The offline pill was drawn inside a `flex h-0` container with align-items at
its default stretch, so the pill was stretched to a zero-height box while still
carrying its padding — the "box too small" it was reported as. It is a
persistent notification now, keyed on one id so a poll that keeps confirming
"still offline" replaces the card instead of restacking it.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The app said things in two places: sonner's bottom-right toasts and the
custom top-centre chrome. This is the second of those, generalised — a
module-level store anyone can call, drawn as a stack of frosted cards that go
on their own unless raised as persistent, with room for buttons and for a
message longer than a line.
useCustomToast keeps its signatures, so the forty-odd call sites behind it and
handleError are untouched. The component and its store are byte-identical with
the portal's copy and checked by `make design-check`.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
A batch run opens no cascade, and FlowRun was written only from
cascade_started — so `fluksio run` showed on /runs and in `fluksio status` and
was simply absent from Home. The collector now folds the run_started and
run_finished events RunService already published. Such a record is exempt from
the staleness sweep in both places: a training step of an hour is a normal one,
and only run_finished ends it.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
A bool was excluded from the history as "not a measurement", so a true/false
port had no curve in the node panel and none on an edge — only the word. It is
recorded as 0/1 now and drawn as steps, since a bezier through two states
slopes through readings that never happened. The axis is pinned to 0..1, so a
flag that was never on sits at the floor rather than mid-box.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The newest metric bucket is upserted every flush while its minute runs, and
both rollup endpoints summed it in — so every curve on Home ended on a fall
that was only the clock. The timeseries now stops at the last closed bin, and
the flow rollups' window ends on the last closed minute, so all sixty slices
are whole ones.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Concurrent runs sat at 4 whatever FLOW_MAX_CASCADES said: that setting bounds
cascades, and the run drivers read a hardcoded MAX_PARALLEL nobody could reach.
FLOW_MAX_RUNS is the knob they read now, --max-runs/--max-cascades/--max-workers
are the same three as flags on serve, and the engine says which numbers it
started with — which is the only way to tell that a settings file was read.
Events keep the run they happened in. The payload always carried it and the
persist path dropped it, so reading one run's failures meant filtering the
engine-wide list; a batch run's id reaches those events now too, since a run
has no journaled item to name itself by.
Also: a provisioner's 0 means "no deadline" rather than "cancel on the next
reconcile", and a command that reaches no engine says how to start one.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015sbYeYaVgYQqm1sbx7wPdL
The timer thread promoted due work on a fixed one-second tick, so every
delayed item was 0-1000ms late whatever the load — measured on the house
at 705ms mean on a rollershutter stop, which is 2-4% of a 26-second
travel and accumulates in the position the motor node believes it is at.
It now sleeps to the soonest deadline and is woken when a nearer one is
scheduled, which measures 0.9ms end to end through Redis.
A promoted timer also went to the back of the queue. It goes into a due
lane of its own that `claim` reads first, so work that has waited out a
deadline is not held up by work that is merely queued.
Beside it, in the same code: seeding a message now bumps its version, so
a re-put flow's synchronous nodes no longer wait forever on a value that
is sitting in state; the consumer group drops the consumers of engines
that are gone (138 had accumulated on this installation); and the cast
that closes the long-standing `xclaim` mypy error.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
`resources` was reachable from the SDK and the API and nowhere else, and
`node_queued` was published to nothing at all — so a node waiting for a machine
looked exactly like a node that had hung, which is the failure the event was
added for.
The node panel gets a Resources section: a size by name, the numbers for a node
that wants its own, and how long it is expected to take. Picking a flavor drops
the numbers, because saying both is two answers and the engine refuses it.
A queued node draws a neutral dot rather than one of the three status colours —
it is not running, it did not go well, and it did not go wrong; it is idle with
a reason, which the tooltip gives.
And a Workers screen, which is the first UI for any of this: every machine the
engine can reach with what is free of each, what is attached, what a cluster
has been asked for, and the sizes, editable. `fluksio status` grew a line of
the same.
The demo's training node already preferred a GPU worker, which was exactly the
declaration that used to be dropped, so it now says how much of that machine it
takes as well.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01A6HeySA27EkGANZN95QySW
Slurm is not a machine that attaches and stays; it is a queue somebody else
owns. So nothing here submits a node to it. It submits a job whose payload is an
ordinary worker dialling back in, and everything downstream — the protocol, the
artifacts, cancellation, the books — already worked and did not have to learn
what Slurm is.
