Seed the TinyHouse: nineteen flows in place of eight hundred nodes

The Node-RED installation this replaces is 865 nodes across three tabs, and
roughly a fifth of it is unreachable — the pellet stove's controller, the
scene engine and the awning's logic were all disconnected from the heartbeat
they ran on. What is here is the intent rather than the wiring: nineteen named
flows, 109 nodes, and no heartbeat at all. A sensor value is the event.

The device layer moves with it. `actor/*` and `light/*` were never a device
interface — Node-RED subscribed to its own topics, stamped a DMX channel on
each and encoded one Art-Net universe — so those topics retire with it and the
encoders are five nodes in the `dmx` flow.

Two shared library nodes carry what every actuator needs.

`arbiter` answers the thing this design was missing: a value someone sets on a
screen is not undone by the next evaluation. A manual value wins for a hold,
the house takes over when it expires, and a schedule can force past both — so
"off at two in the morning" still means off. The control binds to the message
the arbiter writes back, so one tile shows what reached the fixture and
setting it is the override.

`motor` is why a stop is now commanded once. A rollershutter has no position
sensor, so time is the only feedback: it says how long to run and a trigger
sends the single STOP that ends it. The reference sent STOP forever.

Everything is seeded stopped, the Art-Net node does not transmit and the heat
pump does not accept commands until house.json says so.

`--dry` checks the whole set without an installation: names nothing provides,
loops, type disagreements, widgets bound to nothing, and every Python node run
once on values of the shape it declared — including whether what it returns
goes anywhere. That last one has already caught a typo that would have
published into silence.

house.json holds this installation's addresses, MAC addresses and DMX map and
is git-ignored, as the Node-RED inventory is.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-08-22 14:44:21 +02:00
co-authored by Claude Opus 5
parent 6a88b6c395
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"""What the house wants the temperature to be, and what it runs to get there.
Four flows and one idea: `climate` works out the bands, and the three things
that can change the temperature — the heat pump, the pellet stove, the water
boilers competing for the same electricity — read them rather than each
deriving their own. The reference computed a winter factor in four places with
four different constants; here the calendar part is the clock's and the rest
is one node with the constants as settings.
"""
from __future__ import annotations
from typing import Any
from .api import Flow
from .library import arbiter
from .sensing import _broker
# ── climate ──────────────────────────────────────────────────────────────
BANDS = '''"""The temperature bands, by who is in and what time of year it is.
Every threshold below is the reference's, and every one of them is a setting,
because they are opinions about this house rather than physics. The winter
factor lifts the whole band as it gets colder outside: at -5 the house is
allowed to be warmer before it counts as too warm, which is what stops the
heating fighting the weather in January.
`indoor` is deliberately not the mean of the two sensors. The bottom sensor is
where a person is and the top one is where the heat goes, so the bottom one
carries the weight — and when it is silent, which it is while the 433 MHz
station is dead, the top one is the whole reading rather than nothing at all.
"""
def process(
top,
bottom=None,
outdoor=10.0,
preset=21.0,
sleeping=False,
home=True,
winter_k=0.6,
winter_from=9.5,
night_max=23.0,
night_min=19.5,
away_max=20.0,
away_min=18.0,
band=1.5,
bottom_weight=0.75,
):
lift = winter_k * max(0.0, (winter_from - outdoor)) / winter_from
indoor = top if bottom is None else (1 - bottom_weight) * top + bottom_weight * bottom
if not home:
low, high = away_min, away_max
elif sleeping:
low, high = night_min, night_max
else:
low, high = preset - band, preset
return {
"indoor": round(indoor, 2),
"top": top,
"lift": round(lift, 2),
"setpoint": round(preset + lift, 1),
"t_min": round(low + lift, 2),
"t_max": round(high + lift, 2),
"stratified": bottom is not None and (top - bottom) > 6,
}
'''
def climate() -> Flow:
flow = Flow("climate", "Climate")
