This commit is contained in:
2026-10-13 10:02:20 +02:00
parent a93f865e91
commit 80e595c02e
24 changed files with 2210 additions and 4310 deletions
+97 -113
View File
@@ -1,146 +1,130 @@
# Writing a connector
A walkthrough from an empty directory to a node on the canvas. The normative
surface is in [the connector contract](../reference/connector-contract.md);
this is how to use it.
A connector adds a device or service integration to the node palette. It is
a Python package with a `ConnectorNode` subclass and an entry point.
This example works without hardware or another repository.
## Start from the skeleton
## Create the package
A working connector, kept as small as a correct one can be, lives at
`skeleton/` in the [connectors repository](https://git.stroblme.de/Fluksio/connectors).
Copy it:
Make this directory beside your project:
```bash
git clone https://git.stroblme.de/Fluksio/connectors.git
cp -r connectors/skeleton fluksio-connector-mydevice
cd fluksio-connector-mydevice
```text
fluksio-connector-random/
pyproject.toml
src/
fluksio_connector_random/
__init__.py
```
Rename the package (`src/fluksio_connector_skeleton/` and the `[project]` name
in `pyproject.toml`), then point the entry point at your class:
Put this in `pyproject.toml`:
```toml
[build-system]
requires = ["hatchling"]
build-backend = "hatchling.build"
[project]
name = "fluksio-connector-random"
version = "0.1.0"
requires-python = ">=3.12"
dependencies = ["fluksio>=0.1,<0.2"]
[project.entry-points."fluksio.node_types"]
my_device = "fluksio_connector_mydevice:MyDevice"
random_sensor = "fluksio_connector_random:RandomSensor"
[tool.hatch.build.targets.wheel]
packages = ["src/fluksio_connector_random"]
```
## Install it into the engine
Connectors are found through installed package metadata, so the engine has to
have yours installed. During development, install it as an editable path
dependency of the backend:
```bash
cd app/backend
uv add --editable ../../fluksio-connector-mydevice
```
Editing your connector's **code** then takes effect on the next engine restart,
with no reinstall. Changing its **metadata** (the entry point, the version,
the package name) needs `uv sync` to regenerate the installed metadata before
a restart picks it up.
Two things to know about this:
- `uv add` writes the path dependency into `backend/pyproject.toml` and
`uv.lock`. That path does not exist inside the backend's Docker image, so
**revert both files before committing**; the dependency belongs on your
machine, not in the repo. Distribution is a later milestone.
- For the same reason, develop against the **standalone backend** rather than
the Docker stack:
```bash
cd app && make dev-backend # FastAPI on :8000
make dev-frontend # Vite on :5173
```
Restart the backend and your node type appears in the add-node palette (⌘P),
labelled with the package it came from.
## Write the node
Put this in `src/fluksio_connector_random/__init__.py`:
```python
from typing import Any
import random
from pydantic import Field
from fluksio.flow.connector import CONTRACT_VERSION, ConnectorNode
class MyDevice(ConnectorNode):
class RandomSensor(ConnectorNode):
contract = CONTRACT_VERSION
title = "My device"
description = "Reads temperature and humidity over the device's HTTP API."
title = "Random sensor"
description = "Emits a random reading. No sensor required."
class Params(ConnectorNode.Params):
host: str = "192.168.1.50"
api_key: str | None = Field(
default=None, json_schema_extra={"x-secret": True}
)
ceiling: float = Field(default=1.0, gt=0)
async def poll(self) -> dict[str, Any] | None:
reading = await self._read()
return {"temperature": reading.temp, "humidity": reading.humidity}
```
Then, on the canvas: place the node, set `poll_interval` to how often the
device should be read, pick the API key from the secrets store, and add output
ports named `temperature` and `humidity`. The port names are the wiring: any
node consuming those messages is downstream of this one.
## If the device is told rather than asked
A connector that commands something implements `write()` instead of, or
alongside, `poll()`. Input ports carry the values in:
```python
def write(self, **ports: Any) -> None:
self._device.set(ports["level"])
```
Place the node with *input* ports named `level`, and whatever publishes that
message drives the device. Set `idempotent = False` on the class: a write is a
command, and a redelivery after a crash should not undo a newer one.
