The suite creates and deletes flows, dashboards and users, and ran against
whatever stack was up, which is the dev instance's data. make test-stack starts
the compose project fluksio-test (compose.test.yml over the local stack's
files) with its own containers, volumes and image tags, served by the local
Traefik on app.test.localhost and api.test.localhost, and leaves it running.
The hostname is fixed, so it no longer comes off the running dev stack, and a
LAN stack makes no difference. The suite's default origin is the test stack.
At 0 the value arc is a zero-length dash (pathLength 0), and its round
caps still painted a primary dot on the dial in every look. The arc is
now transparent while its fraction is not above 0. The widget spec puts
a gauge at 0 on its panel and checks it in each look; its tile count,
stale since the buttons widget, is 11.
The brightness column changes and commits in one handler, so the commit
read the render's draft (still null) and sent nothing; the queued draft then
stuck and rode along with the next release. The pending colour lives in a ref
now. color-drag.spec gains a column drag.
/search lists each input and batch output under its qualified message,
and picking one opens the flow on the label's id, which the editor now
treats like a click on the label: it opens the flow's settings.
An aborted Playwright run never reaches `afterAll`, so its flows and
dashboards stayed in the store until somebody deleted them by hand. A
setup-project test now removes them before the next run, which is the
only point that is reached even when the run before it died.
The suite runs against whatever stack is up — somebody's own instance
with real flows in it — so the predicate matches only the shape every
fixture has, `test_<spec>_<base36 Date.now()>` with an optional suffix,
and only once that timestamp is an hour old.
Also correct the coverage-html fallback hint: `make clean` cannot clear
a root-owned htmlcov either, for the same reason `coverage html` cannot
write it.
LoadingButton kept its own copy of buttonVariants, which had drifted past
`brand` and the icon sizes; it imports Button's now, so the Connect /
Re-pair button can show the loader instead of swapping its own label.
DashboardView mounted a second LookProvider inside the one CanvasSurface
already gives it and dropped `touch` on the way, so every widget on a
touch panel read `useLook().touch` as false. The provider is now mounted
once, by whatever owns the canvas root.
useCanvasRoot resolved the palette twice per render — once for the theme
class, once for the tokens — so useDashboardTheme takes the roles the
caller already has.
The bar assertions in widgets.spec.ts are scoped to the Load tile rather
than the page, which held only because the unbound spare bar draws no
rows.
`widgets.spec.ts` took a one-shot `boundingBox()` of a fill that is still
moving. Two ways that reads wrong. "a bar draws a row per reading" compared
two widths that are both zero until the socket has delivered the readings,
and a plain `expect` over a captured number does not retry. "a reading over
its scale fills the track and no more" allowed the fill one pixel past the
track, but the house spring is underdamped: `motion`'s own generator puts the
fluksio look at 100.66% of the track 276ms in (material 100.91%, glass
103.58%), which on this tile's ~240px track is ~1.6px — over the tolerance,
and reached only if the sample happens to land near the peak.
Neither is the widget. `fractionOf` clamps the reading to [0, 1] and
`.dui-bar-track` is `overflow: hidden`, so nothing past a full track is ever
drawn; a bounding box just is not clipped by an ancestor's overflow. So both
now poll: one until the shorter reading is drawn shorter, the other until the
fill is flush with its track — which is a stricter reading of "and no more"
than the pixel of slack was.
The live-socket test gains the other half of what that spin cost: an ASGI
task that never returns is one uvicorn's graceful shutdown waits on forever,
which is why `fluksio serve` could only be SIGKILLed and left `serve.pid`
behind.
A bound chord used to be `preventDefault`ed before its handler ran, so the
canvas took every ⌘C and ⌘V whether or not the node clipboard would act —
which is what blocked copying selected text out of the chrome floating over
the canvas. A binding may now return `false` to decline the key; ⌘C does so
when there is a text selection or no node selected, ⌘V when nothing of ours
is stored.