flow.add(
{
"id": "bands",
"type": "python",
"title": "Temperature bands",
"requires": [
# The aircon reports the top of the room and is polled, so it
# is the one input that is always there.
{"name": "hvac.indoor_temp", "port": "top", "dtype": "float"},
{
"name": "weather.indoor_temp",
"port": "bottom",
"dtype": "float",
"trigger": False,
},
{
"name": "weather.outdoor_temp",
"port": "outdoor",
"dtype": "float",
"trigger": False,
},
{"name": "preset", "dtype": "float", "trigger": False},
{"name": "presence.sleeping", "port": "sleeping", "dtype": "bool"},
{"name": "presence.home", "port": "home", "dtype": "bool"},
],
"provides": [
{"name": "indoor", "dtype": "float"},
{"name": "top", "dtype": "float"},
{"name": "lift", "dtype": "float"},
{"name": "setpoint", "dtype": "float"},
{"name": "t_min", "dtype": "float"},
{"name": "t_max", "dtype": "float"},
{"name": "stratified", "dtype": "bool"},
],
},
BANDS,
)
flow.input("preset", "float", 21.0)
return flow
# ── heat pump ────────────────────────────────────────────────────────────
HVAC = '''"""What to ask of the heat pump, if anything.
Ported from the reference's `HVAC Logic`, which is the most conditional thing
in that installation and the one worth keeping closest to what it was: every
branch is a bill, and the state of charge gates that appear arbitrary are the
difference between running the compressor off the sun and running it off the
battery at four in the morning.
What changed: it decides in one place instead of reading nine globals, the
enable switch is honoured rather than being overwritten with true on the way
past, and it says why. Modes are the unit's own: 1 cool, 2 heat, 3 fan, 4 dry.
"""
OFF = {"operation": False, "mode": "fan", "preset_temp": 22.0, "fan_speed": "auto"}
def process(
indoor,
top,
t_min,
t_max,
lift=0.0,
humidity=None,
stratified=False,
soc=100.0,
out_w=0.0,
in_v=230.0,
watch=0,
enabled=True,
home=True,
sleeping=False,
oven_on=False,
hot=29.0,
high=26.0,
cool_soc=60.0,
cool_soc_away=90.0,
fan_soc=45.0,
dry_soc=35.0,
dry_humidity=69.0,
dry_humidity_night=73.0,
):
if not enabled or watch:
return {"command": OFF, "why": "off: " + ("disabled" if not enabled else "power")}
t_hot, t_high = hot + lift, high + lift
def ask(mode, temp=None, fan="auto", why=""):
return {
"command": {
"operation": True,
"mode": mode,
"preset_temp": round(temp if temp is not None else t_max, 1),
"fan_speed": fan,
},
"why": why,
}
if not home:
# Nobody in: only ever to stop the house cooking, and only on the sun.
if top > t_hot and soc > cool_soc_away:
return ask("cool", t_hot, why="empty house is too hot")
if humidity is not None and humidity > 60 and soc > dry_soc:
return ask("dry", t_min + 3, why="empty house is damp")
return {"command": OFF, "why": "nobody in"}
if stratified:
# Warm air at the ceiling and cold feet: move it rather than make more.
return ask("fan", fan="high" if oven_on else "low", why="stratified")
limit = t_max if not sleeping else t_max + 1.5
if top > limit:
if soc > (cool_soc if not sleeping else cool_soc_away):
return ask("cool", t_hot, why="too warm")
if soc > fan_soc:
return ask("fan", why="too warm, saving the battery")
return {"command": OFF, "why": "too warm, battery too low to help"}
damp = dry_humidity_night if sleeping else dry_humidity
if humidity is not None and humidity > damp and in_v > 200:
return ask("dry", t_min + 3, fan="low", why="damp")
if indoor < t_min and soc > dry_soc:
return ask("heat", t_min + 3, why="too cold")
return {"command": OFF, "why": "within the band"}
'''
HVAC_LIMIT = '''"""Never let the compressor be the thing that trips the inverter."""
def process(command, out_w=0.0, overload_w=2000.0):
if command.get("mode") == "cool" and out_w > overload_w:
return {"limited": {**command, "mode": "fan"}}
return {"limited": command}
'''
HVAC_PORTS = '''"""One command record into the four ports the connector writes."""
