Send a node's emit pulse round the rim instead of scaling it out
The ring hung off the node itself, and `inset` on an absolute child resolves against the padding box — so on the brain's thick status ring it landed inside the outer edge and painted over the status the ring carries. Both node shapes now hang it off a border-less wrapper, where the same offsets clear the rim whatever border the node draws (measured: 4px on all four sides, on a 1px card border and a 7px neuron ring alike). The shape is a conic-gradient arc masked to the padding band, running one lap in `--duration-pulse` and going out on the way past. Note: BrainNode.tsx also carries an unrelated in-flight change from a concurrent session (the `seen` ref gating the pulse on a real emit); the two could not be separated in one file. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -1,9 +1,9 @@
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import { Handle, type NodeProps, Position } from "@xyflow/react"
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import { memo, useEffect, useState } from "react"
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import { memo, useEffect, useRef, useState } from "react"
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import { duration } from "@/lib/motion"
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import { cn } from "@/lib/utils"
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import { useGroupEmits, useGroupError } from "./liveStore"
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import { useGroupActive, useGroupEmits, useGroupError } from "./liveStore"
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export type BrainNodeData = {
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label: string
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@@ -44,6 +44,9 @@ function BrainNodeComponent({ data }: NodeProps) {
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const { label, kind, members, flows, size, issue, revealed } =
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data as BrainNodeData
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const emits = useGroupEmits(members)
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// Whether it has published at all, which the snapshot answers for what
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// happened before this page connected; `emits` only counts what we saw.
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const active = useGroupActive(members)
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const failed = useGroupError(members)
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// Two faults, told apart the way the mark's two parts are: the ring is the
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// wiring around the node, so a flow that cannot run as written colours the
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@@ -52,82 +55,97 @@ function BrainNodeComponent({ data }: NodeProps) {
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// Brightest right after a publish, then left to decay. Only the peak needs
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// holding: the floor is the resting style, so letting go is the whole decay.
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const [firing, setFiring] = useState(false)
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// The count outlives this component: the store is module-level, and a
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// snapshot restores what the engine counted before the page even loaded. So
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// the number we mount with is history, and only a change on top of it is
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// something that just happened.
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const seen = useRef(emits)
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useEffect(() => {
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if (!emits) return
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if (emits === seen.current) return
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seen.current = emits
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setFiring(true)
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const timer = setTimeout(() => setFiring(false), duration.pulse * 1000)
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return () => clearTimeout(timer)
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}, [emits])
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return (
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<span
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className={cn(
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"brain-cell relative flex items-center justify-center rounded-full",
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// Nothing seen yet this session is not the same as seen and gone quiet.
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emits === 0 && "brain-idle",
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firing && "brain-hot",
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failed && "brain-fault",
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issue ? "border-brand-secondary" : "border-foreground",
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)}
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// Border-box, so the outer rim stays at `size` and the edges keep landing
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// on it however thick the ring gets. The gap between ring and disc is an
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// inset shadow rather than padding: it paints over the fill without
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// taking part in the layout, so the count stays centred in the disc.
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style={{
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width: size,
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height: size,
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borderWidth: Math.round(size * RING),
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boxShadow: `inset 0 0 0 ${Math.round(size * GAP)}px var(--brain-gap)`,
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}}
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title={`${label} · ${kind} · ${members.join(", ")}${issue ? ` · ${issue}` : ""}`}
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>
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{/* Remounting on each emit is what restarts the animation. */}
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{emits > 0 ? <span key={emits} className="node-pulse" /> : null}
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{/* Both ends sit at the centre; the edge trims itself back to the rim. */}
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<Handle
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type="target"
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position={Position.Left}
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className="brain-handle"
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isConnectable={false}
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/>
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<Handle
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type="source"
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position={Position.Right}
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className="brain-handle"
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isConnectable={false}
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/>
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<span className="px-1 text-center text-xs font-medium text-foreground">
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{flows.length > 1 ? flows.length : null}
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</span>
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{/*
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* A name under every circle is what makes the graph unreadable, so only
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* the neuron under the pointer or the keyboard says what it is — except
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* one with something wrong, since colour is never the only carrier of a
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* status, and here it carries two of them. Two words rather than the
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* reason itself: a cycle names every node in it, which is a sentence no
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* label under a 32px circle can hold, so the phrase matches what Home
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* says and the full text stays in the tooltip.
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*
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* The word is `--foreground` rather than the terracotta beside it:
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* `--brand-secondary` measures 2.2:1 on `--card` in light, which is a
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* fill colour, not a text colour.