The alternative, which Covalent takes, is to stage a serialized call and a
runner onto the login node, poll squeue and copy the result back: a second way
of running a node beside the one that exists. The cost of not doing that is one
assumption, that a compute node can open a connection outward. Where that is
false, _payload is the single method a staged variant would replace.
Clusters are configured in provisioners.json beside the alerts, since this is
infrastructure an operator writes rather than anything a flow says. The script
is generated with the system ssh and no new dependency, and prerun owns the
environment — deliberately no pip install, because what is on a cluster is
somebody's decision.
One outstanding request per profile, cancelled if it never attaches and on the
way out. Nothing autoscales.
The run gate needed the same hook: a run held before it starts never reaches the
placer's own wait, so it would have queued forever on a machine nothing had
asked for.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01A6HeySA27EkGANZN95QySW
Raw cpus and gpus are a property of the machines an installation has, so a node
written against a cluster quietly stops meaning anything when the cluster is
replaced. A node says "gpu-small" instead, and what that is stored here —
editable, and read again every time the node is built, so changing the flavor
changes what the next run gets.
Memory joins the schema properly (`ram`, in MB, accepting "2G"), along with
`duration_s` for how long a node is expected to take. That one is recorded and
shown and nothing else yet: a statement for whoever is planning around the node,
not a limit — the limit is still `timeout`.
A flavor and a number for the same thing is refused, compared by value so an
editor writing the whole object back with its defaults still round-trips. A name
nothing stores is refused at the save, which covers the canvas and `fluksio
sync` at once, and deleting one a node still asks for says which node.
Four sizes are seeded on an installation that has none, and never re-seeded:
re-adding one somebody deliberately removed is an argument nobody wins.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01A6HeySA27EkGANZN95QySW
The engine answered "where does this node run" twice, in two ways that could
not see each other: a device sent it to a worker carrying that label, and
resources were counted against the engine's own cores. Declaring both meant the
second answer won and nothing was counted at all — which the data-science
getting-started page and the worked example both do.
One question now, in flow/placement.py: of every machine attached, which could
grant what this node asked for, and which of those has it free. The books move
onto each machine — one accountant per worker, built from the inventory it
reported — and the waiting moves above them, where one condition variable can
be woken by a release anywhere or by a worker attaching. Locks go one way:
placer, then a machine's books, never back.
So a node asking for a card now finds the box that has one, rather than being
clamped down to none and run here. When nothing can grant the ask at all it is
still cut down and run — a flow written on a cluster has to work on a laptop —
but the ceiling is one real machine now, since taking the largest of each
dimension separately can describe a machine nobody has.
Two things fixed on the way. A device on a connector node held every batch run
of its flow forever, waiting for a worker that could never run an entry point.
And `prefer` falling back to the engine skipped the books, so the fallback held
nothing.
The bench flow's node has taken a `params` argument that with_settings has not
forwarded for some time, so the benchmark could not run at all: 62 ms median
submit-to-result with this, against the 61 ms on record.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01A6HeySA27EkGANZN95QySW
A worker reported its labels and nothing about the machine behind them, so the
engine could route a node to a GPU box but not tell whether that box had a GPU
free. Inventory — cores, GPUs, memory — now arrives with the hello frame, and
the run frame carries back what the engine allocated for that call.
Which is protocol 2 on both ends. GPUs are never probed: asking a vendor tool
would make the one dependency two, so a GPU is what the batch job says it was
given or what --gpus says. A worker that reports nothing still attaches and is
scheduled by its label alone.
Two things a job scheduler needs: --max-idle stops a worker started for one job
rather than letting it hold its allocation to the walltime, and a refusal is now
fatal instead of a reconnect loop that reads as a hang in a job's log.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01A6HeySA27EkGANZN95QySW
A port may now declare `image`, `audio` or `video`. Each is the artifact
reference the engine already had, narrowed by the `media_type` on it, so a
speech recogniser declares what it eats rather than taking any bytes at all and
finding out. Bytes still never travel as a message and nothing on the wire
stops being JSON: a camera publishes one reference per frame, a microphone one
per chunk, and a reference may carry a `meta` dict nothing here interprets.
Streaming media is therefore an ordinary streaming port — with one change to
what that means. An emission used to journal an item with no payload, so
downstream read whatever was current when the item was claimed; a consumer
slower than its producer saw only the newest chunk and the ones between were
lost. That is right for a training curve and wrong for a second of speech, so
an emission now journals a `kind="emission"` item carrying its values, and the
executor hands them to the nodes reading that message instead of writing them
to state again. The value in state stays the latest, which is what everything
else reads, and the wave is filtered by what actually changed rather than
walking everything reachable. No queue serialization change — the existing
`outputs` field carries it.