def process(limited):
return {
"operation": bool(limited["operation"]),
"mode": str(limited["mode"]),
"preset_temp": float(limited["preset_temp"]),
"fan_speed": str(limited["fan_speed"]),
}
'''
def hvac(h: dict[str, Any], commands: bool) -> Flow:
flow = Flow("hvac", "Heat pump")
# Reading and commanding are two nodes on one adapter, not one node doing
# both. A node that did both would sit in its own cascade: the temperature
# it reports decides the bands, the bands decide the command, and the
# command comes back to it — a cycle the canvas would refuse to run. The
# connector already keeps two nodes on one unit from talking over each
# other, which is what makes the split safe rather than merely legal.
flow.add(
{
"id": "unit",
"type": "wfrac",
"title": "Aircon (reading)",
"params": {
"host": h["aircon"]["host"],
"poll_interval": 60.0,
"commands": False,
},
"provides": [
{"name": "indoor_temp", "dtype": "float"},
{"name": "outdoor_temp", "dtype": "float"},
{"name": "reported_temp", "port": "preset_temp", "dtype": "float"},
{"name": "running", "port": "operation", "dtype": "bool"},
{"name": "reported_mode", "port": "mode", "dtype": "str"},
{"name": "electric", "dtype": "float"},
],
}
)
flow.add(
{
"id": "writer",
"type": "wfrac",
"title": "Aircon (commanding)",
"params": {
"host": h["aircon"]["host"],
# Nothing to poll here; the reader above owns that.
"poll_interval": 0.0,
# Off until someone is watching: turning a heat pump on has a
# bill attached.
"commands": commands,
},
"requires": [
{"name": "operation", "dtype": "bool"},
{"name": "mode", "dtype": "str"},
{"name": "preset_temp", "dtype": "float"},
{"name": "fan_speed", "dtype": "str"},
],
}
)
flow.add(
{
"id": "second",
"type": "wfrac",
"title": "Aircon (bedroom, read only)",
"params": {
"host": h["aircon"]["second_host"],
"poll_interval": 300.0,
"commands": False,
},
"provides": [
{"name": "second_indoor", "port": "indoor_temp", "dtype": "float"},
{"name": "second_running", "port": "operation", "dtype": "bool"},
],
}
)
flow.add(
{
"id": "decide",
"type": "python",
"title": "What to ask of it",
"requires": [
{"name": "climate.indoor", "port": "indoor", "dtype": "float"},
{
"name": "climate.top",
"port": "top",
"dtype": "float",
"trigger": False,
},
{
"name": "climate.t_min",
"port": "t_min",
"dtype": "float",
"trigger": False,
},
{
"name": "climate.t_max",
"port": "t_max",
"dtype": "float",
"trigger": False,
},
{
"name": "climate.lift",
"port": "lift",
"dtype": "float",
"trigger": False,
},
{
"name": "climate.stratified",
"port": "stratified",
"dtype": "bool",
"trigger": False,
},
{
"name": "weather.indoor_hum",
"port": "humidity",
"dtype": "float",
"trigger": False,
},
{
"name": "power.soc",
"port": "soc",
"dtype": "float",
"trigger": False,
},
{
"name": "power.out_w",
"port": "out_w",
"dtype": "float",
"trigger": False,
},
{
"name": "power.in_v",
"port": "in_v",
"dtype": "float",
"trigger": False,
},
{"name": "power.watch", "port": "watch", "dtype": "int"},
{
"name": "presence.home",
"port": "home",
"dtype": "bool",
"trigger": False,
},
{
"name": "presence.sleeping",
"port": "sleeping",
"dtype": "bool",
"trigger": False,
},
{
"name": "oven.running",
"port": "oven_on",
"dtype": "bool",
"trigger": False,
},
{"name": "enabled", "dtype": "bool", "trigger": False},
],
"provides": [
{"name": "wanted", "port": "command", "dtype": "record"},
{"name": "why", "dtype": "str"},
],
},
HVAC,
)
flow.add(
{
"id": "limit",
"type": "python",
"title": "Not while the inverter is loaded",
"requires": [
{"name": "wanted", "port": "command", "dtype": "record"},
{
"name": "power.out_w",
"port": "out_w",
"dtype": "float",
"trigger": False,
},
],
"provides": [{"name": "limited", "dtype": "record"}],
},
HVAC_LIMIT,
)
