Stretched end to end, a panel with two dashboards showed a pill nine
tenths empty — which was tolerable while the rail was chrome outside the
canvas and obvious once it moved onto the panel itself. It now hugs its
entries and sits centred in the column it reserves; that column is the
same width either way, so no arrangement moves.
A rail longer than the panel is tall still scrolls, and still draws no
bar: a wall panel is swiped, and there is no room for one.
Five things a wall panel showed that a wall panel should not.
**A tile's body no longer clips.** It scrolled, and a box that scrolls
also cuts whatever crosses its edge — which took the glow off a lit
button at exactly the width where the button filled its tile, and off a
gauge's arc at exactly the height where the dial filled its own. Only
what is written or listed asks for a scroller now; everything else is a
picture drawn to fit, and what overflows is left to the frame, which
clips at the tile's edge where a shadow has already faded out. The
slider's phantom scrollbar goes with it.
**The selector is a selector.** Named for what it does rather than what
it is, and the choice it is holding is held in the dashboard's own
primary — a pill that slides between the options rather than a grey one
that had to be looked for. The stored type is untouched, so no document
changes meaning.
**The arrangement is held off the panel's edges**, by the same distance
it holds between two widgets. The ground is not held off with it: a
background covers the whole panel, and only what is arranged on it has
a margin. No stored panel loses a row to it.
**The rail is drawn on the panel.** It was chrome bolted to the edge of
the screen beside the canvas — in the app's own design rather than the
dashboard's, and on a scaled canvas not even lined up with it. It now
takes a column out of the canvas the way the margin does, scaled with
it and wearing its look. Which cell each widget sits in is unchanged;
only how big a cell is.
Two of these were the same mistake twice: an unlayered rule stating
`position` for everything wearing a class — `.gl-surface` on a rail
placed by a utility, and a blanket lift over every child of a pressable
on a pill placed by `layoutId`. Both now say it one element at a time.
- A tile no longer lifts under the pointer. A finger does not move away
afterwards the way a cursor does, so whatever hover raised stayed
raised until something else was touched: a tile stuck, not answering.
- The ground's blobs wander a closed path on their own clock instead of
sliding back and forth along one line, which read as things moving
rather than as light in a room.
- A bar is one grid now, its rows borrowing its columns, so names of
different lengths no longer start and end their tracks in different
places — two bars that share no baseline cannot be compared, which is
the one thing a stack of them is for. The names read rightward into
their tracks, with room either side.
- A reading on its way somewhere is written to as many decimals as the
value it is heading for. Without that a slider stepping in halves
passed through 22.37460937 on its way to 24: a number nobody asked
for, a different width every frame.
- The brightness column is the same control as the slider widget's,
stood on its end and thicker, and exactly as tall as the disc beside
it. Getting there meant drawing a slider's rail, fill and handle
rather than styling `::-webkit-slider-*`: those need one set of rules
per orientation, each with its own centring quirk, and the handle
landed off its track when the writing mode turned. The native input
stays, laid transparent over the top, so the keyboard, the pointer and
every `aria-` are still its.
The disc was sized against its parents in percentages, and every box
between it and the tile is sized by what is in it — so the chain never
resolved, the brightness slider grew, and the tile scrolled with half a
disc showing. Container units are the tile's own height whatever sits in
between, so the widget now fits exactly.
Two guards behind it, since both are things a picture can fail silently:
nothing on a panel of pictures may overflow its tile, and Touch has to
actually make a control bigger while leaving what it publishes alone.
A dashboard is a wall panel somebody hangs in their own hallway, so it
now wears what they choose: a look, and a palette of their own colours.
Two complete component sets live under `Dashboard/ui/` — `glass`
(translucent panes over a slowly moving ground) and `material` (Material
3 tonal cards) — behind one prop contract. Every control's state,
keyboard and `aria-` live in `ui/core` and are shared, so the two sets
are the same dashboard drawn twice rather than two products: a set only
decides what a control looks like while doing it.