The global search capped each category before cmdk had matched anything, so
nothing past the twentieth node or widget could be found at all — this
instance has 28 nodes and 97 widgets. The cap now trims the candidates the
query could reach rather than the raw index.
The admin teardown asked /users/ for limit=1000, which the route stopped
accepting when its bounds went in; a 422 body has no `data` to iterate, so the
hook threw and took the tests it was attributed to with it. It asks for the
500 the route allows.
And `submit` folds every declared initial into a run's params, so an input the
run never passed can no longer read as the flow's own. That assertion is gone;
what the panel does show — the value the run actually started from, passed or
not — is what the test checks.
Several stateless instructions where a single button is one — six presets are
otherwise six tiles to place, six titles to read, and the message they share
repeated six times. Nothing is read back, as for a single button: what these
send is an instruction, and the last one sent is not a state to draw.
Auto-fit columns rather than a configured count: a tile is resized in the
editor and scaled again to whatever panel it hangs on, so how many fit is not
something the document can know.
The editor reads `cfg.buttons` raw rather than through `buttonsOf`, which
drops the blanks — a row being typed into is blank until the first keystroke.
Also carried along by the hooks: the generated SDK was stale (it had no
`RunsReadMetricNames`) and one pre-existing block in `test_panels.py` was
unformatted.
The site promises simulated inputs and mocked sensor values, and nothing in
the app was that. A run already is: the values are the caller's, the state is
the run's own namespace, and nothing it computes reaches the live flow. What
was missing was a screen to do it from, and the draft flag being honoured.
`/runs/new` is a flow, a field per declared input, a seed and Run; `/runs`
stays the log. A comma-separated list in a number field expands into the grid
`fluksio sweep --param` builds and goes to the sweep route, so launching one
no longer needs a terminal. Only numbers split: a comma in a string is
content, and one in JSON is syntax.
`RunCreate.draft` was validated at submit and dropped before the run
executed, so "try the working copy" ran the published one. `Run.draft` is a
column now, the driver reads the same copy the submit checked, and a retry
carries it. `FlowSummary.mode` came with it so the rail can say which flows
are batch before one is picked.
Also here: a Retry button on a finished run, which the route has always had
and the UI never did, and parameter cells truncated to their column with the
full value on hover.
It described the wrong object. A dashboard is a document that may hang on a
hallway tablet and in a desk browser at the same time, and only one of those
has fingers on it — so the flag moves off `DashboardDef.settings` and onto
`PanelDef` as a plain bool, ticked in the Panels dialog. `useCanvasRoot` takes
it as an argument rather than reading the document, and `/panel/{id}` is the
only surface with a panel to ask.
Dropping the message binding with it is deliberate: nothing drove it, and a
flow deciding whether a screen has fingers on it was never the point. A stored
`settings.touch` is inert rather than migrated, which `_check_settings`
skipping unknown names already guaranteed.
The rail was the other half. It had no touch behaviour at all and its 40px
buttons met neither branch of the 44/32 rule. `[data-touch] .dui-rail{-item}`
in `ui/core/core.css` spends the padding and the gap on the buttons instead,
so they reach the 44px target and the rail comes out taller at exactly the
same width — `RAIL_INSET` never moves, and the arrangement under it does not
either.
Also closes the panels-dialog icon gap: `DashboardSummary` carries the `icon`
now, so the dialog draws each assigned dashboard's rail glyph beside its
checkbox. `initials()` went from three identical copies in the looks to one in
`Dashboard/icons.ts`, so the dialog and the rail fall back the same way.
Follows the portal: the noun is "instance" everywhere the app says it —
UI strings, CLI output, error details, docs and comments. The wire keys
(`instance_id`, `instance_token`) and the hub route this calls move with it.
An existing cloud.json is adopted rather than refused: without the key
alias the dataclass fails to parse, which the caller swallows and reads as
"never enrolled" instead of "reconnect".