flow.add(
{
"id": "settle",
"type": "delay",
"title": "At most every fifteen minutes",
# A heat pump that is asked something new every minute never
# reaches anything. The reference used the same figure.
"params": {"interval": 900.0},
"requires": [{"name": "limited", "dtype": "record"}],
"provides": [{"name": "settled", "dtype": "record"}],
}
)
flow.add(
{
"id": "changed",
"type": "rbe",
"title": "Only when it changes",
"requires": [{"name": "settled", "port": "settled", "dtype": "record"}],
"provides": [{"name": "command", "port": "command", "dtype": "record"}],
}
)
flow.add(
{
"id": "ports",
"type": "python",
"title": "Into the unit's ports",
"requires": [{"name": "command", "port": "limited", "dtype": "record"}],
"provides": [
{"name": "operation", "dtype": "bool"},
{"name": "mode", "dtype": "str"},
{"name": "preset_temp", "dtype": "float"},
{"name": "fan_speed", "dtype": "str"},
],
},
HVAC_PORTS,
)
flow.input("enabled", "bool", True)
return flow
# ── pellet stove ─────────────────────────────────────────────────────────
OVEN = '''"""Whether the pellet stove should be burning.
The reference decided this by pushing a vote into a twenty-sample array every
three seconds and firing when the mean crossed 0.9 — which is a way of
building hysteresis out of a heartbeat. With no heartbeat there is no window
to average over, so the hysteresis is written down instead: light it below the
bottom of the band, stop it above the top, and do nothing in between. That is
what the vote was approximating, and it is legible.
None of this ran in the reference at all — the controller had been
disconnected from its heartbeat. It is reinstated here because heating the
house is what the stove is for.
"""
def process(
indoor,
t_min,
t_max,
running=False,
heating_season=True,
faulty=False,
watch=0,
margin=0.0,
):
if not heating_season:
return {"wanted": False, "why": "not the season"}
if faulty:
return {"wanted": False, "why": "the stove reports a fault"}
if watch >= 4:
return {"wanted": False, "why": "mains is down"}
if not running and indoor <= t_min - margin:
return {"wanted": True, "why": "below the band"}
if running and indoor >= t_max + margin:
return {"wanted": False, "why": "above the band"}
return {"wanted": running, "why": "within the band"}
'''
OVEN_STATE = '''"""What the stove says about itself, and whether to believe it.
A stove that has claimed to be on for five hours without the room warming up
is stuck, and the reference used exactly that to stop the heat pump trying to
heat with it. Kept, including the five hours.
"""
import time
def process(onoff=None, power_state=None, memory=None, faulty_after_s=18000.0):
state = str(onoff if onoff is not None else power_state or "").upper()
if not state:
return None
running = state in ("ON", "1", "TRUE")
memory = dict(memory or {})
now = time.time()
since = memory.get("since", now)
if running != memory.get("running"):
since = now
return {
"running": running,
"faulty": bool(running and now - since > faulty_after_s),
"since": since,
"oven_memory": {"running": running, "since": since},
}
'''
OVEN_CMD = '''"""The stove takes ON to light and 'force' to shut down. Nothing else."""
def process(command):
return {"oven_command": "ON" if command else "force"}
'''
PUMP = '''"""The floor-heating pump follows the stove, late and then later.
The plug labelled microwave in the reference is wired to the pumps that move
the water the stove heats. Running them the moment it lights pushes cold water
through a cold house, and stopping them the moment it goes out leaves the heat
in the stove — so the pump starts a quarter of an hour behind and runs three
hours past. Both are settings; they are properties of this plumbing.
It reads the clock rather than scheduling anything, which is what makes a
stove that lights and goes straight back out harmless: there is no pending
message to arrive after the reason for it has gone.