Continuous media makes the store's missing GC a real problem, so this closes
it: `sweep_artifacts` runs hourly, keeps every digest a `run_artifact` row
records or a live message holds, spares anything written in the last hour, and
stands aside entirely while a run is in flight, since a node may store a
checkpoint long before it returns the reference to it. That also collects the
orphans a deleted flow has always left behind. `ARTIFACT_GC_INTERVAL_S=0` turns
it off.
Around the edges: `GET /artifacts/{digest}` serves the media type the caller
passes and answers ranged requests, so a browser plays a clip rather than
downloading it; `PUT` spools to disk instead of holding the whole body in
memory, as does `save_artifact` given a path; a Media widget draws whatever its
message points at, and a wall panel may fetch the bytes its own tiles are
showing and nothing else; and a connector gets `save_artifact`, for a device
whose readings are bytes.
What this cannot do is live video: a frame every second or two is a glance, and
the honest answer above that is the camera's own stream, which the widget takes
as a URL and the browser plays from source.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The pieces were tested one at a time, so removing the one line in
`_build_node` that wraps a worker-backed function with its sink broke nothing
visible — while losing every generator node's last yield and returning None
in its place.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
It claimed to run the pipeline with no engine involved, and could not: the
node bodies it called save and load artifacts, which raise outside a node by
design. Each node is now a thin wrapper over a plain function — make_rows,
train_curve, score — and __main__ calls those, which is the split the sandbox
already demonstrates and the one worth copying.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The store answers the new-node template when nothing was ever written for a
node, so such a node ran — returning {} on every call, reporting active and
ok, and saying nothing anywhere. Unreachable through `fluksio sync`, which
writes every body before it publishes; the editor end was open.
A run of a flow holding one is now refused, and the flow carries a
missing_source issue so it is visible before anybody runs it. A draft is
exempt: a node being written legitimately has no published body yet.
The generated client is regenerated for the new issue code, which also
catches up the drift left by earlier backend work (resources, code_digest,
idempotency_key).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
A run_artifact row is keyed by the message the bytes left on, and that was
also the only name it could answer with — so an `@run:` reference resolved
through the row was the same bytes under a name its producer never chose.
The row now records the file name beside the message name; rows written
before the column answer as they always did.
The fallback also checks the bytes are still in the store, which the bare
digest spelling beside it has always done. A missing blob now fails at
submit rather than in the middle of the run that wanted it.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
A cache key held qualified input names, so the same node reading the same
values through two flows keyed differently and only a node with no inputs
could ever hit across one. The fingerprint beside the key already says what
the node is, and it has been flow-agnostic since it moved ahead of
assign_flow — the names were the last thing tying an entry to one flow.
Inputs now reduce by the node's own name for them; a name belonging to
another flow keeps its prefix, since reading it is part of what the
execution is. Every stored entry misses once and is re-run.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The worker held each yield one behind, because the last one is the node's
result when the generator returns nothing of its own. Only the engine knows
what ports a node declared, so the check happened when the *next* yield
arrived — a pass late, which for a training loop is however long one epoch
takes.
The worker now sends every yield as it happens and returns whatever its
generator returned; EmitSink holds the last one back and decides at the end
of the call what it was. Old "emit" frames are still handled, so a remote
agent that has not been restarted keeps working.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The example's `fit` is what a real training node looks like, so it is where
`resources={"cpus": 2}` belongs -- beside the `device="gpu"` it already
carries, since the two answer different questions about the same node.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
An undeclared key fails the whole reading, so a connector whose ports vary by
model has to narrow what it publishes to what was bound. Names the idiom and
the once-not-per-poll rule for saying a declared port is missing.
Five concurrent training nodes, each sizing its thread pool to every core,
left the engine's own event loop unscheduled: the API stopped answering
within 10 s and every client died. The same shape on a GPU deadlocked a run
for 21 minutes at 0% utilisation with nothing failing and nothing to read --
it just sat in `running`.
@node(resources={"cpus": 2}) is the declaration. The engine holds that much
for the length of the execution, so more of them than the machine has room
for wait their turn rather than oversubscribing it, and a `gpus` node holds
its card exclusively. FLOW_CPUS defaults to every core but two, and those two
are what keeps the engine answering.