`instance_key` on a node type becomes `target_key`. It means the outside
thing a node points at, which is a different sense of the word, and keeping
both would put two meanings of "instance" in one codebase.
`mobile.spec.ts` covers the stacked editor, which draws through
`DashboardView` on both sides. Desktop `?edit=true` swaps in `GridLayout`
directly and never mounts `LockedProvider`, so the branch the stacked fix
was matched to had no guard of its own.
Runs: a run can now be deleted (DELETE /runs/{id}, cancelling a live one
first), exported as csv from the screen's own filters, and its flow label
opens the flow. Its "Parameters" panel became "Inputs" and lists every
input the flow declares, marking the ones that took the flow's own value
rather than the run's — the comparison table resolves the same defaults
instead of printing "unset".
Home reads brain, dashboards, health, flows: the mosaic is one full-width
scrolling strip, and the flows list and the flow-activity rollups merged
into a single left-joined table so a flow's state and its numbers sit on
one row.
Charts take a drag to narrow the x window and a double click or tap to
come back out. UplotChart holds the scale and passes resetScales:false
while a window is held, which is what the old comment said made this
impossible.
`GET /api/v1/search/` hands the client one flat index of everything worth
jumping to — flows and the nodes inside them, dashboards and the widgets on
them, panels, secrets, modules, workers and alert channels — and cmdk matches
it in the browser, so results narrow while typing without a round trip per
keystroke. A node hit is the one thing no list endpoint could answer: it opens
its flow with that node in focus.
The panel is reached from **Search** above Documentation in the sidebar, or
⌘K anywhere. The flow canvas palette moves to ⌘P, being the narrower of the two.
The panels dialog gains an address (`/dashboards?panels`) so a panel hit has
somewhere to land, and the sidebar logo gets `shrink-0`: the rail's width
animates while the logo is already back, and a flex item short of room is
squeezed rather than clipped.
The phone path draws through DashboardView in both modes, so a locked
dashboard came out with dead controls while it was being arranged — the
canvas path hands editing to its own grid and never mounts the lock.
DashboardView takes `editing` and skips LockedProvider for it; reading a
locked dashboard stacked still locks. Guarded in mobile.spec.ts.
The wheel's arithmetic is checked in color.check.ts; nothing checked what a
drag across it sends. A new Playwright spec drags from the centre out to
three o'clock, counts the panel's publishes off the wire, and holds the disc
to one message at the release rather than one per pixel.
`PUT /dashboards/{name}` had no backend test: three cover what it promises —
a first draft for a name nobody has used (200, not the 404 that came off in
b2466bf), an update that keeps everything the edit did not name, and a save
based on a version someone moved past.
The Playwright half is the same property through the editor. Pages and
sections are gone since 9ec38d4, so what the editor never draws — a widget's
md/sm placements and the dashboard-wide settings — is what a save has to
carry, and dragging one widget is what the spec makes it carry it through.
Mirrors the flow editor's onPaneClick: clicking the canvas margin or the
empty surface closes the widget settings and the dashboard panel. Widget
frames, grid resize handles and menus portalled out of the canvas keep it
open.
Dragging the brightness slider on the wall panel set the handle and
published nothing; tapping a point on the track worked. The control is a
native range input laid transparent over the drawn track, and only the
release publishes — but the input never said the drag was its own. On a
touch panel a sideways swipe is a pan, or a back-navigation, so the
browser took the pointer over mid-drag and ended it in `pointercancel`.
The value had followed the finger and was never sent.
`touch-action: none`, as the colour disk beside it has always had. The
release also answers `pointercancel` and `lostpointercapture` now, which
covers a mouse let go outside the input and leaves no way for a draft to
sit there unpublished.
Two checks: a drag across the track reaches the engine, and the input
still owns its gesture. The second fails against a build without the
CSS, which is what makes it worth having.
