compose (push) Canceled after 0s
2026-08-25 12:44:19 +02:00
stroblme 7ff29ca939 Make a dashboard its widgets: drop the pages and sections nobody drew 2026-08-25 12:30:22 +02:00
stroblme 2840cc8e2b Photograph the runs screen and a dashboard read against runs 2026-08-25 12:13:58 +02:00
stroblmeandClaude Opus 5 12057d83aa Panels for a ten-inch screen, and a motor button that says where it is
Both screens the house is looked at on are 1280x800, so that is what the three
dashboards are laid out for: twelve columns of 96px, twelve rows of 51px, and
nothing past the bottom, because a panel does not scroll.

The motors are one control each instead of three buttons. A button could only
publish; a segmented control reads back as well — so the motor writes what it
is doing to the same message the control sets, and the segment that is held is
the direction it actually went. Up, Stop, Down for the shutters; Close/Open for
the window and In/Out for the awning, which is what those two are for.

A run stopped part way now leaves the position unknown rather than claiming the
target it never reached, so the next command in either direction moves it.

The preflight gained the two checks this needed. One runs each sample shape
past the port that would receive it. The other is arithmetic: every tile inside
the panel and none on top of another — both silent failures on a screen with no
scrollbar, and both caught before anything is written.

Sizes were settled by looking. A slider needs three rows or its tick labels
fall off; a status icon needs three or it loses the word under the glyph; a
gauge in two rows has no arc worth reading, so the battery is a bar on Home and
a gauge on Energy where there is height for one. A chart spends eighty pixels
on its chrome whatever it is given, so two of them read on this panel and three
did not — the temperature history is the one that went, and `history` still
answers for it.

`capture-panels.mjs` is how that was checked: the three panels at the screen's
own pixels, in both themes, reporting whether anything spilled.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-22 18:50:03 +02:00
stroblmeandClaude Opus 5 bb90a24b90 Computed flow layout, and mobile written into the design
The canvas lays itself out: a layered graph, left to right on a desktop and
top to bottom on a phone, with room reserved for the value each edge carries.
Nodes cannot be dragged and `NodeDef.position` is gone from the document —
a graph nobody can arrange is one worth keeping small, which is what keeps
flows atomic. Endpoints join the same layout, so their lanes and the
localStorage that remembered where they were dragged go too.

Mobile, per the new Responsive section of DESIGN-GUIDELINES.md: the dock caps
its width and wraps instead of running off the screen, the dashboard stacks
into one column rather than shrinking a wall panel to a fifth of its size, and
Home stops widening its grid track past the viewport. A Playwright project at
a phone's width fails the build when a screen no longer fits.

Along the way: publish is the checkmark that was already there rather than a
button that appears and disappears, with discard beside it on both the flow
and the dashboard; the brain reveals a neuron's name on the first tap; and the
port sparklines get room to breathe.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VDSXaRhvqHYNevgDGmNAto
2026-08-17 17:35:14 +02:00
stroblmeandClaude Opus 5 aabe7bb147 Let the Home capture wait for the sections that load on their own
Playwright Tests / test-playwright (1, 2) (push) Canceled after 0s
Playwright Tests / test-playwright (2, 2) (push) Canceled after 0s
pre-commit / pre-commit (push) Canceled after 0s
Compose Smoke Test / test-compose (push) Canceled after 0s
Playwright Tests / merge-reports (push) Canceled after 0s
networkidle now falls between Home's independent fetches, so make verify was
photographing the skeletons: no name, no Admin nav, "No flows yet" and zeroed
tiles on an instance with three flows.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01XC2jX6Hdj7pxGGKzBTrbqB
2026-08-17 12:08:32 +02:00
stroblmeandClaude Fable 5 949fc0bf7e Ask for the name in a dialog instead of a field that is always there
Create in both overviews now opens a dialog, so the toolbar is a search box
and one button. The specs and the capture script open it first.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H7LwYgJfpkbLCTeiAf8U4A
2026-08-16 19:08:22 +02:00
stroblmeandClaude Fable 5 a1572f91e3 Stop the capture script seeding a node into a populated flow
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H7LwYgJfpkbLCTeiAf8U4A
2026-08-16 17:25:28 +02:00
stroblmeandClaude Fable 5 0af09eedbe Rework the dashboards onto the flow canvas
One shell for both editors. Flows and dashboards each get a searchable
overview under the padded shell, their editors move to the full-bleed
canvas, and the floating chrome is shared: a title bar that only says
what you are looking at, and a bottom dock carrying everything else —
the flow bar's status, settings and Publish moved down there, the
add-flow button moved to the overview.