Four settings join the channel, each drivable by a flow like any other:
`look`, `palette`, `background` and `touch`. A palette is an ordered list
of hex colours — background, surface, primary, accent, text, then more
chart colours — pasted from a coolors.co link or typed, written onto the
canvas as the token variables everything already reads. Trailing roles
are derived, so three colours are a whole dashboard, and derived text is
held to AA rather than trusted (`theme.check.ts` measures it). A palette
also decides light or dark, since its first colour is the ground.
Widgets are measured against their own tile with container queries rather
than against the viewport, animate through `motion`, and can be drawn
without their title. The three reworks:
- a bar draws a row per reading, up to eight, each in the dashboard's own
data colours and each able to carry its own scale — replacing readings
nested in one fill, which could only ever share one colour and stop at
three. Documents written the old way are read as rows.
- a chart's range picker moved to a column down its right-hand edge, which
gives the plot back a whole row of a short tile.
- the colour wheel became a disc: hue is the angle and saturation the
distance from the middle, so a colour is one gesture rather than three,
with brightness on a slider beside it.
`index.css` and `lib/motion.ts` are untouched — the dashboard overrides
token *values* on its canvas, never the blocks the two repos share.
Nothing reads it since the engine moved its state to SQLite, but it still
carries the pre-cutover history and an alembic stamp naming a revision that
commit deleted — which reads like a broken migration chain and is not one.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012ue1tkFWB1bcGy3aWhCKpU
A data scientist keeps their code where it is and decorates it: `@node`
declares a function's ports beside the function, `Flow(name, nodes=[...])`
says which of them make a flow, and `use(fn, wire=..., **settings)` rebinds
one for a single flow. `fluksio sync` uploads the document plus a generated
import shim per node, so the store still holds a complete, runnable,
git-versioned definition while the code it imports stays theirs.
`fluksio login|run|runs` and `flow.submit().wait()` are the client half, over
the run endpoints that already existed. Runs record the user repository's
commit beside the store's, so "what code produced this number" is answerable
on the side that now holds the code.
- `fluksio/sdk/`: ports, decorators, the flow builder and its checks, the shim
generator, an HTTP client and sync. Standard library only at import, so
`from fluksio import node` in a training script pulls in no engine.
- `FlowDef.origin` marks a flow code-defined; `Run.origin_commit` carries the
repository's commit; `POST /modules/refresh` retires the workers without an
install, which every sync calls — a worker holds the imported package in
memory, so an edit to it is invisible until the process goes.
- The canvas shows a generated body read-only and names the repository to edit
instead; a body edited there stops the next sync rather than being discarded.
- The worker's reporter carries inert `Port`, `node`, `use` and `Flow`, since
the shim imports a module whose first line declares them.
- `examples/myresearch` is the worked example, `make sync-example` uploads it.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012ue1tkFWB1bcGy3aWhCKpU
The engine and the worker speak a version-matched protocol, but compose.dev.yml
mounted only backend/fluksio: a reloaded engine talked to the worker baked into
the image. Adding the request id to that protocol therefore left every python
node failing with "the worker answered request None", because the old worker
echoed no id at all.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01StpRc2C6au1WJ1EUU7fsfu
The module docstrings and the notepad still described one rebuild that
touches everything. Closes the toggle cost, the seeding cost, the
per-save rebuild, the modules/apply rebuild and the Playwright spec that
could not fit a rebuild into its five seconds; files the follow-ups the
refactor leaves behind.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01StpRc2C6au1WJ1EUU7fsfu
A stopped flow's nodes are built like any other flow's — being stopped
means having no subscriptions, schedules or webhooks, not being absent —
so a toggle only ever needed the lifecycle call and the gate that goes
with it. It was doing a whole-pipeline rebuild instead, which on a
populated installation is every node in every flow reconnecting.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01StpRc2C6au1WJ1EUU7fsfu
Publishing or deleting a flow now splices that one flow into the running
graph instead of reconnecting every node in the installation, saving a
shared node's source rebuilds the flows using it, and installing modules
rebuilds only the flows holding a node that would not load.
