Commit Graph
14 Commits
Author SHA1 Message Date
stroblmeandClaude Opus 5 ff612623a1 Give both summaries a modified time, and the dashboard list a footprint
Home's "recently modified" order was a proxy — drafts first, then the
version counter, then the name. Both summaries now carry `updated_at`,
read as the mtime of the working copy: every write in the store commits
immediately, so a file's mtime is its commit time, and `git log -1 --
<path>` costs ~990ms across this instance's 15 documents (it walks the
history back to the last commit touching each one, so it is slowest for
the stalest) against ~1.8ms for the stats. No cache needed.

`DashboardSummary` also carries `footprint`: each widget as its type plus
the placement a panel resolves, which is the whole of what the mosaic
draws. That drops the document fetch per tile and with it the cap of
eight, past which tiles showed a name and nothing else. Verified against
this instance's 8 dashboards: the blocks are identical to what the old
client-side derivation produced.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CL9zvnnvcp1mvA8o7impxk
2026-09-06 15:26:48 +02:00
stroblmeandClaude Opus 5 518231aa39 Touch is a panel setting, and the rail grows with it
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It described the wrong object. A dashboard is a document that may hang on a
hallway tablet and in a desk browser at the same time, and only one of those
has fingers on it — so the flag moves off `DashboardDef.settings` and onto
`PanelDef` as a plain bool, ticked in the Panels dialog. `useCanvasRoot` takes
it as an argument rather than reading the document, and `/panel/{id}` is the
only surface with a panel to ask.

Dropping the message binding with it is deliberate: nothing drove it, and a
flow deciding whether a screen has fingers on it was never the point. A stored
`settings.touch` is inert rather than migrated, which `_check_settings`
skipping unknown names already guaranteed.

The rail was the other half. It had no touch behaviour at all and its 40px
buttons met neither branch of the 44/32 rule. `[data-touch] .dui-rail{-item}`
in `ui/core/core.css` spends the padding and the gap on the buttons instead,
so they reach the 44px target and the rail comes out taller at exactly the
same width — `RAIL_INSET` never moves, and the arrangement under it does not
either.

Also closes the panels-dialog icon gap: `DashboardSummary` carries the `icon`
now, so the dialog draws each assigned dashboard's rail glyph beside its
checkbox. `initials()` went from three identical copies in the looks to one in
`Dashboard/icons.ts`, so the dialog and the rail fall back the same way.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Va7ExQDtuwKN7kNpHhWWNQ
2026-08-31 19:04:20 +02:00
stroblmeandClaude Opus 5 d01a8dad37 Rename Installation to Instance
Follows the portal: the noun is "instance" everywhere the app says it —
UI strings, CLI output, error details, docs and comments. The wire keys
(`instance_id`, `instance_token`) and the hub route this calls move with it.

An existing cloud.json is adopted rather than refused: without the key
alias the dataclass fails to parse, which the caller swallows and reads as
"never enrolled" instead of "reconnect".

`instance_key` on a node type becomes `target_key`. It means the outside
thing a node points at, which is a different sense of the word, and keeping
both would put two meanings of "instance" in one codebase.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015YrQnKV3bnQd4K342y8tKj
2026-08-31 10:12:01 +02:00
stroblmeandClaude Opus 5 c20f6a1b68 Add a website widget, so a page nobody modelled as a message can hang on a wall
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A tile that draws whatever an address serves: no binding, no flow, just an
iframe. Only http(s) loads — a `javascript:` src would run in the app's own
origin, and a dashboard is a document several people can edit.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KocbsBHWme1kfCHVhrgBnw
2026-08-30 18:48:52 +02:00
stroblme 67c35093e6 Add a player widget, and let a slider be drawn as a fader
The player is the one tile that both reads and publishes, so it has two
bindings: it shows a `record` describing what is playing — title, artist,
album, status, and position and duration in seconds — and publishes transport
words back to one `str` message (`toggle`, `next`, `prev`, `seek:<seconds>`).
Those are a streamer's own vocabulary rather than this app's, which is what
lets one tile drive whatever is on the other end.

The position counts forward in the browser between readings, so the bar moves
at one second while the device behind it is polled at whatever rate suits it;
every reading that arrives is taken as the truth and the count restarts there.
That is also why this is one record rather than five messages — a tile drawn
from five would redraw itself five times, and show a new title against the old
duration in between.