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*/}
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// The pulse ring measures itself from here rather than from the neuron, so
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// the thick status ring stays clear of it — see `.node-pulse` in flow.css.
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<span className="relative flex rounded-full">
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{/* Remounting on each emit is what restarts the animation, so this is
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gated on the pulse rather than on the count: a neuron mounting with a
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count already in the store would otherwise play it once for free. */}
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{firing ? <span key={emits} className="node-pulse" /> : null}
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<span
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className={cn("brain-label", (problem || revealed) && "brain-label-on")}
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className={cn(
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"brain-cell relative flex items-center justify-center rounded-full",
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// Nothing seen yet this session is not the same as seen and gone quiet.
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!active && "brain-idle",
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firing && "brain-hot",
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failed && "brain-fault",
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issue ? "border-brand-secondary" : "border-foreground",
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)}
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// Border-box, so the outer rim stays at `size` and the edges keep landing
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// on it however thick the ring gets. The gap between ring and disc is an
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// inset shadow rather than padding: it paints over the fill without
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// taking part in the layout, so the count stays centred in the disc.
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style={{
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width: size,
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height: size,
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borderWidth: Math.round(size * RING),
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boxShadow: `inset 0 0 0 ${Math.round(size * GAP)}px var(--brain-gap)`,
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}}
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title={`${label} · ${kind} · ${members.join(", ")}${issue ? ` · ${issue}` : ""}`}
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>
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<span className="max-w-[140px] truncate text-xs font-medium">
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{label}
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{/* Both ends sit at the centre; the edge trims itself back to the rim. */}
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<Handle
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type="target"
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position={Position.Left}
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className="brain-handle"
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isConnectable={false}
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/>
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<Handle
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type="source"
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position={Position.Right}
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className="brain-handle"
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isConnectable={false}
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/>
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<span className="px-1 text-center text-xs font-medium text-foreground">
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{flows.length > 1 ? flows.length : null}
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</span>
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{/* The label box is only as wide as the circle it hangs under, so two
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words break onto two lines unless told not to. */}
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{problem ? (
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<span className="whitespace-nowrap text-xs font-medium text-foreground">
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{[failed && "failed", issue && "cannot run"]
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.filter(Boolean)
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.join(" · ")}
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{/*
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* A name under every circle is what makes the graph unreadable, so only
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* the neuron under the pointer or the keyboard says what it is — except
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* one with something wrong, since colour is never the only carrier of a
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* status, and here it carries two of them. Two words rather than the
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* reason itself: a cycle names every node in it, which is a sentence no
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* label under a 32px circle can hold, so the phrase matches what Home
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* says and the full text stays in the tooltip.
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*
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* The word is `--foreground` rather than the terracotta beside it:
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* `--brand-secondary` measures 2.2:1 on `--card` in light, which is a
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* fill colour, not a text colour.
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*/}
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<span
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className={cn(
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"brain-label",
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(problem || revealed) && "brain-label-on",
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)}
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>
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<span className="max-w-[140px] truncate text-xs font-medium">
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{label}
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</span>
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) : null}
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{/* The label box is only as wide as the circle it hangs under, so two
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words break onto two lines unless told not to. */}
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{problem ? (
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<span className="whitespace-nowrap text-xs font-medium text-foreground">
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{[failed && "failed", issue && "cannot run"]
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.filter(Boolean)
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.join(" · ")}
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</span>
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) : null}
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</span>
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</span>
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</span>
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)
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@@ -138,103 +138,106 @@ function FlowNodeComponent({ data, selected }: NodeProps) {
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const style = STATUS_STYLES[status as keyof typeof STATUS_STYLES]
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return (
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<div
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className={cn(
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"relative min-w-[168px] max-w-[220px] rounded-lg border border-border bg-card px-3 py-2.5 shadow-e1 transition-shadow",
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selected && "border-primary shadow-e2",
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)}
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>
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// The pulse ring measures itself from here rather than from the card, so
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// a border can never land on top of it — see `.node-pulse` in flow.css.