Because a thread cap is read when the process imports the library, a warm
worker cannot be told a different one -- so an environment gets a pool of its
own and nodes deriving the same one share it, rather than paying a cold start
per call on exactly the nodes whose imports are slowest. XLA_FLAGS is never
derived: it is a composed, version-dependent string, so it travels in
resources.env where it is visible.
A node that declares nothing is not accounted for and behaves as it always
did -- it just gets FLOW_CPUS/FLOW_MAX_WORKERS as a thread cap, which is the
half of this that fixes the reported incident without anybody declaring
anything. An operator who set OMP_NUM_THREADS themselves still wins.
Resources are claimed strictly before a worker slot, so the two blocking
waits cannot deadlock. A node queued for them publishes node_queued and shows
on GET /workers/resources, because waiting and hanging looked identical.
Accounted, not enforced: no cgroups, no rlimits. Scheduling across machines,
flavours and enforcement are the next steps.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Three faults with one root: the stored body of a code-defined node is an
import shim, and nothing that mattered was ever read from the code itself.
- The run stamp could not identify what ran. The shim imports whatever is on
disk when the worker starts, and an uncommitted tree stamps <commit>-dirty
for every run it ever produces. Run.code_digest hashes the repository's .py
files, memoized on their stat state, and it is read again when the run is
actually claimed -- so a sweep queued for hours records the code each of its
runs executed, not the code that was there when it was submitted.
- The stage cache adopted code that was too new. The fingerprint hashed the
shim, which is invariant under any edit to the imported function or anything
it calls into, so a re-run was served from cache and answered without the
outputs the edit added. It now carries the repo digest and the node's
declared ports. Every fingerprint changes once, which invalidates the
existing cache; a canvas flow has no repository and keys as before.
- An interrupted sync looked like a hand-edited canvas. The engine answers a
new-node template for a node with no stored body, and the template carries
no marker, so the drift check read "somebody edited this" and demanded
--force -- for the one state that re-running the sync is the fix for.
NodeSource.missing states the fact, and sync skips those and reuses the
bodies it read instead of asking for each one twice.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
A driver script died of one slow answer: httpx.ReadTimeout out of
RunHandle.refresh() with a 30 s read timeout and no retry anywhere, which
cost a sweep 78 of its 84 runs.
- Split the timeout (5 s connect, 120 s read): a wrong URL fails at once,
and a busy engine gets longer than the slowest thing it does on purpose
(a 60 s compile, a 15 s rebuild wait).
- Retry idempotent calls three times on a transport error or 502/503/504.
503 is the engine's own "ask again" — it is what RebuildBusy answers.
- Submit carries a key the engine stores with the run, so a retry after a
timeout returns that run instead of starting a second. A sweep keys every
entry, so a half-created one recreates only what is missing.
- wait() and --follow tolerate five failed polls in a row; a 404 still stops
at once, because that is an answer rather than a gap.
- CLI says "engine not answering" and names the run still on the engine,
instead of printing a traceback.
- runs: clamp the params column to 80 characters; events() takes the
flow/since/until the endpoint already had; RunHandle.failures answers
"what killed this run" from the run's own node rows.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The canvas placed nodes with dagre, which orders nodes but knows nothing
about ports: an edge leaves a particular handle and lands on a particular
one, so two producers feeding a consumer in the other order crossed just
before they landed however well the nodes were arranged. The graph was not
a multigraph either, so two messages between one pair of nodes collapsed
into one before crossings were counted, and the endpoint labels were laid
out as 220-wide cards with every handle stacked on a single pixel.
ELK's layered algorithm replaces it. Every declared port is handed to it as
a fixed point on the node's rim, at the fraction `portFraction` puts the
handle at — which the node components now render from the same function —
so what the crossing count is minimised over is what ends up on the screen.
Measured on this installation's flows, with the labels included: `home`
goes from 51 crossings to 6 across and 70 to 29 down, `demo_training` 27 to
5 and 59 to 32, and every graph is the same size or smaller.
The engine answers asynchronously and is a chunk of its own, so positions
became state: the canvas draws nothing until the first layout lands, and an
edit keeps the arrangement it had rather than flashing through the corner.
The entry chunk is untouched and the flow route's own chunk came down 167
to 121 kB, since dagre used to be in it.