Being both is why `INPUT_WIDGETS` does not gain it: what that set means is "the
message this widget publishes is its only binding", which is exactly what a
player is not. Its reading is checked the usual way and its `target` separately.

The fader beside it needed nothing new. `ui/core` has had `orientation` on the
slider all along and all three looks draw it; only the widget never passed it,
so a volume control — the one thing reached for without looking, where up is
louder — could not be a column. Now it can, and the tile's height is the track.
2026-08-30 14:17:16 +02:00
stroblmeandClaude Opus 5 0ffcabfdb9 Media dtypes: image, audio and video as narrowed artifact references
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A port may now declare `image`, `audio` or `video`. Each is the artifact
reference the engine already had, narrowed by the `media_type` on it, so a
speech recogniser declares what it eats rather than taking any bytes at all and
finding out. Bytes still never travel as a message and nothing on the wire
stops being JSON: a camera publishes one reference per frame, a microphone one
per chunk, and a reference may carry a `meta` dict nothing here interprets.

Streaming media is therefore an ordinary streaming port — with one change to
what that means. An emission used to journal an item with no payload, so
downstream read whatever was current when the item was claimed; a consumer
slower than its producer saw only the newest chunk and the ones between were
lost. That is right for a training curve and wrong for a second of speech, so
an emission now journals a `kind="emission"` item carrying its values, and the
executor hands them to the nodes reading that message instead of writing them
to state again. The value in state stays the latest, which is what everything
else reads, and the wave is filtered by what actually changed rather than
walking everything reachable. No queue serialization change — the existing
`outputs` field carries it.

Continuous media makes the store's missing GC a real problem, so this closes
it: `sweep_artifacts` runs hourly, keeps every digest a `run_artifact` row
records or a live message holds, spares anything written in the last hour, and
stands aside entirely while a run is in flight, since a node may store a
checkpoint long before it returns the reference to it. That also collects the
orphans a deleted flow has always left behind. `ARTIFACT_GC_INTERVAL_S=0` turns
it off.

Around the edges: `GET /artifacts/{digest}` serves the media type the caller
passes and answers ranged requests, so a browser plays a clip rather than
downloading it; `PUT` spools to disk instead of holding the whole body in
memory, as does `save_artifact` given a path; a Media widget draws whatever its
message points at, and a wall panel may fetch the bytes its own tiles are
showing and nothing else; and a connector gets `save_artifact`, for a device
whose readings are bytes.

What this cannot do is live video: a frame every second or two is a glance, and
the honest answer above that is the camera's own stream, which the widget takes
as a URL and the browser plays from source.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 23:44:55 +02:00
stroblme 7ff29ca939 Make a dashboard its widgets: drop the pages and sections nobody drew 2026-08-25 12:30:22 +02:00
stroblme 77754936c6 Pin a chart to the last few runs of a flow 2026-08-25 11:52:34 +02:00
stroblme d2951a325e Add a runs screen: a table, a run in full, and curves side by side 2026-08-25 11:44:13 +02:00
stroblme 49bc8994f3 Add the Fluksio look, and make it the one a dashboard starts in
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Two looks were somebody else's language spoken well, and neither was the
product's. A dashboard nobody has dressed yet should look like the rest
of the app, so there is now a third set that follows the root
DESIGN-GUIDELINES.md to the letter — `--card` surfaces told from the page
by a hairline and a low shadow rather than by colour, every control a
pill, 16px panels, frosted floating chrome, one slate-blue accent spent
on what a person can act on — and it is what `look` means when nothing
says otherwise.

That also turns the exemption the other way round. The dashboard is still
allowed to look unlike the product; it just no longer does so by default.
An existing dashboard, which has never named a look, lands on the design
it had before any of this.

Restraint is the style rather than an omission here: no ripple, no glow,
no lift, and a press answered by the colour changing. The one deliberate
departure is the selector, which holds its choice in `--primary` rather
than the `--accent` the segmented rule asks for — that is a decision
about the widget, not about the look, and a control must not change what
it signals when the drawing changes. All three sets hold it the same way.
2026-08-24 14:25:13 +02:00
stroblme 0b5ce4fcbb Rework the dashboard into two looks over one behaviour
A dashboard is a wall panel somebody hangs in their own hallway, so it
now wears what they choose: a look, and a palette of their own colours.