Renaming stays on the full rebuild — it rewrites message references in
every other flow's document — and so does startup, which has no graph to
splice into.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01StpRc2C6au1WJ1EUU7fsfu
A node's timeout now covers its body only: the pool loads the source into the
worker it picked, off the node's budget, so imports that outlast the timeout no
longer make a node impossible to run. Draft checks compile without caching, so
saving does not evict what a busy node is serving calls from. Requests carry an
id the worker echoes and the pool checks, a reply is encoded once, and the
remote-exception cache is bounded.
DELETE /flows/{name} answers 409 while the flow has a running or queued run,
which is what was letting run_node rows outlive their run.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01StpRc2C6au1WJ1EUU7fsfu
`FlowStore._git` now passes `-c gc.auto=0`, so `git commit` no longer forks a
background `gc --auto` that reparents onto PID 1 and stays there unreaped. With
auto-gc off nothing packs on its own, so `_commit` runs a foreground `git gc`
every 500 commits — the trigger a long-lived seeding session actually reaches.
`docker/compose.yml` takes the frontend's `VITE_API_URL` build arg from the
environment, keeping `https://api.${DOMAIN}` only as the fallback. `setup.sh`
already derives the scheme from `ENVIRONMENT`, so an `up --build` that does not
layer `compose.local.yml` stops shipping a bundle that calls `https://api.localhost`.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01StpRc2C6au1WJ1EUU7fsfu
A node's stop() and a supervised task's cancellation are both waited on
inside the rebuild lock, and neither had a deadline: an MQTT client whose
broker never acknowledges the disconnect leaves aiomqtt's __aexit__
waiting forever, so reload() never returned and every start, stop or
publish behind it hung until the container was restarted.
Each node now gets five seconds to close and is abandoned after that, and
cancel_all reports what is still running rather than waiting on it — it
also no longer swallows a cancellation aimed at the caller, which used to
make the lock holder unkillable. A rebuild asked for by a request gives up
on the lock after fifteen seconds with RebuildBusy, answered as a 503.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01StpRc2C6au1WJ1EUU7fsfu
Reopened with the actual trigger: the base compose builds the frontend
against https://api.${DOMAIN} and only compose.local.yml overrides it,
so any build without that layer breaks login locally. I closed this
earlier on the mistaken belief a rebuild had settled it.
Eleven "to be sorted" entries are done. Three that survive are amended
rather than removed: the house panel's chart budget (the range picker
gave its row back), layoutGraph (height is derived now, width is still
guessed), and the dark:-variant scope, which turned out to share a root
with the React Flow colorMode bug. Adds the portal's missing
not-reporting state, and drops the frontend-origin entry the rebuild
settled.
Both screens the house is looked at on are 1280x800, so that is what the three
dashboards are laid out for: twelve columns of 96px, twelve rows of 51px, and
nothing past the bottom, because a panel does not scroll.
The motors are one control each instead of three buttons. A button could only
publish; a segmented control reads back as well — so the motor writes what it
is doing to the same message the control sets, and the segment that is held is
the direction it actually went. Up, Stop, Down for the shutters; Close/Open for
the window and In/Out for the awning, which is what those two are for.
A run stopped part way now leaves the position unknown rather than claiming the
target it never reached, so the next command in either direction moves it.
The preflight gained the two checks this needed. One runs each sample shape
past the port that would receive it. The other is arithmetic: every tile inside
the panel and none on top of another — both silent failures on a screen with no
scrollbar, and both caught before anything is written.
Sizes were settled by looking. A slider needs three rows or its tick labels
fall off; a status icon needs three or it loses the word under the glyph; a
gauge in two rows has no arc worth reading, so the battery is a bar on Home and
a gauge on Energy where there is height for one. A chart spends eighty pixels
on its chrome whatever it is given, so two of them read on this panel and three
did not — the temperature history is the one that went, and `history` still
answers for it.