"""
import time
def process(running, since=0.0, tick=0, on_after_s=900.0, off_after_s=10800.0):
if not since:
return {"floor_heating": False}
elapsed = time.time() - since
if running:
return {"floor_heating": elapsed >= on_after_s}
return {"floor_heating": elapsed < off_after_s}
'''
def oven(h: dict[str, Any]) -> Flow:
flow = Flow("oven", "Pellet stove")
topics = h["topics"]
flow.add(
{
"id": "stove_in",
"type": "mqtt",
"title": "What the stove says",
"params": {
"topic": {
"onoff": topics["oven_state"],
"power_state": topics["oven_power_state"],
"ambient": topics["oven_ambient"],
"fume": topics["oven_fume"],
},
**_broker(h, "fluksio-oven"),
},
"provides": [
{"name": "onoff", "dtype": "str"},
{"name": "power_state", "dtype": "str"},
{"name": "ambient", "dtype": "float"},
{"name": "fume", "dtype": "float"},
],
}
)
flow.add(
{
"id": "state",
"type": "python",
"title": "Running, and healthy?",
"requires": [
{"name": "onoff", "dtype": "str"},
{"name": "power_state", "dtype": "str", "trigger": False},
{
"name": "oven_memory",
"port": "memory",
"dtype": "record",
"trigger": False,
},
],
"provides": [
{"name": "running", "dtype": "bool"},
{"name": "faulty", "dtype": "bool"},
{"name": "since", "dtype": "float"},
{"name": "oven_memory", "port": "oven_memory", "dtype": "record"},
],
},
OVEN_STATE,
)
flow.add(
{
"id": "decide",
"type": "python",
"title": "Should it be burning?",
"requires": [
{"name": "climate.indoor", "port": "indoor", "dtype": "float"},
{
"name": "climate.t_min",
"port": "t_min",
"dtype": "float",
"trigger": False,
},
{
"name": "climate.t_max",
"port": "t_max",
"dtype": "float",
"trigger": False,
},
{"name": "running", "dtype": "bool", "trigger": False},
{
"name": "weather.heating_season",
"port": "heating_season",
"dtype": "bool",
"trigger": False,
},
{"name": "faulty", "dtype": "bool", "trigger": False},
{
"name": "power.watch",
"port": "watch",
"dtype": "int",
"trigger": False,
},
],
"provides": [
{"name": "wanted", "dtype": "bool"},
{"name": "why", "dtype": "str"},
],
},
OVEN,
)
flow.add(
arbiter(
"arbiter",
"Automation or the button",
"bool",
auto="wanted",
manual="oven_manual",
command="command",
state="oven_arbiter",
# Lighting a stove by hand is a decision that should stand for the
# evening, not be undone by the next reading.
hold_s=10800.0,
)
)
flow.add(
{
"id": "settle",
"type": "delay",
"title": "At most every half hour",
"params": {"interval": 1800.0},
"requires": [{"name": "command", "dtype": "bool"}],
"provides": [{"name": "settled", "dtype": "bool"}],
}
)
flow.add(
{
"id": "changed",
"type": "rbe",
"title": "Only when it changes",
"requires": [{"name": "settled", "port": "settled", "dtype": "bool"}],
"provides": [{"name": "to_send", "port": "to_send", "dtype": "bool"}],
}
)
flow.add(
{
"id": "as_words",
"type": "python",
"title": "ON or force",
"requires": [{"name": "to_send", "port": "command", "dtype": "bool"}],
"provides": [{"name": "oven_command", "dtype": "str"}],
},
OVEN_CMD,
)
flow.add(
{
"id": "stove_out",
"type": "mqtt",
"title": "Tell the stove",
"params": {
"topic": {"oven_command": topics["oven_command"]},
"qos": 1,
**_broker(h, "fluksio-oven-out"),
},
"requires": [{"name": "oven_command", "dtype": "str"}],
}
)
flow.add(
{
"id": "pump",
"type": "python",
"title": "Floor heating follows",
"requires": [
{"name": "running", "port": "running", "dtype": "bool"},
{"name": "since", "dtype": "float", "trigger": False},
{"name": "clock.minute", "port": "tick", "dtype": "int"},
],
"provides": [{"name": "floor_heating", "dtype": "bool"}],
},
PUMP,
)
flow.input("oven_manual", "bool", False)
flow.input("oven_arbiter", "record", {})
return flow
# ── water boilers ────────────────────────────────────────────────────────
HEATED = '''"""Has this boiler had its heating today?