Saving panels replaces the whole list, so the spec's setup deleted every
panel it had not created — and with it the credential of the screen on
it. It now appends to the stored list and puts the original back in
teardown, which also removes its own panel.
Two looks were somebody else's language spoken well, and neither was the
product's. A dashboard nobody has dressed yet should look like the rest
of the app, so there is now a third set that follows the root
DESIGN-GUIDELINES.md to the letter — `--card` surfaces told from the page
by a hairline and a low shadow rather than by colour, every control a
pill, 16px panels, frosted floating chrome, one slate-blue accent spent
on what a person can act on — and it is what `look` means when nothing
says otherwise.
That also turns the exemption the other way round. The dashboard is still
allowed to look unlike the product; it just no longer does so by default.
An existing dashboard, which has never named a look, lands on the design
it had before any of this.
Restraint is the style rather than an omission here: no ripple, no glow,
no lift, and a press answered by the colour changing. The one deliberate
departure is the selector, which holds its choice in `--primary` rather
than the `--accent` the segmented rule asks for — that is a decision
about the widget, not about the look, and a control must not change what
it signals when the drawing changes. All three sets hold it the same way.
Stretched end to end, a panel with two dashboards showed a pill nine
tenths empty — which was tolerable while the rail was chrome outside the
canvas and obvious once it moved onto the panel itself. It now hugs its
entries and sits centred in the column it reserves; that column is the
same width either way, so no arrangement moves.
A rail longer than the panel is tall still scrolls, and still draws no
bar: a wall panel is swiped, and there is no room for one.
Five things a wall panel showed that a wall panel should not.
**A tile's body no longer clips.** It scrolled, and a box that scrolls
also cuts whatever crosses its edge — which took the glow off a lit
button at exactly the width where the button filled its tile, and off a
gauge's arc at exactly the height where the dial filled its own. Only
what is written or listed asks for a scroller now; everything else is a
picture drawn to fit, and what overflows is left to the frame, which
clips at the tile's edge where a shadow has already faded out. The
slider's phantom scrollbar goes with it.
**The selector is a selector.** Named for what it does rather than what
it is, and the choice it is holding is held in the dashboard's own
primary — a pill that slides between the options rather than a grey one
that had to be looked for. The stored type is untouched, so no document
changes meaning.
**The arrangement is held off the panel's edges**, by the same distance
it holds between two widgets. The ground is not held off with it: a
background covers the whole panel, and only what is arranged on it has
a margin. No stored panel loses a row to it.
**The rail is drawn on the panel.** It was chrome bolted to the edge of
the screen beside the canvas — in the app's own design rather than the
dashboard's, and on a scaled canvas not even lined up with it. It now
takes a column out of the canvas the way the margin does, scaled with
it and wearing its look. Which cell each widget sits in is unchanged;
only how big a cell is.
Two of these were the same mistake twice: an unlayered rule stating
`position` for everything wearing a class — `.gl-surface` on a rail
placed by a utility, and a blanket lift over every child of a pressable
on a pill placed by `layoutId`. Both now say it one element at a time.
- A tile no longer lifts under the pointer. A finger does not move away
afterwards the way a cursor does, so whatever hover raised stayed
raised until something else was touched: a tile stuck, not answering.
- The ground's blobs wander a closed path on their own clock instead of
sliding back and forth along one line, which read as things moving
rather than as light in a room.
- A bar is one grid now, its rows borrowing its columns, so names of
different lengths no longer start and end their tracks in different
places — two bars that share no baseline cannot be compared, which is
the one thing a stack of them is for. The names read rightward into
their tracks, with room either side.
- A reading on its way somewhere is written to as many decimals as the
value it is heading for. Without that a slider stepping in halves
passed through 22.37460937 on its way to 24: a number nobody asked
for, a different width every frame.
