A dashboard could only ever receive as a set of tiles. This adds the dashboard
itself as a receiver: `settings` maps a name to a value plus an optional
binding. Unbound, the setting is simply its value — a wall panel that is always
dark costs no flow. Bound, a flow drives it live and the value is the fallback.
Two settings are wired: `theme` (system/light/dark) and `locked` (read-only).
There is no schedule field on purpose — a node publishing to the bound message
on a cron is what a schedule is here, which is the point of a channel.
- `messages_for()` now walks a dashboard's bound settings as well as its
widgets' bindings. Without this a paired screen is refused its own theme
message, on the one surface the setting exists for; it bounds the socket too.
- `locked` is gated in `usePublish`, so every control inherits it, and each
control also draws itself disabled — a dead button reads as broken otherwise.
The panel surface says Read-only in the corner.
- The theme is a class on the dashboard's own surface, never the root: inside
the app shell it must not flip the chrome. `.light` gains the tokens `.dark`
already had (mirrored in the index repo) so both directions work on a subtree.
- Settings bindings are type-checked from the document alone, the rule widget
bindings follow, and mirrored on the server.
- A bound setting is drawn on the flow canvas as a dashboard-level endpoint.
- The demo's house flow now publishes `home.panel_theme`, which the demo
dashboard's theme binds to: the panel goes dark after sunset, at no tile cost.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018tULRZJUkZsw7rMJ3h4xvu
A panel is one screen and the ordered set of whole dashboards it shows, so a
hallway tablet and a workshop tablet carry different sets without either
dashboard knowing about the other. More than one and the device draws a rail
to switch between them — the same rail the editor puts on screen, because the
wall has it and it takes room off the canvas.
A screen has no keyboard, so it pairs rather than logs in: it shows a
six-character code, somebody approves it against a panel from the dashboards
overview, and the credential that mints reaches that panel's published
dashboards and the message endpoints its widgets speak, and nothing else.
Deleting the panel revokes it.
Closes the per-device view and the kiosk credential; supersedes the
multi-page/multi-section UI, since a page is now a dashboard of its own.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AHpLJHozysQXjsxAyU1WHj
The canvas lays itself out: a layered graph, left to right on a desktop and
top to bottom on a phone, with room reserved for the value each edge carries.
Nodes cannot be dragged and `NodeDef.position` is gone from the document —
a graph nobody can arrange is one worth keeping small, which is what keeps
flows atomic. Endpoints join the same layout, so their lanes and the
localStorage that remembered where they were dragged go too.
Mobile, per the new Responsive section of DESIGN-GUIDELINES.md: the dock caps
its width and wraps instead of running off the screen, the dashboard stacks
into one column rather than shrinking a wall panel to a fifth of its size, and
Home stops widening its grid track past the viewport. A Playwright project at
a phone's width fails the build when a screen no longer fits.
Along the way: publish is the checkmark that was already there rather than a
button that appears and disappears, with discard beside it on both the flow
and the dashboard; the brain reveals a neuron's name on the first tap; and the
port sparklines get room to breathe.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VDSXaRhvqHYNevgDGmNAto
A dashboard now carries the canvas it is drawn for (canvas_width /
canvas_height, presets plus two numbers in the settings panel). Editor and
wall panel render that surface at its true pixel size and scale it to fit,
so a side panel opening changes only the scale — never the arrangement
being made. With the width and column count known the dot pitch is exact,
(width + gap) / columns by row height + gap, so a dot sits where every
widget corner snaps. The wall panel shows no dots.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H7LwYgJfpkbLCTeiAf8U4A
One shell for both editors. Flows and dashboards each get a searchable
overview under the padded shell, their editors move to the full-bleed
canvas, and the floating chrome is shared: a title bar that only says
what you are looking at, and a bottom dock carrying everything else —
the flow bar's status, settings and Publish moved down there, the
add-flow button moved to the overview.
Dashboards gain the rest of M4's visualization work:
- widgets are picked by clicking them, with the header as the drag
handle so a slider still slides and a switch still flips while
editing; settings moved into the flows' SidePanel
- react-grid-layout for drag and edge-resize, so the stored x/y finally
mean something; a dashboard nobody arranged is shelf-packed once
- a per-dashboard grid size, so a panel can be matched to its screen
- the chart widget, drawn with uPlot: several messages on one axis, fed
from the stored history plus the live socket tail, coloured from the
new --chart-1..5 ramp
- /view/{name}: the URL a wall panel is pointed at — no sidebar, no
footer, no editing, and no editor code, since routes are split
- a widget wired to a payload type it cannot carry, or wired to nothing
at all, carries the same red dot a failing node does; the picker
records the type it bound and WidgetDef refuses a mismatch on save
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H7LwYgJfpkbLCTeiAf8U4A