A boiler with no thermostat readback: the only evidence it got hot is that it
drew power for a while without the inverter being busy. The reference counted
ten samples of a three-second heartbeat, which is thirty seconds of drawing
below 600 W. Kept as thirty seconds of wall clock, which is the same statement
without the heartbeat.
Ratcheting on purpose — once heated, heated, until it is reset at five in the
morning. A boiler that cools slightly should not send the house looking for
sun again at four in the afternoon.
"""
import time
def process(on, out_w=0.0, hour=12, memory=None, quiet_w=600.0, needs_s=30.0, reset_hour=5):
memory = dict(memory or {})
now = time.time()
if hour == reset_hour and memory.get("day") != reset_hour:
memory = {"day": reset_hour}
elif hour != reset_hour:
memory["day"] = hour
heating_since = memory.get("since", 0.0)
if on and out_w < quiet_w:
heating_since = heating_since or now
else:
heating_since = 0.0
heated = bool(memory.get("heated")) or bool(
heating_since and now - heating_since >= needs_s
)
if memory.get("day") == reset_hour:
heated = False
return {
"heated": heated,
"heated_memory": {"heated": heated, "since": heating_since, "day": memory.get("day", hour)},
}
'''
BOILER = '''"""Whether to put the immersion heater on, and on whose electricity.
This is the reference's `Water Boiler Logic`, and the thing worth preserving
about it is the shape rather than any single number: by day it heats only on
surplus solar, and at night it falls back to the grid — but only if the day
did not manage it and tomorrow does not look better than today.
Two boilers share the rules and the constants; the kitchen one is gated on the
main one being satisfied first, so they never draw together.
The battery thresholds are in volts because that is what this bank reports,
and the turn-on point moves with the season: 50.4 V in June, 49.8 V in
December, because a winter battery that waits for a summer voltage waits all
day.
"""
def process(
batt_v,
heated=False,
out_w=0.0,
in_w=0.0,
in_v=230.0,
watch=0,
hour=12,
winter=0.0,
tomorrow_day=0.0,
tomorrow_clouds=100.0,
on=False,
day_from=9,
day_to=18,
night_from=1,
night_to=4,
min_batt_v=48.4,
on_batt_v=50.4,
winter_batt_drop=0.6,
overload_w=2800.0,
busy_w=2600.0,
low_grid_v=185.0,
better_tomorrow_c=25.0,
better_tomorrow_clouds=50.0,
):
if out_w > overload_w:
return {"want": False, "why": "the inverter is overloaded"}
if heated:
return {"want": False, "why": "already heated today"}
day = day_from <= hour < day_to
night = night_from <= hour < night_to
if not day and not night:
return {"want": False, "why": "outside both windows"}
if watch:
return {"want": False, "why": "power watch"}
if out_w > busy_w:
return {"want": False, "why": "the house is drawing too much"}
if day:
if in_w > 0:
return {"want": False, "why": "importing rather than exporting"}
# Hysteresis: below the floor it stops, above the mark it starts, and
# in between it keeps doing whatever it was doing.
threshold = on_batt_v - winter_batt_drop * winter
if batt_v < min_batt_v:
return {"want": False, "why": "battery too low"}
if batt_v > threshold:
return {"want": True, "why": "surplus solar"}
return {"want": on, "why": "holding"}
if tomorrow_day > better_tomorrow_c and tomorrow_clouds < better_tomorrow_clouds:
return {"want": False, "why": "tomorrow looks better than the grid"}
if in_v < 10:
threshold = on_batt_v - winter_batt_drop * winter
if batt_v > threshold:
return {"want": True, "why": "no mains, but the battery has it"}
return {"want": False, "why": "no mains and the battery is low"}
if in_v < low_grid_v:
return {"want": False, "why": "mains too weak"}
return {"want": True, "why": "the day did not manage it"}
'''
def boiler(h: dict[str, Any]) -> Flow:
"""Two immersion heaters, one set of rules, one at a time."""