Dashboards gain the rest of M4's visualization work:

- widgets are picked by clicking them, with the header as the drag
  handle so a slider still slides and a switch still flips while
  editing; settings moved into the flows' SidePanel
- react-grid-layout for drag and edge-resize, so the stored x/y finally
  mean something; a dashboard nobody arranged is shelf-packed once
- a per-dashboard grid size, so a panel can be matched to its screen
- the chart widget, drawn with uPlot: several messages on one axis, fed
  from the stored history plus the live socket tail, coloured from the
  new --chart-1..5 ramp
- /view/{name}: the URL a wall panel is pointed at — no sidebar, no
  footer, no editing, and no editor code, since routes are split
- a widget wired to a payload type it cannot carry, or wired to nothing
  at all, carries the same red dot a failing node does; the picker
  records the type it bound and WidgetDef refuses a mismatch on save

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H7LwYgJfpkbLCTeiAf8U4A
2026-08-16 17:13:10 +02:00
stroblmeandClaude Fable 5 74bb956805 Let the capture script take a host-resolver mapping
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H7LwYgJfpkbLCTeiAf8U4A
2026-08-16 16:59:47 +02:00
stroblmeandClaude Fable 5 c70359af67 Let the canvas endpoints be moved, and lift them on hover
Three things they were missing: they could not be dragged out of the lane
they were placed in, they stayed the same weight whether or not you were
reaching for one, and the label sat right against its connector dot.

Where one has been dragged to is a view preference, not part of the flow —
writing a position for a dashboard widget into flow.json would be a lie
about what the document holds — so it lives in the browser, keyed by flow.

Also folds the dashboard shot into `make verify` and drops the one-off
scripts that had accumulated beside it; the durable coverage is the
Playwright specs, which all pass.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011LF61rxW1FG5YCD2J9YqjY
2026-08-16 16:07:07 +02:00
stroblmeandClaude Fable 5 75c26ef000 Say what caused a value, and draw what is not a node
Moving a dashboard slider lit up an edge between two nodes that had done
nothing. The canvas pulsed on the message's timestamp alone, and a message
has no idea who published it — so it credited whichever node happened to
be drawn as a producer.

That was never only about dashboards. Two nodes producing one message
pulsed both their edges whichever fired, and a message produced in another
flow changed with nothing on screen to account for it at all.

Values now carry their cause: a node, a dashboard widget, another flow, an
agent or an API caller. An edge pulses only for the producer that actually
published, and the edge inspector says where a value came from when it did
not come from a node.

What is not a node in this flow is now drawn as one — a label rather than
a card, because a dashboard with twenty tiles would otherwise bury the
logic the canvas exists to show. That covers cross-flow wiring too, which
is the link in/out affordance that has been missing.

They are never part of the document. They join at render, after everything
that reads or writes the canvas nodes, so an autosave, an undo or a delete
cannot reach them — with a Playwright test that drags a node and asserts
the stored flow still holds exactly what it did.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011LF61rxW1FG5YCD2J9YqjY
2026-08-16 15:51:54 +02:00
stroblmeandClaude Fable 5 42075a6dae Give a connector node an icon that is not a code icon
A device read over a proprietary protocol was showing the fallback used
for a function node. A connector's type cannot be in the built-in icon
map — that is the point of it being a connector — so they share a plug.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011LF61rxW1FG5YCD2J9YqjY
2026-08-16 11:14:35 +02:00
stroblmeandClaude Fable 5 be6d4fc13c Build dashboards you can actually look at and press
Widgets bind to a message name and read it live off the socket the editor
already had — lifted out of the flow editor so a dashboard route gets the
same values, which also gives the home page live data for free.

The input widgets close the loop the other way: a slider publishes into
the graph and whatever consumes that message runs. Verified end to end in
the running app — moving a slider set a flow input, and the stat bound to
what the flow computed from it followed.

View mode is plain CSS grid. A wall panel that only displays should not
download the code that lets someone drag things around, and it now does
not. Editing is a widget picker, a per-widget width control and a
settings card fed by the message catalog.