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<div className="relative rounded-lg">
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{/* Remounting on each emit is what restarts the animation. */}
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{emits > 0 ? <span key={emits} className="node-pulse" /> : null}
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<div
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className={cn(
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"relative min-w-[168px] max-w-[220px] rounded-lg border border-border bg-card px-3 py-2.5 shadow-e1 transition-shadow",
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selected && "border-primary shadow-e2",
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)}
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>
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<PortHandles
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specs={definition.requires ?? []}
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type="target"
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position={vertical ? Position.Top : Position.Left}
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/>
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<PortHandles
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specs={definition.requires ?? []}
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type="target"
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position={vertical ? Position.Top : Position.Left}
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/>
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<div className="flex items-center gap-2.5">
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<span className="flex size-7 shrink-0 items-center justify-center rounded-sm bg-primary/10 text-primary">
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<Icon className="size-4" />
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</span>
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<span className="min-w-0 flex-1">
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<span className="block truncate text-sm font-medium">
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{definition.title || definition.id}
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<div className="flex items-center gap-2.5">
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<span className="flex size-7 shrink-0 items-center justify-center rounded-sm bg-primary/10 text-primary">
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<Icon className="size-4" />
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</span>
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<span className="block truncate text-xs font-medium uppercase tracking-[0.5px] text-muted-foreground">
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{typeLabel}
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<span className="min-w-0 flex-1">
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<span className="block truncate text-sm font-medium">
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{definition.title || definition.id}
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</span>
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<span className="block truncate text-xs font-medium uppercase tracking-[0.5px] text-muted-foreground">
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{typeLabel}
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</span>
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</span>
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</span>
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{status === "running" ? (
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<Tooltip>
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<TooltipTrigger asChild>
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<Button
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variant="ghost"
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size="icon-sm"
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className="nodrag nopan -my-1 size-6 shrink-0 text-muted-foreground hover:text-destructive"
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aria-label="Stop this node"
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data-testid="node-cancel"
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onClick={(event) => {
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event.stopPropagation()
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// Best effort by nature: it may well have finished between
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// the render and the click, which is the outcome asked for.
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FlowsService.cancelNode({
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name: flow,
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nodeId: definition.id,
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}).catch(() => {})
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}}
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>
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<Square />
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</Button>
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</TooltipTrigger>
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<TooltipContent>Stop this node</TooltipContent>
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</Tooltip>
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) : null}
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{status === "running" ? (
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<Tooltip>
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<TooltipTrigger asChild>
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<Button
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variant="ghost"
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size="icon-sm"
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className="nodrag nopan -my-1 size-6 shrink-0 text-muted-foreground hover:text-destructive"
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aria-label="Stop this node"
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data-testid="node-cancel"
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onClick={(event) => {
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event.stopPropagation()
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// Best effort by nature: it may well have finished between
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// the render and the click, which is the outcome asked for.
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FlowsService.cancelNode({
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name: flow,
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nodeId: definition.id,
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}).catch(() => {})
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||||
}}
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>
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<Square />
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</Button>
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</TooltipTrigger>
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<TooltipContent>Stop this node</TooltipContent>
|
||||
</Tooltip>
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||||
) : null}
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||||
|
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{status === "error" && onShowLogs ? (
|
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<Tooltip>
|
||||
<TooltipTrigger asChild>
|
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<Button
|
||||
variant="ghost"
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||||
size="icon-sm"
|
||||
// `nodrag` keeps xyflow from reading the press as a drag; the
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// click itself is stopped so the node panel stays closed.
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className="nodrag nopan -my-1 size-6 shrink-0 text-muted-foreground hover:text-destructive"
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||||
aria-label="Show what this node printed"
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data-testid="node-traceback"
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onClick={(event) => {
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||||
event.stopPropagation()
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||||
onShowLogs(definition.id)
|
||||
}}
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>
|
||||
<Bug />
|
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</Button>
|
||||
</TooltipTrigger>
|
||||
<TooltipContent>Show the traceback</TooltipContent>
|
||||
</Tooltip>
|
||||
) : null}
|
||||
{status === "error" && onShowLogs ? (
|
||||
<Tooltip>
|
||||
<TooltipTrigger asChild>
|
||||
<Button
|
||||
variant="ghost"
|
||||
size="icon-sm"
|
||||
// `nodrag` keeps xyflow from reading the press as a drag; the
|
||||
// click itself is stopped so the node panel stays closed.
