A node's worker label is worker, so a device is only a paired one
- NodeDef `device`/`device_policy` become `worker`/`worker_policy`, the issue `ignored_device` becomes `ignored_worker`, and the SDK's `@node` takes `worker=` and `worker_policy=` - FlowStore._migrate renames the keys in published and draft documents once, bumping their version; a queued run's `needs` reads the old key - placement passes the label as `label`, client regenerated - docs: worker placement wording, MCP issuer without DOMAIN, device rows in the CLI data directory and the API table, device links in compose comments Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Claude Opus 5.5
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@@ -126,7 +126,7 @@ HTML report lands in `backend/htmlcov`. Nothing has to be running — mail is pa
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`tests/`, and the flow engine falls back to `MemoryState` while `REDIS_HOST` is empty.
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`tests/__init__.py` pins the suite's own environment before anything imports the settings: a
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SQLite file in a temp directory (deleted per session, so a run never touches development
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data), its own superuser, and `ENVIRONMENT=local` with `DOMAIN=localhost`, so a checkout
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data), its own superuser, and `ENVIRONMENT=local`, so a checkout
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configured for a deployment cannot drag that deployment's configuration into the run.
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**Frontend (e2e).** `make test-frontend` runs the suite against a stack of its own, because
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@@ -155,9 +155,9 @@ in once into `playwright/.auth/user.json`, which the browser projects reuse; `mo
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`mobile.spec.ts` only, on a Pixel 5 at 393px.
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The origin comes from `PLAYWRIGHT_BASE_URL`, with the API on it unless `PLAYWRIGHT_API_URL`
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names another, deliberately never from `VITE_API_URL` — that one belongs to the app build and in a deployment checkout it
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names the deployment, which would mean driving a browser at the local stack while sending
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teardown `DELETE`s to the live instance. `tests/guard.ts` runs first and refuses the whole
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names another, deliberately never from `.env`. In a deployment checkout that file names the
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deployment, which would mean driving a browser at the local stack while sending teardown
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`DELETE`s to the live instance. `tests/guard.ts` runs first and refuses the whole
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run when either origin resolves outside loopback or the private ranges, because the suite
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creates and deletes flows, dashboards and users. `PLAYWRIGHT_ALLOW_PUBLIC=1` overrides it.
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