No new dependencies: the slider is a range input, the gauge is an arc,
and the markdown is a five-line subset. Charts are the one widget still
missing — they need a charting library and the chart tokens the design
guidelines reserved — so they are stored and validated but not offered.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011LF61rxW1FG5YCD2J9YqjY
2026-08-16 09:33:02 +02:00
rootandClaude Fable 5 fef0545ae4 Let a function node's own settings be edited
A python node's params reach process() as whatever its author put there,
but there was no way to put anything there: the settings form is built
from a type's declared schema, and a function node declares none.

Node types now say whether they take settings beyond their schema, and
the panel offers a key/value editor for the ones that do — named, typed
as text, number, on/off or JSON, and laid out like the port list beside
it. Rows are keyed by position rather than by name, so renaming a setting
does not remount the row and lose what was being typed into it.

Verified in the running app in both themes.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011LF61rxW1FG5YCD2J9YqjY
2026-08-16 08:20:17 +02:00
Melvin StroblandClaude Fable 5 6fb42bb3ef Note the test-teardown and token findings
Running the backend suite against the development database wipes its users,
and the old InfluxDB token turns out to be in pushed history rather than only
in the working tree.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016WzrvW7rjQbynnhF6pxh6i
2026-08-15 18:50:46 +02:00
Melvin StroblandClaude Fable 5 01af7787c1 Fix the MQTT node, suggest message names, and drop Items
- MQTT nodes failed to build: the topic map was renamed to talk in ports, but
  __slots__ still declared the old name, so every MQTT node raised
  AttributeError. Building one of each node type is now a test, since __slots__
  makes this failure invisible until someone places the node.
- Port names offer the messages already in play: everything published is worth
  reading, and an input nobody provides yet is worth publishing. A message only
  connects when both ends spell it the same way, so choosing beats typing.
- Adding a port focuses its name field.
- Dragging onto an input that already reads something offers the extra port as
  well as the replacement — an MQTT or InfluxDB node usually wants both.
- The template's Item model, its routes, screens and table are gone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016WzrvW7rjQbynnhF6pxh6i
2026-08-15 18:43:17 +02:00
Melvin StroblandClaude Fable 5 8c82549cf6 Add the flow editor: canvas, node panel and live values
The browser half of M3. Flows open on a full-bleed canvas with their chrome
floating over it: flow tabs top, dock bottom, node settings in a panel on the
right that leaves the graph visible and running behind it.

- Connections are derived, not stored. A node declares the messages it reads
  and publishes; every matching pair draws an edge, so two producers of one
  message converge on their consumer. Dragging output to input is shorthand
  for pointing that input at the producer's message, and asks before it
  replaces an existing one.
- Values land on the edges as they flow, over a websocket that feeds a store
  outside React, so a value arriving re-renders its own chip and nothing else.
  Clicking an edge shows the last payload and when it arrived.
- Node source is edited in Monaco, loaded only when a panel opens and themed
  from the design tokens.
- Edits autosave; identical documents are skipped server-side, so a quiet
  canvas writes nothing.
- Validation from the API shows on the node it belongs to and is summarised in
  the dock, where each entry pans to its node.
- Works on a phone: touch-connect, 44px dock targets, and the node panel
  becomes a full-screen sheet.

Two new tokens (--status-success, --font-mono) are mirrored in the website repo
and recorded in DESIGN-GUIDELINES.md.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016WzrvW7rjQbynnhF6pxh6i
2026-08-15 18:10:50 +02:00
Melvin StroblandClaude Opus 5 0c3e6081f2 Green the lint gate and drop the local-stack host ports
- exclude app/flow from ruff and mypy: it is not importable as a package and
  nothing in the API reaches it, so 405 of the 412 findings were about code
  scheduled for restructuring (see NOTEPAD.md)
- fix the 7 real findings outside it: col(...) around created_at for the
  .desc() ordering, and a type: ignore that is no longer needed
- compose.local.yml resets the host ports compose.dev.yml publishes; the
  integrated stack is served entirely through Traefik, and a port already
  taken on the host used to fail the whole stack

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-09 15:52:57 +02:00
Melvin StroblandClaude Opus 5 5988822053 De-template the frontend and apply the design system
- FastAPI branding replaced throughout: title, favicon, logo (now the org/
  brand SVGs), footer links, route titles; workspace package renamed
- shadcn primitives restyled to the component radius/shadow map: pill
  controls, rounded-lg surfaces, shadow-e1/e2/e3
- floating frosted AppSidebar over a bg-card content region
- theme storage key aligned with the pre-paint script, MotionConfig added
- scripts/capture-screenshots.mjs backs the root 'make verify'

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-09 15:33:56 +02:00