- The brightness column is the same control as the slider widget's,
stood on its end and thicker, and exactly as tall as the disc beside
it. Getting there meant drawing a slider's rail, fill and handle
rather than styling `::-webkit-slider-*`: those need one set of rules
per orientation, each with its own centring quirk, and the handle
landed off its track when the writing mode turned. The native input
stays, laid transparent over the top, so the keyboard, the pointer and
every `aria-` are still its.
The disc was sized against its parents in percentages, and every box
between it and the tile is sized by what is in it — so the chain never
resolved, the brightness slider grew, and the tile scrolled with half a
disc showing. Container units are the tile's own height whatever sits in
between, so the widget now fits exactly.
Two guards behind it, since both are things a picture can fail silently:
nothing on a panel of pictures may overflow its tile, and Touch has to
actually make a control bigger while leaving what it publishes alone.
A dashboard is a wall panel somebody hangs in their own hallway, so it
now wears what they choose: a look, and a palette of their own colours.
Two complete component sets live under `Dashboard/ui/` — `glass`
(translucent panes over a slowly moving ground) and `material` (Material
3 tonal cards) — behind one prop contract. Every control's state,
keyboard and `aria-` live in `ui/core` and are shared, so the two sets
are the same dashboard drawn twice rather than two products: a set only
decides what a control looks like while doing it.
Four settings join the channel, each drivable by a flow like any other:
`look`, `palette`, `background` and `touch`. A palette is an ordered list
of hex colours — background, surface, primary, accent, text, then more
chart colours — pasted from a coolors.co link or typed, written onto the
canvas as the token variables everything already reads. Trailing roles
are derived, so three colours are a whole dashboard, and derived text is
held to AA rather than trusted (`theme.check.ts` measures it). A palette
also decides light or dark, since its first colour is the ground.
Widgets are measured against their own tile with container queries rather
than against the viewport, animate through `motion`, and can be drawn
without their title. The three reworks:
- a bar draws a row per reading, up to eight, each in the dashboard's own
data colours and each able to carry its own scale — replacing readings
nested in one fill, which could only ever share one colour and stop at
three. Documents written the old way are read as rows.
- a chart's range picker moved to a column down its right-hand edge, which
gives the plot back a whole row of a short tile.
- the colour wheel became a disc: hue is the angle and saturation the
distance from the middle, so a colour is one gesture rather than three,
with brightness on a slider beside it.
`index.css` and `lib/motion.ts` are untouched — the dashboard overrides
token *values* on its canvas, never the blocks the two repos share.
uPlot writes what `cursor.move` returns back into the value it hands in next
time and calls it again on every redraw — and a chart sets its data on every
render. The correction was therefore applied repeatedly: the cursor walked
left while the pointer stood still, and the position taken at mousedown no
longer matched the one held at mouseup, which uPlot reads as a drag and
answers by swallowing the click. That is what stopped a chart tile being
selectable in the dashboard editor.
The refiner now returns its previous answer unchanged when handed it back, so
a redraw is a no-op. Lifted out of the config as `cursorRefiner` so the branch
can be checked without a browser; `cursor.check.ts` replays uPlot's own
sequences, including the press-is-not-a-drag one that regressed.
The Playwright hover test now also asserts the cursor holds its place across a
redraw, which is what the first version missed.
A dashboard canvas is CSS-scaled to fit its panel while uPlot maps the
pointer against its own unscaled plot width, so the cursor drifted further
right the further into a chart it went. A `cursor.move` refiner divides the
visual offset back into layout pixels; unscaled hosts get a no-op.
A querying chart's range picker moves onto the frame's title line through a
new `useHeaderSlot`, giving the plot back the row it spent. The editor's drag
handle is the header, so the picker is exempted from it.
Charts can be drawn as a monotone cubic spline — uPlot's own path builder,
monotone so a smoothed line never invents a reading between two real ones.
A node's error cleared the moment it ran again, so a failure that genuinely
fired an alert could leave no trace on the canvas by the time anyone looked.