|
||||
className="nodrag nopan -my-1 size-6 shrink-0 text-muted-foreground hover:text-destructive"
|
||||
aria-label="Show what this node printed"
|
||||
data-testid="node-traceback"
|
||||
onClick={(event) => {
|
||||
event.stopPropagation()
|
||||
onShowLogs(definition.id)
|
||||
}}
|
||||
>
|
||||
<Bug />
|
||||
</Button>
|
||||
</TooltipTrigger>
|
||||
<TooltipContent>Show the traceback</TooltipContent>
|
||||
</Tooltip>
|
||||
) : null}
|
||||
|
||||
{style ? (
|
||||
<Tooltip>
|
||||
<TooltipTrigger asChild>
|
||||
<span
|
||||
role="img"
|
||||
className={cn("size-2 shrink-0 rounded-full", style.dot)}
|
||||
aria-label={style.label}
|
||||
/>
|
||||
</TooltipTrigger>
|
||||
<TooltipContent className="max-h-60 max-w-xs overflow-y-auto whitespace-pre-line break-words">
|
||||
{problem || style.label}
|
||||
</TooltipContent>
|
||||
</Tooltip>
|
||||
) : null}
|
||||
{style ? (
|
||||
<Tooltip>
|
||||
<TooltipTrigger asChild>
|
||||
<span
|
||||
role="img"
|
||||
className={cn("size-2 shrink-0 rounded-full", style.dot)}
|
||||
aria-label={style.label}
|
||||
/>
|
||||
</TooltipTrigger>
|
||||
<TooltipContent className="max-h-60 max-w-xs overflow-y-auto whitespace-pre-line break-words">
|
||||
{problem || style.label}
|
||||
</TooltipContent>
|
||||
</Tooltip>
|
||||
) : null}
|
||||
</div>
|
||||
|
||||
<PortHandles
|
||||
specs={definition.provides ?? []}
|
||||
type="source"
|
||||
position={vertical ? Position.Bottom : Position.Right}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<PortHandles
|
||||
specs={definition.provides ?? []}
|
||||
type="source"
|
||||
position={vertical ? Position.Bottom : Position.Right}
|
||||
/>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
@@ -99,26 +99,66 @@
|
||||
}
|
||||
}
|
||||
|
||||
/* A node that just published something says so, once, and settles. */
|
||||
/*
|
||||
* A node that just published something says so, once, and settles: an arc runs
|
||||
* one lap of the rim and goes out.
|
||||
*
|
||||
* The angle has to be registered to be animatable at all — an unregistered
|
||||
* custom property is a token stream, and swapping one for another mid-gradient
|
||||
* would step rather than sweep. Declared outside the guard below because it is
|
||||
* a type, not motion.
|
||||
*/
|
||||
@property --node-pulse-angle {
|
||||
syntax: "<angle>";
|
||||
inherits: false;
|
||||
initial-value: 0turn;
|
||||
}
|
||||
|
||||
@media (prefers-reduced-motion: no-preference) {
|
||||
/*
|
||||
* Hangs off the wrapper the node's border is *not* on: `inset` on an absolute
|
||||
* child resolves against the padding box, so a ring measured from the node
|
||||
* itself lands inside a thick border — the brain's status ring is one — and
|
||||
* paints over it. Measured from the wrapper, the same offsets clear the rim
|
||||
* whatever border the node draws. The wrapper carries the radius too, which
|
||||
* is what lets one rule fit both a rounded card and a circle.
|
||||
*
|
||||
* The band is the padding: the content box is cut back out of the mask, which
|
||||
* leaves a ring rather than the filled shape the gradient paints.
|
||||
*/
|
||||
.node-pulse {
|
||||
position: absolute;
|
||||
inset: -3px;
|
||||
inset: -4px;
|
||||
border-radius: inherit;
|
||||
border: 2px solid var(--primary);
|
||||
box-shadow: 0 0 0 3px color-mix(in srgb, var(--primary) 18%, transparent);
|
||||
padding: 2px;
|
||||
pointer-events: none;
|
||||
animation: node-pulse var(--duration-pulse) var(--ease-emphasized) forwards;
|
||||
background: conic-gradient(
|
||||
from var(--node-pulse-angle),
|
||||
transparent,
|
||||
var(--primary) 90deg,
|
||||
transparent 90deg
|
||||
);
|
||||
mask:
|
||||
linear-gradient(#000 0 0) content-box exclude,
|
||||
linear-gradient(#000 0 0);
|
||||
animation: node-pulse var(--duration-pulse) linear forwards;
|
||||
}
|
||||
|
||||
/*
|
||||
* One lap at a constant rate, because the arc is travelling: an ease would
|
||||
* read as braking into the finish. The element stays mounted until the next
|
||||
* emit remounts it, so the lap has to put itself out on the way past.
|
||||
*/
|
||||
@keyframes node-pulse {
|
||||
from {
|
||||
--node-pulse-angle: 0turn;
|
||||
}
|
||||
75% {
|
||||
opacity: 1;
|
||||
transform: scale(1);
|
||||
}
|
||||
to {
|
||||
--node-pulse-angle: 1turn;
|
||||
opacity: 0;
|
||||
transform: scale(1.09);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user