LoadingButton kept its own copy of buttonVariants, which had drifted past
`brand` and the icon sizes; it imports Button's now, so the Connect /
Re-pair button can show the loader instead of swapping its own label.
DashboardView mounted a second LookProvider inside the one CanvasSurface
already gives it and dropped `touch` on the way, so every widget on a
touch panel read `useLook().touch` as false. The provider is now mounted
once, by whatever owns the canvas root.
useCanvasRoot resolved the palette twice per render — once for the theme
class, once for the tokens — so useDashboardTheme takes the roles the
caller already has.
The bar assertions in widgets.spec.ts are scoped to the Load tile rather
than the page, which held only because the unbound spare bar draws no
rows.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VfgHWr7AQDiLsTQVu7hpKB
RangePicker carried a byte-for-byte copy of ui/segmented.tsx's markup; it
now renders that component instead.
The dashboard's own segmented widget stays where it is: it is not a copy
but a look-aware control, drawn per look in
Dashboard/ui/{fluksio,glass,material}/Controls.tsx over the shared
useSegmented behaviour. Note that in segmented.tsx in place of the stale
size-prop plan.
Copies index/frontend's FluksioLoader component and its
`.fluksio-loader-line` rule into the app (the shadcn duplication model, so
the CSS travels with the component) and swaps every Loader2 pending state
over: the router's pending screen, the flow dock's Run and Publish, the
dashboard editor's Publish, the overview toolbar's Publish-all and
LoadingButton. One loading mark across both shells.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01K1moruzue2kTJd3uVisgNk
Four tabs over three cards was navigation for its own sake, and the two shells
disagreed about what a settings screen looks like. It is one grid of cards now,
matching the portal: the account card carries changing a password and deleting
the account in its footer, appearance is a card with one row, and remote access
— an operator's concern, not a personal preference — is a card of its own for a
superuser.
SettingRow, alert-dialog and UserAvatar come across from the portal, so an
account renders the same face in both shells.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The app said things in two places: sonner's bottom-right toasts and the
custom top-centre chrome. This is the second of those, generalised — a
module-level store anyone can call, drawn as a stack of frosted cards that go
on their own unless raised as persistent, with room for buttons and for a
message longer than a line.
useCustomToast keeps its signatures, so the forty-odd call sites behind it and
handleError are untouched. The component and its store are byte-identical with
the portal's copy and checked by `make design-check`.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
- IconPicker replaces the three icon selects (rail icon, icon-widget rule,
"Otherwise"): the glyphs in a grid, and a button that clears back to none —
which a Radix SelectItem could never offer.
- ModePicker/StylePicker drop out in favour of a shared ui/Segmented, the same
sliding-thumb shape RangePicker and the widget-side control already wear.
- PanelRail draws no scrollbars at all: hiding them also takes back the gutter
a vertical bar claimed from a column exactly as wide as its buttons, which is
what pushed a horizontal bar under them.
- The panels dialog can re-pair one screen (POST /panels/{id}/unpair) without
deleting the panel it hangs on.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018tULRZJUkZsw7rMJ3h4xvu
The canvas lays itself out: a layered graph, left to right on a desktop and
top to bottom on a phone, with room reserved for the value each edge carries.
Nodes cannot be dragged and `NodeDef.position` is gone from the document —
a graph nobody can arrange is one worth keeping small, which is what keeps
flows atomic. Endpoints join the same layout, so their lanes and the
localStorage that remembered where they were dragged go too.
Mobile, per the new Responsive section of DESIGN-GUIDELINES.md: the dock caps
its width and wraps instead of running off the screen, the dashboard stacks
into one column rather than shrinking a wall panel to a fifth of its size, and
Home stops widening its grid track past the viewport. A Playwright project at
a phone's width fails the build when a screen no longer fits.
Along the way: publish is the checkmark that was already there rather than a
button that appears and disappears, with discard beside it on both the flow
and the dashboard; the brain reveals a neuron's name on the first tap; and the
port sparklines get room to breathe.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VDSXaRhvqHYNevgDGmNAto
The bubble opened with the loader's own frame — `exec(compile(...))`
inside `_load_function` — before anything about the user's code, and
then said all of it twice, because a load failure arrives both as the
node's status and as a node_error issue carrying the same text. It is
now `Type: message (line N)`, deduplicated, with the line taken from the
node's own file. Full tracebacks still go to the server log.
Long messages grow the bubble instead of stretching it, and scroll only
past 240px. The tooltip arrow is gone: it read as a rotated square notch
under the bubble, and no better anywhere else it appeared.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KkmeRiyeYmVZqJVwuyHq9o
The browser half of M3. Flows open on a full-bleed canvas with their chrome
floating over it: flow tabs top, dock bottom, node settings in a panel on the
right that leaves the graph visible and running behind it.
- Connections are derived, not stored. A node declares the messages it reads
and publishes; every matching pair draws an edge, so two producers of one
message converge on their consumer. Dragging output to input is shorthand
for pointing that input at the producer's message, and asks before it
replaces an existing one.
- Values land on the edges as they flow, over a websocket that feeds a store
outside React, so a value arriving re-renders its own chip and nothing else.
Clicking an edge shows the last payload and when it arrived.
- Node source is edited in Monaco, loaded only when a panel opens and themed
from the design tokens.
- Edits autosave; identical documents are skipped server-side, so a quiet
canvas writes nothing.
- Validation from the API shows on the node it belongs to and is summarised in
the dock, where each entry pans to its node.
- Works on a phone: touch-connect, 44px dock targets, and the node panel
becomes a full-screen sheet.
Two new tokens (--status-success, --font-mono) are mirrored in the website repo
and recorded in DESIGN-GUIDELINES.md.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016WzrvW7rjQbynnhF6pxh6i
The submodule collapse was only half applied: .gitmodules was deleted but
backend/ and frontend/ were still recorded as gitlinks, so none of their
files were tracked. Replace the gitlinks with the real trees.
Also untrack .env (it carried placeholder secrets) in favour of a tracked
.env.example, drop the committed __pycache__, and narrow the blanket *.png
ignore that would have swallowed design assets.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>