Two things the crossings made worse come with it. A hovered edge resolves
to full strength so one line can be followed through a busy rank, and a
feedback edge — one whose target the layout put behind its source — swings
out into a lane beside the graph instead of being drawn through everything
between its ends, which is what "House history" was reported for.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01U6vyQvfX249hsv9YPmsYYg
`make test-frontend` built PLAYWRIGHT_BASE_URL from DOMAIN in .env, which in a
checkout configured for a deployment is that deployment's domain — so the suite
that creates and deletes flows, dashboards and users was pointed at
app.fluksio.com, held local only by --add-host and tests/guard.ts.
The hostname now comes off the running stack (the frontend container's own
Traefik rule), so a name no local container answers to cannot be reached at
all, and the local targets default to *.localhost instead of reading .env.
Target-specific on purpose: an exported DOMAIN outranks --env-file in compose
interpolation and would put the production targets on localhost.
`rebuild-frontend` replaces the raw compose line CLAUDE.md spelled out, taking
the same domain so the baked VITE_API_URL cannot disagree with what Traefik
serves. Also: a coverage HTML report that cannot be written no longer fails
test-backend after a green suite, and both artifact actions in playwright.yml
drop to @v3, which is the only version without the github.com-only guard that
failed every run.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Dragging the brightness slider on the wall panel set the handle and
published nothing; tapping a point on the track worked. The control is a
native range input laid transparent over the drawn track, and only the
release publishes — but the input never said the drag was its own. On a
touch panel a sideways swipe is a pan, or a back-navigation, so the
browser took the pointer over mid-drag and ended it in `pointercancel`.
The value had followed the finger and was never sent.
`touch-action: none`, as the colour disk beside it has always had. The
release also answers `pointercancel` and `lostpointercapture` now, which
covers a mouse let go outside the input and leaves no way for a draft to
sit there unpublished.
Two checks: a drag across the track reaches the engine, and the input
still owns its gesture. The second fails against a build without the
CSS, which is what makes it worth having.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012n6CehUsHYYUXJ48rxaD18
A node runs when something it reads was published, not merely when something
upstream of it ran — worth saying now that it is true, since it is what a
reader relies on when a rate-limited port goes quiet. Plus `FLOW_MAX_CASCADES`
in the engine's configuration table.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BpfSinyCBfjuieikyfMPbf
And stop its drain loop asking for the whole of `stats()` every twenty
milliseconds — four round trips a poll, competing with the engine for the
connection it is measuring.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BpfSinyCBfjuieikyfMPbf
The engine was I/O-bound on its own state backend. `RedisState.lock()` is one
key — `pipeline:_lock` — for the whole process, taken five times a message at
two round trips each, and every cascade and every node read queued behind it.
Inside it, reading a node's inputs was three round trips per input (an EXISTS
for `in`, then EXISTS and GET for the value), writing was two updates that a
single transaction already gives, and the version counters went one INCR at a
time.
Replaced with the atomic command that was always available: `get_present` is
one MGET and tells a missing key from one holding null, so the lock it used to
be read under bought nothing; value and timestamp land in one `update`, which
is a MULTI/EXEC; `increment_multi` pipelines the counters. `values()` — what
every websocket snapshot calls — is two reads whatever the message count
instead of two per message.
Beside that: every webhook did its blocking XADD on the asyncio event loop
(MQTT already used `to_thread`); the per-execution `NodeOutcome` was built and
validated even with no run watching; `_minute` built a tz-aware datetime per
event on the loop thread to key a dict, and now keys on an int; `move_due`
promoted delayed items one round trip each, every second; `FLOW_MAX_CASCADES`
makes the in-flight ceiling a setting rather than a constant.
`orjson` replaces stdlib json where a message pays for it — state, the
journal, the engine side of the worker pipe. `fluksio-worker` stays
dependency-free, and the run-cache digest stays on stdlib so no stored key is
invalidated. A non-finite number now stores as `null` rather than the bare
`NaN` that was never JSON.
Measured with `scripts/bench_engine.py` against a real Redis, 200 messages:
a five-node chain went from 43.9 to 103.1 msg/s with p50 latency 2110ms →
782ms and p95 3913ms → 1439ms; one source into twenty consumers went from 5.4
to 33.7 msg/s. In memory, twenty consumers went from 187 to 448 msg/s.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BpfSinyCBfjuieikyfMPbf
The limit was applied in `apply_outputs`, which the executor reaches after the
item is off the queue — so a subscriber told to publish every 15s still cost a
queue entry, a `cascade_started`, a run record and a walk of everything
reachable from it per inbound message. Seven relay nodes behind one inverter
ran 192 times a minute to publish six.
