A name under every circle was most of what the graph drew, and none of it was
what someone looks at the brain for. Only the hovered or keyboard-focused
neuron names itself now — a failing one always does, since colour is never the
only carrier of a status. The label is absolute and the collide radius already
held that space, so revealing one moves nothing. Taking it out of flow also
fixed the off-centre edges: the node box was as wide as its widest label, so a
32px circle inside a 140px box sat 54px left of where the layout put it and
every edge aimed at the box rather than at the circle.
Neurons are filled discs rather than `bg-card` outlines, which were a hairline
against `--background` in light and close to nothing in dark. The fill is a
neutral `--muted-foreground` alpha and stays neutral: status still speaks only
through the border and the word beneath. Its lightness carries how recently the
open page saw that neuron publish — brightest just after it fires, decaying over
90s to a floor it never drops below, so a graph left open sorts itself into what
is busy and what is not. Edges do the same on their stroke. The signal is only
what this session has seen on the socket, so a fresh page starts everything at a
neutral middle rather than claiming a history it does not have. Both are CSS
transitions gated on `prefers-reduced-motion`, decayed out of and snapped into,
never the other way round.
`BrainEdge` now carries both circle radii and trims its path back to the rims,
with an arrowhead at the end it flows into. The barbs are two more segments of
the same stroked path rather than an SVG marker, so they dim with the line they
belong to. Neither trim reaches past the midpoint, so neurons closer together
than their radii still get a line pointing the right way.
`edge-pulse` reads its landing colour from `--edge-rest` instead of naming
`--muted-foreground`, so a selected edge — which rests in blue — decays into its
own colour instead of crossing to grey and snapping back at the end.
Obsidian's graph view is the reference for the first three: filled nodes sized
by degree, labels on a fade threshold with hover to recover them, and arrows as
an explicit affordance. The falloff-by-opacity encoding is the standard one in
the dynamic-graph literature.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01XC2jX6Hdj7pxGGKzBTrbqB
Home is the one overview now: the brain graph flat across the top, the flow
switches, then the health sections. The /brain and /health routes and their
sidebar entries are gone.
- charts report their cursor and clicks, so hovering one filters the list
beside it to that minute and a click pins it until Escape or Clear
- chart values round to about three significant digits, the legend mounts
under the plot so it can wrap without leaving the card, and axis ticks
shorten past a thousand
- the embedded brain leaves the wheel to the page rather than zooming
- number fields no longer draw their up/down spinner (NOTEPAD)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017MeiWk3Yq12n2pTvnQWYvt
A node type can now say which outside thing its parameters point at, and
nodes sharing one — a broker topic, a URL, a bucket — are drawn as a single
neuron on a new /brain canvas. That makes the wiring which runs between
flows through a broker visible for the first time; no single flow's canvas
can show it. The key is read off stored parameters, so a credential
reference never reaches an id.
Layout is a d3 force simulation settled once and then frozen, lit by the
socket the editor already listens to: a neuron pulses when any node behind
it publishes, and its connections light as values pass.
Fixes the message pulse while here: interpolating the stroke against the
edge's `color-mix()` resting colour went through oklab and left the gamut,
which turned every pulse on both canvases fluorescent yellow.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017MeiWk3Yq12n2pTvnQWYvt
The pulse named its own end colour, so a selected edge decayed to the
neutral stroke and snapped back to blue — a second pulse. Dropping the
`to` keyframe lets the animation land on whatever the edge rests at.
Clicking an edge now shows the same sparkline the node panel draws for
that message, so a single value is read against how it has been moving.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H7LwYgJfpkbLCTeiAf8U4A
The shared duration tokens had been stretched to slow the pulses down, which
also slowed every panel and dock animation and left `motion.ts` out of step
with the CSS. Both are back to 200/300 ms, and the pulses use a new
`--duration-pulse` (500 ms): a message arriving is a signal, not a state
change, and it is the only thing here that should linger. The edge pulse read
its own 300 ms constant, so it now takes the token through `motion.ts` and the
two sides cannot drift again.
The code editor also expands: the same node panel fills the content region
beside the sidebar, the canvas chrome steps aside rather than floating on top,
and the settings above the editor keep a readable width.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016WzrvW7rjQbynnhF6pxh6i
- One dot per node now carries the whole story: primary while running, sage
after a good run, red when anything is wrong, with the explanation on hover.
The corner badge is gone, along with the second way of saying the same thing.
- A node that publishes something flashes a ring, so a running flow is legible
without reading the edge values. Nodes that consume but publish nothing stay
quiet, which is why the event carries an output count.
- Flow settings open in the same panel its nodes use, from a pencil in the
dock: the title, the name, and deleting the flow. NodePanel and FlowPanel
share the panel chrome rather than each drawing their own.
- Renaming is a server operation, because a flow's name is the namespace of its
messages: the directory moves and every other flow reading `old.message` is
repointed, instead of being left pointing at a flow that no longer exists.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016WzrvW7rjQbynnhF6pxh6i
The browser half of M3. Flows open on a full-bleed canvas with their chrome
floating over it: flow tabs top, dock bottom, node settings in a panel on the
right that leaves the graph visible and running behind it.
- Connections are derived, not stored. A node declares the messages it reads
and publishes; every matching pair draws an edge, so two producers of one
message converge on their consumer. Dragging output to input is shorthand
for pointing that input at the producer's message, and asks before it
replaces an existing one.
- Values land on the edges as they flow, over a websocket that feeds a store
outside React, so a value arriving re-renders its own chip and nothing else.
Clicking an edge shows the last payload and when it arrived.
- Node source is edited in Monaco, loaded only when a panel opens and themed
from the design tokens.
- Edits autosave; identical documents are skipped server-side, so a quiet
canvas writes nothing.
- Validation from the API shows on the node it belongs to and is summarised in
the dock, where each entry pans to its node.
- Works on a phone: touch-connect, 44px dock targets, and the node panel
becomes a full-screen sheet.
Two new tokens (--status-success, --font-mono) are mirrored in the website repo
and recorded in DESIGN-GUIDELINES.md.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016WzrvW7rjQbynnhF6pxh6i