A second bus subscriber folds executions, errors, timings and queue lag
into per-minute rollups, keeps failures with their traceback and an audit
trail of who published what, and records one row per cascade — manual runs
and previews included, under an id of their own that writes no idempotency
markers. Read back through /observability/*, which always answers 200 so a
degraded engine still renders its own health screen.
Also fixes two things found on the way: node-health alerts read `status`
where the engine publishes `health`, so a device dropping never alerted
anyone, and the Redis queue reported `parked: 0` whatever was held.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017MeiWk3Yq12n2pTvnQWYvt
One shell for both editors. Flows and dashboards each get a searchable
overview under the padded shell, their editors move to the full-bleed
canvas, and the floating chrome is shared: a title bar that only says
what you are looking at, and a bottom dock carrying everything else —
the flow bar's status, settings and Publish moved down there, the
add-flow button moved to the overview.
Dashboards gain the rest of M4's visualization work:
- widgets are picked by clicking them, with the header as the drag
handle so a slider still slides and a switch still flips while
editing; settings moved into the flows' SidePanel
- react-grid-layout for drag and edge-resize, so the stored x/y finally
mean something; a dashboard nobody arranged is shelf-packed once
- a per-dashboard grid size, so a panel can be matched to its screen
- the chart widget, drawn with uPlot: several messages on one axis, fed
from the stored history plus the live socket tail, coloured from the
new --chart-1..5 ramp
- /view/{name}: the URL a wall panel is pointed at — no sidebar, no
footer, no editing, and no editor code, since routes are split
- a widget wired to a payload type it cannot carry, or wired to nothing
at all, carries the same red dot a failing node does; the picker
records the type it bound and WidgetDef refuses a mismatch on save
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H7LwYgJfpkbLCTeiAf8U4A