Keep the first version off the wire. A boolean setting the code checks before
it sends (`artnet`'s `transmit` is the example) lets a flow be built and
watched in the logs before anything physically moves.
## If the reading is bytes
A camera or a microphone publishes a reference rather than the bytes:
```python
async def poll(self):
jpeg = await asyncio.to_thread(self._grab)
return {"frame": self.save_artifact(jpeg, "f.jpg", media_type="image/jpeg")}
return {"reading": random.random() * self.config.ceiling}
```
Place the node with an `image`-typed output port and a Media widget draws each
frame as it lands. `fluksio-connector-test-media` publishes test frames and
tones this way, so the whole path can be wired up with no camera in the room.
Copy it if yours is a media device.
The entry point name, `random_sensor`, becomes the stored node type.
Choose a unique name; the engine skips names that are already registered.
## Try it without a device
## Install and try it
Give `poll` something predictable first and confirm the values reach the canvas
before pointing it at hardware:
Use the **engine's Python environment**, the one where you installed Fluksio:
```python
async def poll(self):
return {"temperature": 21.5}
```sh
pip install -e /path/to/fluksio-connector-random
```
Press Run, or wait for the poll interval, and the value appears on the edge.
Anything the connector prints shows up in the logs panel in the dock, and a
raised exception shows there with its traceback and marks the node down.
Restart the engine from its original project directory so it keeps using
the same instance data:
## Checklist before sharing it
```sh
fluksio serve
```
- `contract = CONTRACT_VERSION` declared on the class itself.
- Credentials marked `x-secret`, never read from the environment.
- `stop()` is safe to call twice, and after a failed `start()`.
- Blocking I/O wrapped in `asyncio.to_thread`.
- `poll()` returns `None` rather than raising when there is simply nothing new.
- `write()` returns quickly; the thread it runs on is the scheduler's.
- Health reported when the connection comes and goes.
- Anything that has to outlive a restart in `self.store`, keyed by device.
Restart an already running engine after installing. In the browser:
1. Add a **Random sensor** node to a live flow.
2. Set `poll_interval` to `5` seconds.
3. Add an output port named `reading`, type `float`.
4. Publish the flow and watch the value change.
The palette shows the package name and version. Code edits need an engine
restart; metadata changes also need another editable install.
For Docker, install the package in the backend image and rebuild it.
The Modules screen installs packages for **node code**, so it does not
install connectors into the engine.
## Connect a real device
Replace `poll()` with your device read. Return a dictionary keyed by declared
output port, or `None` when there is nothing new. The base class polls at
`poll_interval`, publishes changed values, and reports failures.
Keep blocking I/O off the event loop with `asyncio.to_thread`. For pushed
updates, manage the connection in `start()` and `stop()`, leave
`poll_interval=0`, and call `self.inject({...})` when data arrives.
Mark credential parameters with
`Field(default=None, json_schema_extra={"x-secret": True})`. The editor
then stores a secret reference rather than the credential in the flow.
To send commands, implement `write(self, **ports)`: it receives values keyed
by input port. Set `idempotent = False` for commands that must not be replayed
after a crash.
## Media and persistent state
Use `self.save_artifact(data, name, media_type=...)` for bytes such as camera
frames. Return the reference through an `image`, `audio`, or `video` port.
For disposable live frames, pass `volatile=True`.
Use `self.store` for short strings that must survive a restart, such as a
pairing token. Include the device address in the key: all nodes from the
same top-level package share this store.
## Before sharing
- Declare `contract = CONTRACT_VERSION` on the class itself.
- Return only declared output ports, with values matching their types.
- Mark credentials as secrets.
- Keep `stop()` safe after a failed start and when called twice.
- Report connection health if you manage your own subscription.
See [the connector contract](../reference/connector-contract.md) for lifecycle,
storage limits, and certificate pinning.