flow = Flow("boiler", "Water boilers")
for which, title, day_from, day_to, night_from, night_to, grid_v in (
("water", "Main boiler", 9, 18, 1, 4, 185.0),
("kitchen", "Kitchen boiler", 9, 16, 2, 4, 180.0),
):
state_msg = f"{which}_heated_memory"
flow.add(
{
"id": f"{which}_heated",
"type": "python",
"title": f"{title}: heated today?",
"requires": [
{
"name": f"{which}_boiler",
"port": "on",
"dtype": "bool",
"trigger": False,
},
{"name": "power.out_w", "port": "out_w", "dtype": "float"},
{
"name": "clock.hour",
"port": "hour",
"dtype": "int",
"trigger": False,
},
{
"name": state_msg,
"port": "memory",
"dtype": "record",
"trigger": False,
},
],
"provides": [
{"name": f"{which}_heated", "port": "heated", "dtype": "bool"},
{"name": state_msg, "port": "heated_memory", "dtype": "record"},
],
},
HEATED,
)
requires = [
{"name": "power.batt_v", "port": "batt_v", "dtype": "float"},
{
"name": f"{which}_heated",
"port": "heated",
"dtype": "bool",
"trigger": False,
},
{
"name": "power.out_w",
"port": "out_w",
"dtype": "float",
"trigger": False,
},
{"name": "power.in_w", "port": "in_w", "dtype": "float", "trigger": False},
{"name": "power.in_v", "port": "in_v", "dtype": "float", "trigger": False},
{"name": "power.watch", "port": "watch", "dtype": "int", "trigger": False},
{"name": "clock.hour", "port": "hour", "dtype": "int"},
{
"name": "clock.winter",
"port": "winter",
"dtype": "float",
"trigger": False,
},
{
"name": "weather.tomorrow_day",
"port": "tomorrow_day",
"dtype": "float",
"trigger": False,
},
{
"name": "weather.tomorrow_clouds",
"port": "tomorrow_clouds",
"dtype": "float",
"trigger": False,
},
{
"name": f"{which}_boiler",
"port": "on",
"dtype": "bool",
"trigger": False,
},
]
if which == "kitchen":
# Only once the main one is satisfied: they share an inverter, and
# two immersion heaters is more than it has.
requires.append(
{
"name": "water_heated",
"port": "main_heated",
"dtype": "bool",
"trigger": False,
}
)
flow.add(
{
"id": f"{which}_decide",
"type": "python",
"title": f"{title}: on?",
"params": {
"day_from": day_from,
"day_to": day_to,
"night_from": night_from,
"night_to": night_to,
"low_grid_v": grid_v,
},
"requires": requires,
"provides": [
{"name": f"{which}_want", "port": "want", "dtype": "bool"},
{"name": f"{which}_why", "port": "why", "dtype": "str"},
],
},
BOILER if which == "water" else KITCHEN_BOILER,
)
flow.add(
{
"id": f"{which}_changed",
"type": "rbe",
"title": "Only when it changes",
"requires": [
{"name": f"{which}_want", "port": "want", "dtype": "bool"}
],
"provides": [
{"name": f"{which}_boiler", "port": "on", "dtype": "bool"}
],
}
)
flow.input(state_msg, "record", {})
flow.input(f"{which}_boiler", "bool", False)
return flow
KITCHEN_BOILER = BOILER.replace(
"""def process(
batt_v,""",
"""def process(
batt_v,
main_heated=False,""",
1,
).replace(
""" if out_w > overload_w:
return {"want": False, "why": "the inverter is overloaded"}""",
""" if out_w > overload_w:
return {"want": False, "why": "the inverter is overloaded"}
if not main_heated:
return {"want": False, "why": "the main boiler comes first"}""",
1,
)