The engine records it now — on the node's status, so it survives a reload and
every client agrees — and reading the traceback is what clears it. The seam is
the event bus, which is where every failing path already meets: a queued live
run, an explicit run, a preview, and a single triggered node all publish
`node_error`, while the controller's own observer would have seen only one of
them.
That was half the confusion. The other half: clicking a failed neuron on Home
often landed on a flow where everything looked fine. Nodes merge into one
neuron by instance key — every InfluxDB node pointing at the same bucket is one
neuron — and the click went to whichever flow contributed a member first, not
the one that failed. It now goes to the failing member and selects it, and the
canvas marks a failing node rather than leaving it to the dot alone.
The inject node emitted one payload to every port it declared, whatever their
types, so an inject on a bool port carrying the text "true" raised at publish
time. Each port gets its own field now, typed and parsed by that port's dtype,
and remembers what it last sent. A port that is renamed carries its value with
it; one that is removed takes its value with it. An inject written before this
keeps emitting exactly what it did.
The derived-cron chip also appeared on the delay node, where `interval` is a
rate limit and a schedule derived from it means nothing.
Shrinking a dashboard's canvas silently clipped whatever now fell past the
bottom edge: `maxRows` constrains a drag and nothing else, so a stored placement
is corrected against the column count alone. Nothing warned, and nothing offered
a way out.
The remedy is a notice rather than a reflow, because the canvas height is
written on every keystroke — typing 400 passes through 4 and 40, and anything
that moved widgets would flatten the arrangement while the number was still
being typed. The notice carries the reflow as its one button, and packing is
sideways because the grid already compacts vertically: nothing below the canvas
has room above it.
Dropping a widget also selected it, which opened its panel, which rescaled the
canvas under the pointer. The drag handle was simply missing from the selector
that already exempts the resize handle — which is why resizing never had this
problem.
Also: an icon rule's caption could only be set through the API, and the panel
rail drew two letters where a dashboard can now carry a lucide icon.
A dashboard went live the moment it was created — an empty document straight to
the panels — while a new flow starts as a draft. It now works the way flows do:
published means `dashboard.json` exists, so every dashboard on every running
installation is already published and nothing needs migrating. Only the ones
created from here on start as drafts.
Mirroring FlowStore turned up a latent 500: discarding the draft of a dashboard
that had never been published unlinked its only file, and the read that followed
raised out of a 200 handler. It answers 400 now, the way a flow does.
Publishing all of them was 2N requests, because a publish has to name the
version it expects and the summaries did not carry one. They do now — and so do
the flow summaries, which had the same defect nobody had written down.
A panel had no way to hear about any of this. A publish, or a change to which
dashboards a panel carries, now puts one event on the bus and the screen
refetches what changed: no reload, so a wall display never blanks or asks for
its credential again. The subtle half is that a socket's message allowlist was
computed once at handshake — a reassigned panel would have fetched its new
document and then shown tiles that never updated.
The panels dialog logged non-superusers out. Every write in it needs a
superuser, not only the checkboxes the report mentioned, so the dialog is
read-only for everyone else. The logout itself was `main.tsx` treating 403 as a
dead session, against the contract deps.py spells out: only a 401 ends a
session, and a 403 now says so rather than silently signing someone out.
Three things moved the viewport independently — the shape-fit effect, focusNode,
and React Flow's own fitView prop — so a fourth for "centre the node I just
selected" would have been a fourth party to the argument. There is one effect
now, and which branch it takes is decided by what changed rather than by what is
true: selecting a node brings that node into the lane the panel leaves, and
every other change — new wiring, a new endpoint, a panel opening — re-fits the
whole flow into the same lane. A selection centres once, so the port edits that
follow re-fit around it, which is what makes a new edge's far end visible.
The refit triggers on the edge count, not the bindings key: that key changes on
every keystroke in a message-name field, and refitting per character is not what
"an edge was created" means.
renderedNodes overwrote xyflow's own `selected` flag, so a box-selection of
several nodes was invisible even though delete and copy acted on all of them.