Two complete component sets live under `Dashboard/ui/` — `glass`
(translucent panes over a slowly moving ground) and `material` (Material
3 tonal cards) — behind one prop contract. Every control's state,
keyboard and `aria-` live in `ui/core` and are shared, so the two sets
are the same dashboard drawn twice rather than two products: a set only
decides what a control looks like while doing it.

Four settings join the channel, each drivable by a flow like any other:
`look`, `palette`, `background` and `touch`. A palette is an ordered list
of hex colours — background, surface, primary, accent, text, then more
chart colours — pasted from a coolors.co link or typed, written onto the
canvas as the token variables everything already reads. Trailing roles
are derived, so three colours are a whole dashboard, and derived text is
held to AA rather than trusted (`theme.check.ts` measures it). A palette
also decides light or dark, since its first colour is the ground.

Widgets are measured against their own tile with container queries rather
than against the viewport, animate through `motion`, and can be drawn
without their title. The three reworks:

- a bar draws a row per reading, up to eight, each in the dashboard's own
  data colours and each able to carry its own scale — replacing readings
  nested in one fill, which could only ever share one colour and stop at
  three. Documents written the old way are read as rows.
- a chart's range picker moved to a column down its right-hand edge, which
  gives the plot back a whole row of a short tile.
- the colour wheel became a disc: hue is the angle and saturation the
  distance from the middle, so a colour is one gesture rather than three,
  with brightness on a slider beside it.

`index.css` and `lib/motion.ts` are untouched — the dashboard overrides
token *values* on its canvas, never the blocks the two repos share.
2026-08-23 21:52:14 +02:00
stroblmeandClaude Opus 5 d958d7cde6 Add the dashboard settings channel, wired for theme and lock
A dashboard could only ever receive as a set of tiles. This adds the dashboard
itself as a receiver: `settings` maps a name to a value plus an optional
binding. Unbound, the setting is simply its value — a wall panel that is always
dark costs no flow. Bound, a flow drives it live and the value is the fallback.

Two settings are wired: `theme` (system/light/dark) and `locked` (read-only).
There is no schedule field on purpose — a node publishing to the bound message
on a cron is what a schedule is here, which is the point of a channel.

- `messages_for()` now walks a dashboard's bound settings as well as its
  widgets' bindings. Without this a paired screen is refused its own theme
  message, on the one surface the setting exists for; it bounds the socket too.
- `locked` is gated in `usePublish`, so every control inherits it, and each
  control also draws itself disabled — a dead button reads as broken otherwise.
  The panel surface says Read-only in the corner.
- The theme is a class on the dashboard's own surface, never the root: inside
  the app shell it must not flip the chrome. `.light` gains the tokens `.dark`
  already had (mirrored in the index repo) so both directions work on a subtree.
- Settings bindings are type-checked from the document alone, the rule widget
  bindings follow, and mirrored on the server.
- A bound setting is drawn on the flow canvas as a dashboard-level endpoint.
- The demo's house flow now publishes `home.panel_theme`, which the demo
  dashboard's theme binds to: the panel goes dark after sunset, at no tile cost.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018tULRZJUkZsw7rMJ3h4xvu
2026-08-22 13:17:56 +02:00
stroblme 8224d12c8c Add a colour-wheel widget to the dashboard
A custom hue ring — a conic gradient, not a canvas — with saturation and
brightness sliders beside or under it depending on the tile's shape, sized
for a wall panel and reachable from a keyboard. It publishes [h, s, v] by
default, which is what the reference installation's DMX encoders read, and
`format` switches that to [r, g, b] or "#rrggbb".

`usePublish` moves to its own module so a widget in a file of its own can
reach it without importing `widgets.tsx` back.
2026-08-22 12:50:59 +02:00
stroblmeandClaude Opus 5 60d7ec81c0 Rename the import package app to fluksio
A wheel whose top-level module is `app` collides with anything else in a
user's venv, so the package that is about to be published takes the name
it is published under. Only the Python package moves; the repo, the
Docker WORKDIR and the compose project keep theirs.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-21 21:48:05 +02:00