Two halves, matching the two shapes it takes:
`trigger()` now keeps a value whose every port is inside its window and
journals nothing at all. The window split came out of `_throttled` as a
read-only `_window_split`, so the question is asked the same way in both
places and the exact split is still made once, at claim time.
A cascade carries the names it actually published, and the wave runs only the
nodes something in that set feeds. A node whose triggering inputs were all
held back is completed without running, which frees its own consumers to be
judged the same way — the case where a node re-published 619 messages a minute
off inputs that changed six times. Redeliveries and emissions carry no such
set and still walk everything, since one has a half-finished wave to finish
and the other is the value already being in state.
Skipping a node can make one ready that the scheduling pass has already walked
past, so `submit_ready` runs to a fixpoint. That also closes the same latent
hole on the replay path, where a done-marker skip could strand a join with no
future outstanding to come back for it.
Measured with the new `scripts/bench_engine.py`, 500 messages through the
house's shape: a limited source went from 500 cascades / 3500 node runs /
5009 events to 1 / 7 / 19, publishing the same 8 values; an unlimited source
into limited relays took the node reading them from 500 runs to 1.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BpfSinyCBfjuieikyfMPbf
`RedisWorkQueue.stats` read XPENDING, which counts entries delivered to a
consumer and not yet acknowledged — work in progress. Entries sitting in the
stream undelivered were counted nowhere, so an engine hours behind reported
itself idle: on the house, `pending: 4` while the group's lag was 1554.
The group's own `lag` is the missing number. `backlog` now carries it on both
queues (`len(_items)` in memory), leads the health tile, and a sustained one
publishes `engine_degraded` from the timer thread — named with the flow most
of the waiting work belongs to, sampled from the undelivered tail, since that
is the actionable half. It is a summary problem rather than a /utils/health
503: a backlog should not restart the container.
Also drops the keyspace `scan_iter` `stats()` did per poll to count parked
items — it walked every state and idempotency key twice per ten seconds — for
a set the park/unpark path maintains.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BpfSinyCBfjuieikyfMPbf
Clearing a node's last error on the engine published nothing, so a second
browser kept the marker until its next snapshot. One event carries the
qualified node; the receiving client drops the marker without refetching.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013Gf7WaExcJ9bs3kfJXB3nK
Both were a 2px inset --primary ring, so a widget mid-publish and one
picked in the editor looked the same. Status has three colours and none
of them means "picked", so the stroke tells them apart instead.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013Gf7WaExcJ9bs3kfJXB3nK
The lock notice was on `PanelSurface` alone, so /dashboards/{name} showed
disabled controls with nothing naming the state. Same pill, not a second
one; edit mode keeps its controls live, so it stays out of there.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013Gf7WaExcJ9bs3kfJXB3nK
The popover showed a non-numeric value twice: only numbers are recorded,
so MessageSparkline fell through to a collapsed ValuePreview and the
inspector rendered its own expanded one below it.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013Gf7WaExcJ9bs3kfJXB3nK
`POST /runs/flows/{name}` hardcoded `cause: "api"`, so every row in the
history claimed the same origin. The body now carries an optional `cause`,
closed to the values the column knows — the dashboard sends nothing and stays
"api", `fluksio run` says "cli", and the SDK client says "sdk".
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013Gf7WaExcJ9bs3kfJXB3nK
The suite runs in a random order and a run left marked running by an
earlier module lands in the same list, so asserting on data[0] failed on
whichever seed put that module first.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013Gf7WaExcJ9bs3kfJXB3nK
`ADVISORY_ISSUES` moves next to `ValidationIssue` in pipeline.py, and the
model derives an `advisory` flag from its own code, so the distinction the
engine already made ships to the client instead of being re-guessed there.
The dock keeps its summary in `--destructive` only when a real fault is
among the issues and paints an advisory row `--muted-foreground`; the
canvas leaves advisories off a node's dot and border entirely, since node
status has three colours and no warning tier.
biome checks the generated `openapi.json`, which nothing formats since the
SDK script dropped its format pass — ignore it like the other generated
files.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013Gf7WaExcJ9bs3kfJXB3nK
Saving panels replaces the whole list, so the spec's setup deleted every
panel it had not created — and with it the credential of the screen on
it. It now appends to the stored list and puts the original back in
teardown, which also removes its own panel.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013Gf7WaExcJ9bs3kfJXB3nK