The logs panel was a popover anchored on its own button, which is why it sat off
centre, hugged the button and closed on any outside click. It is a plain surface
above the dock now, and the button is stateful. Escape still closes it.
Expanding a node's editor gives the panel the whole inset and puts the code on
the left with the settings beside it, while the toolbar and the flow name
translate off screen. Narrowing the window past `md` gives the room back — the
sheet it becomes has no second column to hold.
The zoom buttons are gone: there is a mouse, or there is a pinch.
A bar drew its nested reading on top of the outer one in --chart-5, which
measures 2.53:1 against --primary and lost the 3:1 guideline for non-text. The
readings now partition the fill end to end, up to three of them, in a token of
their own: --primary-nested, the primary hue a few steps deeper, 3.14:1 light
and 3.12:1 dark. It cannot also clear 3:1 against --muted — in dark those two
are 5.82:1 apart and a colour 3:1 from both would need a 9:1 gap — so a segment
is drawn inside a gutter of outer fill rather than ever bordering the track,
which is what separates neighbours too, and what caps the count at three. A
nested value larger than its outer used to spill onto the track; it is clamped.
`inner` still reads as a single binding, so no dashboard needs migrating.
On a phone, .widget-grid took its width from the widest thing any widget held —
a truncating flex item still offers its whole unwrapped line as a min-content
contribution — and a handful of widgets had no floor of their own: the uPlot
legend is a table, a fieldset carries min-inline-size: min-content from the UA
sheet, and buttons are whitespace-nowrap. Each is capped now. A widget's body
scrolls rather than clipping, so long text stops painting over the title.
Gauges and bars move between readings instead of jumping, and a segmented
control slides one thumb rather than recolouring cells. The gauge arc is drawn
whole and revealed by its dash, because `d` cannot be transitioned.
UplotChart pushed new readings only when the point count changed, so once a
rolling window was full a refetch left the old values on screen.
`tests/utils/api.ts` took the API origin from `VITE_API_URL`, which
`tests/config.ts` loads out of `app/.env`. In a checkout configured for a
deployment that names the deployment — so the browser went to the local stack
while every setup and teardown call, `deleteAll` included, went to the live
one. `privateApi.ts` had the same reading, and it creates users.
Both origins now come from one place: `PLAYWRIGHT_BASE_URL`, with the API
derived from it (`app.<domain>` → `api.<domain>`) or named outright by
`PLAYWRIGHT_API_URL`, which is what CI and the compose service set. Nothing in
the suite reads `VITE_API_URL` any more.
Belt and braces, since a stack served under a real domain answers to the same
names its production instance does: a global setup resolves both origins and
refuses anything that is not loopback or a private range, before a test runs.
`PLAYWRIGHT_ALLOW_PUBLIC=1` says you meant it.
`make test-frontend` is now that safe run — the Playwright image on the proxy
network with both names mapped onto Traefik by address, as the host user so it
does not leave root-owned results behind.
A flow's inputs are the messages it takes from outside — a dashboard control,
a run, the API — and its outputs are what a batch run reports. Both existed in
the document and in the engine, and neither had any UI: the values looked
hard-coded on the canvas and the Run button always used the declared defaults.
The canvas now draws each as a labelled endpoint, the way it already draws a
dashboard tile or another flow, skipping an input something else already
accounts for. The flow panel edits them — mode, name, type, starting value,
and for a live flow the value it currently holds with a way to put a new one
in. Pressing Run on a batch flow asks for its parameters first.
A python node's settings are constants of its own function, so they are passed
the way its ports are: by name. The controller binds them to the compiled
function, the `params` field is gone from the worker and remote protocols, and
a setting sharing a port's name is reported as a node error rather than
shadowing it. The panel's scaffold follows suit and keeps the header in step
with both ports and settings.
The demo's `pace` moves from a flow input to a setting of the training node,
which is what it always was.