Retire the GPU workers when a run that held a card finishes

A worker that has run a jax node keeps holding the GPU after the run: XLA
preallocates most of the VRAM at import and never releases it, so the next
process OOMs on preallocation while a warm idle worker sits on the card.
Pools are kept warm on purpose — a library reads its environment at import,
so a warm worker cannot be re-told — but the end of a run is a point where
the memory should go back, and the environments carrying a GPU assignment
are exactly the pools that ran on one. Idle ones go now, busy ones when
they return.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019Hra4ndWMCLU5F3KjUuVAc
This commit is contained in:
2026-08-29 13:53:11 +02:00
co-authored by Claude Opus 5
parent de87151c60
commit 53b49e5f68
3 changed files with 55 additions and 0 deletions
+13
View File
@@ -685,6 +685,19 @@ def test_retiring_workers_reaches_the_children(pool):
assert child._generation > before
def test_retiring_the_cards_leaves_the_other_pools_warm(pool):
"""A library that preallocated the card only gives it back by dying."""
card = pool.for_env({"CUDA_VISIBLE_DEVICES": "0"})
threads = pool.for_env({"OMP_NUM_THREADS": "2"})
before = (card._generation, threads._generation)
pool.retire_gpu_children()
assert card._generation > before[0]
# Nothing to hand back, so nothing pays a cold start for it.
assert threads._generation == before[1]
def test_cancelling_reaches_a_node_running_in_a_child(pool):
child = pool.for_env({"OMP_NUM_THREADS": "2"})
started = threading.Event()