`capture-panels.mjs` is how that was checked: the three panels at the screen's
own pixels, in both themes, reporting whether anything spilled.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Two things the installation found that the checks did not.
A script with three `from()` statements in it produces three results all
called `_result`, and InfluxDB refuses that outright — so the measurements go
into one filter and the rows come back tagged with which one they are.
And the answer a database node hands back holds a *list* of rows, which a
record may not: a record is flat scalars. It was declared one, so every chart
failed on the type check the moment a real answer arrived.
The second one is now caught before anything is pushed: the preflight runs
each sample shape past the port that would receive it, which is what turns
"expected record, got dict" from a runtime surprise into a line of output.
Also records the two engine faults this seeding session surfaced.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Twenty-three items are done: the dashboard draft/publish split and panel
freshness, the canvas clipping warning, the inject node's per-port payloads,
the sticky failure and the brain click-through, and the lint and DOMAIN
tooling fixes.
The ChartWidget entry is rewritten rather than closed. Its ring buffer would
only remove the cheap half of the cost, and it is the shape most likely to
tempt someone into re-adding the dependency array that made a full window of
chart data go stale.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uq8mtNb97A7praJLyeEYgs
Twenty-one items are done: the canvas viewport and logs panel, the widget
overflow and stacking work, the backup and queue-namespace changes, and the
observability fold.
What replaced them is mostly the residue of doing them — a legend styled in the
wrong CSS chunk, two overflow floors that nothing would notice regressing, and
artifact blobs that outlive the rows pointing at them.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uq8mtNb97A7praJLyeEYgs
Three things the security pass on the portal pairing turned up. The first two
were already true of a screen on the local network; what changed is that a
panel credential is now presentable from the internet, which is what makes
them worth closing rather than recording.
The artifact endpoint authenticates for itself, because a worker's credential
has to open it and that token is no use anywhere else. It resolved the caller
without handing over the request, so the one credential that is scoped by
route was judged by no route at all — a panel could read and write the store
as whoever approved it. It passes the request it already holds now.
The websocket has no route to judge either, and there the bound has to be on
what is sent: a panel is given the values its own dashboards draw and nothing
else — no node status, no logs, no shape of the graph. The keys stay in the
message, emptied, because a screen on a wall runs the bundle it was paired
with. `messages_for` reads that set off the published dashboards, and is the
walk the `/messages/` allowlist has wanted for a while.
And locality is no longer a header anyone can type. The marker the connector
stamps is a value minted per process, so reaching this API directly cannot buy
a device the credential meant for one that cannot reach it at all.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017F9RnYCJgASuBTcAjxmnsp
A screen somewhere this installation is not reachable from asks the portal for
a code instead, and the portal mints its credential — because a token signed
here is one such a device could never present.
Where it was minted changes nothing about what it may do. The panel gate moved
off the branch that decodes a local panel token and onto whatever claims name
a panel, so the portal's and this installation's are bounded by the same check
against the same panel's dashboards. A token of that scope naming no panel is
refused rather than left holding the account it borrows.
The connector marks what arrives on its socket, since that is the only thing
that makes it true, and the approval screen now names what is holding a code —
approving adopts whatever answers, so it is worth a look first.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017F9RnYCJgASuBTcAjxmnsp
Four controls and the unit's own answer beside them. Two catches, both on:
the flow is seeded stopped and the node's commands setting is off. The initial
values are read off the unit when the script runs, so starting the flow asks
for what it was already doing rather than commanding it to something else.
Two things stopped the engine commanding this house. ConnectorNode hardwired
its node function to a no-op, so an input message reaching a connector was
discarded and Art-Net's packet builder was unreachable; write() now carries
the input ports, which is additive so the contract version holds. And the MQTT
publisher JSON-encoded every payload, so "ON" went on the wire quoted and the
devices on a shared broker, which speak bare values, ignored it.
seed_house_control.py is the rig: a flow that drives the washing machine plug,
a dimmer and a colour fixture over MQTT, carries the same two as DMX on an
Art-Net node with transmit still off, and a dashboard to drive it by hand.